Star Wars Reviews
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You get to fly all your favorite ships: The X-wing, Y-wing, snowspeeder--even the Millennium Falcon. There are also some "secret" ships, such as the sleek Naboo Starfighterfrom Star Wars: Episode I, The Phantom Menace, a TIE interceptor, and, um, a '78 Buick.
The flight simulation in this game is first-rate. You'll find yourself leaning to the side as you pull a high-G turn in pursuit of Imperial TIE fighters. And the outstanding graphics and sounds are realistic enough to transport you to the Star Wars universe. Every detail is in place, right down to the individual Stormtroopers you can see running around (and trying to shoot you). One of the more impressive sequences lets you bring down Imperial Walkers by using the tow cables on your snowspeeder. Nice touch.
This is a single-player game, but you start each mission with a few wingmen from your squadron, and the well-done spoken dialogue between pilots and commanders really makes you feel like part of a team. The only significant shortcoming is the lack of a cooperative multiplayer option. With its excellent gameplay, varied environments, and interesting missions, Star Wars: Rogue Squadron is sure to become a long-time favorite. --Eric Fredrickson
Pros:
- Faithful to lots of Star Wars details
- Satisfying flight action, explosions, sound effects
- Interesting missions and plot
- See--and fight over--the Spice mines of Kessel and other famous Star Wars planets
- For some reason, you can only fly clockwise when bringing down a Walker
- No "easy" setting for those without The Force
- Voices of Luke, Wedge, and Han don't sound like the real thing

I just love blasting TIE'S....The look and feel of the game is excellent. The graphics are superb, and the Expansion Pak boosts them to cinematic levels. The sound is also excellent for a non-CD game, although the chatter from your squadron mates does get a little repetitive. The game is contained within a 3D environment, giving the game a flight simulator-like feel. The controls are pretty easy to get used to, though this DOES take a little practice. Fortunately, the first couple of missions are pretty easy, so you get a good chance to get familiar with the controls. The controls are the same for each ship, so you don't have to switch back and forth.
As stated before, the first couple of missions are pretty simple and easy. But, starting with about the fourth mission, they start to get REALLY tough, with multitudes of TIE fighters, missile turrets, and gun emplacements all doing their best to shoot you down. Expect to die many times before mastering each mission. Getting the gold medal on all 16 missions will definitely take a while.
The game has a lot of nice bonus features as well. As you complete missions and earn higher medals, three bonus missions will appear, plus you will gain access to new ships, including the Millenium Falcon and a captured Imperial TIE Interceptor. There is also a passcode screen, allowing you to enter codes to unlock all sorts of interesting options, including a fourth bonus level and the Naboo Starfighter. There is even a code to allow you to fly a Buick sedan against the Empire! The codes themselves are pretty easy to get. There are several sites on the Internet that have them.
It's easy to get immersed in the 3D environment of this game. Many's the time I've found myself leaning over to the left or right as I put my X-Wing through a tight turn. For those who like flight simulator-type games, I would say that this is the best FS game on the N64. It's a bit dated now, what with the impending release of Rogue Squadron II for the GameCube, but for those N64 fans out there, this one is a must-have.
crisp graphics, a tad slow, fans of sw/nonfans...love it



Get rid of the "Assault Gunboat" and you've got a good game!
Great, but a better deal around the corner...
Gameplay Makes Up For Graphics
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Pretty good, but could be better
It's a great game
GREAT GAMEARE YOU SUPPOSED TO FEEL LIKE YOUR MOVING IN YOUR LITTLE SHIP?
Probably, but it doesn't work to well. When you're first playing the game, it can be confusing and you can get "Lost in Space".
Why?
Because, first of all, all of the controls are new to you and you don't know what is what in the cockpit. So if you turn, your facing a [blank] picture of space - and you can't find your way back to the battle. But you get used to it. But it's still annoying!
So why did I give this game five stars?
Because EXCEPT FOR THE ABOVE, (and a little more at the bottom) IT'S GREAT! YOU REALLY FEEL LIKE YOU'RE THERE! ONCE YOU KNOW THE CONTROLS AND WHAT EVERYTHING MEANS, YOU'RE HAVING SUCH A GOOD TIME, YOU DON'T GET OFF TILL MIDNIGHT!
G-R-E-A-T G-A-M-E-!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
GET IT!
WARNING: If you don't currently have a joystick, don't get the game! It requires a joystick to play! (I had to go through that, and it wasn't fun.)

List price: $8.99 (that's NaN% off!)

It is educational because you can learn hand-eye-cordination, you can sharpen refleces as i have and also how the blade comes out and lock so you can make your own.
I recomend any color hasbro lightsaber to your liking and you shall learn the way of the sith. (or Jedi)
Get it and you'll like it...if you like to fight...and win.
~Ryoken Yusomi

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Were you one of the millions who enjoyed the very popular Rogue Squadron? If you were, then get ready for more of the same, only this time wrapped around a lucrative Episode I license. This should appeal to newly christened fans and hardball line campers alike, as there's more of a concrete story line to follow than in the sidelined plot of RS.
Just as in the aforementioned classic, Battle for Naboo revolves around the collection of gold medals. New vehicles abound, and there's more than enough variety in the game's locales. The ability to switch craft at any time during the missions doesn't hurt the replay factor, either. If you discover the flash speeder doesn't have enough firepower to finish off that AT-AT tank, you can simply enter a different hanger and take control of a police cruiser.
The graphics are astounding, even better than what RS showcased. The game displays fantastic details everywhere--even the explosions are incredible. The sound, though, is very disappointing, especially when you consider that Factor 5 is behind the scenes. To the curious, Factor 5 has been one of the pioneers of gaming audio for a while now; the company was even chosen to helm the sound capabilities of Nintendo's next-generation GameCube console. With all of Factor 5's credentials, one might expect stellar sound. In many instances, the sound comes out muffled and the voice-overs are distorted.
The control and maneuvering should have been given more fine-tuning as well. This type of game relies on precise controls, but Battle for Naboo suffers from some sloppy movements and inaccurate targeting problems. This, combined with simplistic backgrounds and missions that are too straightforward, helps deflate what could have been a great game into a mere OK title. There's plenty of replay value here, but this game's certainly not for everyone. --Todd Mowatt
Pros:
- High replayability
- Large variety of ships and locales
- Impressive graphics
- The sound is muffled and the voice-overs are distorted
- Imprecise controls

Not quite RoguePros: Music and Sound are excellent, even better than Rogue. The music is phenomenal, almost CD quality. Sound effects are 100% Ben Burt! Vehicle change is a small pro only because it helps replenish your health after a bruising in the call of battle. But what good is a Naboo Police cruiser when you can fly the Starfighter instead? Pretty cool extras and passcodes. The Commentary passcode is the coolest. Just like commentary on a DVD movie! The last mission is awesome...and hard! Pretty good graphics, but no big improvement over Rogue, really.
Cons: What happened to the detail of the ships and the hangar? Rogue let you cruise around looking at each vehicle before selecting. Naboo has a cheap scaled down version that allows you to cycle through the limited number of vehicles. WHAT! no COCKPIT view either! That is a major minus! Rogue had so many more viewing options. I personally liked looking out of the Falcon's windows up and down. Some of the levels, especially the first ones, are way too short. I almost felt ripped off. The final level is the best but way too short at the same time. I found it TOO easy to get silvers and TOO HARD to get Golds. There is no happy medium. The person who wrote about needing the passcodes in defeating the game is right about this!
I gave it 3 stars because this is still not a major improvement over Rogue Squadron. I guess I am just old fashioned and like X-wings over Naboo Starfighters. N64 Star Wars games in order of greatness: Rogue Squadron, Racer, Battle for Naboo, Shadows of the Empire.
Love it!
A sequel to a great game
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This game has two important things going for it: the graphics--with 3-D polygons, smooth animation, and vibrant colors--are top-notch, and the sound effects, including snippets of music from the movies, are impressive for the GBAs tiny speaker. Hearing the hum of the lightsaber, the twang of laser shots, and--perhaps most impressive--the creepy guffaws of the Tusken Raiders brought a tear to my eye.
But while the sights and sounds of The New Droid Army are impressive, the gameplay is a mixed bag. As young Anakin, you run around, slicing up stuff with your lightsaber. And then you slice some more, and then a bit more. You do have certain Force powers that add to gameplay (moving quickly, jumping really high, becoming invisible, healing wounds, etc.), but not enough to completely relieve the tedium. The biggest flaw though is the lack of character interaction. While you will often need to talk with people to gather information, not all people can talk, so most characters are merely window-dressing. Worse, there is no battery save option in the game. This is a good-looking game that falls well short of classic status. --Bryan Karsh
Pros:
- Great graphics and sound
- Fun cutscenes
- Useful Force powers
- No health packs
- Cant interact with all characters
- Password save

Star Wars The New Droid Army...
Happy Shoppin!...
Good Game
This game is amazing!I have no idea what the other reviewer was thinking. Perhaps he was confusing it with the other game, which was a sidescroller. This is an isometric game with 3D polygonal characters and loads of cool special effects.

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Racer differs from a normal racing game. Rather than merely steering your way around the track, you can enhance your turns by using the Z button on the controller. Holding down the button shifts the cockpit off to the side and kicks you sideways with a burst of extra speed. And of course, a big part of pod racing is the spectacular crashes, and here LucasArts does not disappoint. As Qui-Gon says, "Pod racing is very dangerous!" Even your opponents crash--sometimes into each other.
The 3-D visuals and sound are good, but not groundbreaking. To forestall the inevitable boredom that all racing games eventually leave you with, the game lets you race on different planets, each with their own tracks. The tracks are inventive, especially in the later levels: some tracks have shortcuts to discover, others have zero-gravity sections and hair-raising jumps. The racing pods also differ, and with victory in certain races, more powerful craft become available. A pit area allows you to view all the weird designs up close in 3-D.
In tournament mode, prize money is awarded for top finishers; you can use the cash to buy parts to upgrade your pod. It's a good thing the purse isn't paid out in Republic credits: Star Wars fans will recognize the parts dealer as none other than Watto. His wry comments spice up the shopping experience, and he sounds just like he did in the movie. Racer is a worthwhile purchase for fans of Star Wars or racing games. --Eric Fredrickson
Pros:
- Imaginative tracks keep it interesting
- Watto's parts shop!
- Up to 2 players (each needs his or her own controller)
- Star Wars
- Basically a racing game, won't hold your interest forever
- Does not allow a 4-player option

Good fast paced racing gameIf you like racing games, and especially if you like the movie, I would recommend getting "Star Wars Episode1 Racer." The only reason I didn't give it 5 stars is because it would've been better if you could play 4-player instead of just 2-player.
A fun game
Good Graphics
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In addition to Jango's trademark dual blaster pistols, your armor bristles with gadgets and weaponry: darts, flamethrower, blowtorch, scanner, cable snare, and--of course--a missile-launching jetpack. Use this arsenal to battle hordes of uncooperative guards, fend off rival bounty hunters, scale precipitous skyscrapers, and capture fugitives--dead or alive. The basic controls are surprisingly easy to master, and you've got enough armament at your disposal to fight your way out of almost any situation. Still, some finesse is required: as fun as it is to walk into a room and blast everything in sight (and it is fun--especially when you're the one wearing the jetpack), you may discover when the smoke clears that the guy you just fried was worth twice as much alive. Oh well...
The complex storyline is revealed by extended cutscenes that let you rest your thumbs while Jango follows up the next lead. (Star Wars fans will appreciate the quality and detail of these scenes, as well as the fidelity of the story arc--namely how Jango is chosen as the model for the clone troopers in Episode II.) And anyone familiar with the Lucas Arts suite of games will not be disappointed by the superior graphics, music, sound effects, and fully realized characters and locations. The pace of the game is up to you: methodically seek out the secrets of each level, or ruthlessly blast your way to the big payoff. --Maile Bohlmann
Pros:
- Impressive graphics and rich detail
- Excellent scripting and voicing
- Nice balance between action and strategy
- Controller setup is intuitive and easy to learn
Cons:
- Long stretches between save points
- Climbing sequences can become redundant
- Weapons must be holstered to use scanner, leaving you vulnerable

Jango ROCKS!
Bounty Hunter: Coolest FPS if you love Star WarsThe graphics in SW Bounty Hunter are superb. The controls are very responsive. The twin laser guns are reliable, and will stop almost any threat if you click the fire button fast enough. You have to use the jet pack smartly, since you can fly for a few seconds only.In the tradition of Lucas Arts games, there are great cinematic sequences in 4:3 box format between levels.The story line is fine. It reflects accuretely what kind of working life a bounty hunter like Jango Fett goes through daily. Some levels tend to be very long, so within a level the story timelime slows down. The Star Wars worlds and environments we have come to expect from the movies are accurately portrayed.
To conclude: SW Bounty Hunter is an excellent game. It is very challenging to play. It's a must rent, and a must buy if you are a SW die hard fan. The game is not perfect, but from the three I own now ( Starfigther, Pod Racer, and this one), I consider Bounty Hunter the best. It has the best action play, the closest storyline to the SW movies, and the closest I can feel momentarily that I am actually inside the Star Wars Universe.

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As the family's newest pilot, you fly tutorial missions at first, under the supervision of your sister Aeron and the droid Emkay. But even as you are training, the situation heats up. Before long, the family has been betrayed, your space station has been seized, and you're forced to turn to the Rebellion. Though the game's focus is on combat, the development of this story is tight and suspenseful.
The story and the merchant/smuggler setting give the game plenty of variety. One mission may have you piloting a loaded freighter through an Imperial blockade, while another may place you in the cockpit of an X-Wing on a hit-and-run raid against an enemy battle station. Every ship, every weapon, every sound effect is pure Star Wars, totally faithful to the look--and feel--of the movies. This extends to the missions themselves: nothing works as planned, but somehow you and your Rebel allies manage to make it all the way to the climactic Battle of Endor. If you've distinguished yourself in the earlier missions, hot pilots will get the chance to take the controls of the Millennium Falcon and cram a torpedo into the gut of the Emperor's second Death Star.
Controlling the fighters, freighters, and transports in X-Wing Alliance is easy, with all the options you'd expect in a Star Wars simulation. Shield, engine, and weapon power levels are all adjustable, so you, too, can transfer all power to front deflector screens while attacking, or shut down power to weapons to outrun a swarm of TIE fighters. Novice players may find it difficult to control wingmen or to keep track of the changing objectives when missions go sour. But practice makes perfect, and the truly frustrated can simply skip up to three missions without penalty.
With a modest learning curve and graphics that put you right in the milieu of the Star Wars films, X-Wing Alliance will have you flying combat missions for the Rebel Alliance in no time--and loving every minute of it. --Alyx Dellamonica
Pros:
- Loving attention to detail
- Fantastic sound effects and John Williams's music
- Interesting and changing mission objectives
- Wide variety of spacecraft
- Occasional bugs within missions can render them unwinnable

Promise squandered on loyalty to out-of-date gaming engineUnfortunately, after this high point, the game soon degenerates into endless missions which advance the plot--painfully slowly. Oh, there are cool points along the way. The cut scenes are interesting, and the sound environment throughout the missions is superb. But the in-play graphics engine is fairly ordinary by LucasArts' own standards. The missions themselves are endless variations on the same themes. And the game's conclusion is less than satisfactory.
But there's another side to the game--multiplayer action--and for this the game deserves some praise. As a vehicle for capturing the gaming possibilities of the Net, "X-wing" is worth the purchase price. There's a large, loyal player base for the whole "X-wing" series, so you'll never be alone on the Net.
Still, there are better options to get what you want out of a Star Wars game. "Rogue Squadron" is an infinitely better single-player space game. And the upcoming "Force Commander" promises to be something of a new standard in multiplayer action. By comparison, "X-wing Alliance" merely feels like a solid update to an aging series.
Nice Flying, Ace!
Finally!Which brings me to the "Finally!" of my subject line: you finally get to fly inside the Death Star!!!! That is, if you can make it to the final mission...some of these missions are very, very tough, even on "easy". I beat all of the missions up to the mission RIGHT before the Death star one. It was just too hard!! Fortuatenly, LucasArts implemented a "skip" feature if you just cannot beat a mission. This will come as a highly welcome relief to those of us who played certain X-wing missions 40 or 50 times before beating them...
I gave up on the game after losing the death star mission a few times, but I WILL get back to it once the school year starts again.
One note: I played the first half of this game without a 3D accelerator, then got a Voodoo III, and holy COW! The difference makes it almost an entirely new game. Don't play this game without an acceleartor, or you're missing out in a big way.
Though it didn't grip me quite as much as the original X-wing, this is still a fantastic game. Buy it if you're into the star wars thing!