Magic Reviews
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Used price: $16.95
Buy one from zShops for: $24.99

The Empire Rocks
I LOVE THIS GAME
If only your battle skills could be used for evil.....That said, the meat of the game is firmly in Pentium country, with rich colors and textures expected for a latter-day sim, but not taxing enough to slow down frame-rate on any low-level P200MMX. If you own "X-wing v. Tie Fighter", you'll find the same level of graphics, but with more imaginative single-player missions. As a fighter pilot with the dread imperial star fleet, you fly those tiny little insect like ships that seems to drop like flies in the 3 movies. Besides the expected campaigns (all pre-scripted, you can't go on until you finish all primary mission objectives) and "historical" missions, there's a nifty pilot's proving ground, an enclosed maze and shooting gallery that convincingly recalls the Death Star innards from the 3rd movie. However, the missions require you not only destroy waves of fighters or large ships, but inspect and even capture other ships. Also, a complex storyline sends imperial starfighters against a variety of enemies, many not quite as noble as the stalwart rebels. Star Wars is best when highlighting the moral ambiguity of its surrounding universe, and Tie Fighter doesn't dissappoint, and your enemies will include Rebel X-wings, but also pirates and profiteers, defectors and other traitors and various alien races who don't know that they need the emperor's permission to war against each other. There's even a clever subplot in which you have two missions - your commander's and those of a special imperial emissary. Most of the time, the two are in line, and neither asks you to controvert the orders of the other. It creates a level of depth and suspicion mising from the original x-wing.
If X-wing collector's ed is this good, I'll pick it up as well. If you've already got the original versions of both games, I'd suggest getting the new X-wing, since the original was the older of the two and would have the best improvement.




Frog Juice
List price: $29.99 (that's 33% off!)
Used price: $47.29
Buy one from zShops for: $89.99

Warning!! Games are very addictive...
Near PerfectHOMM, HOMM2, and HOMM3 are strategy games involving logistics, exploration, and tactics.
The best game ever!!!

No Mess!
List price: $29.99 (that's 88% off!)
Used price: $29.00
Buy one from zShops for: $49.99
Barbie Magic Genie Adventure sends Barbie on her carpet through castles and forests, as she looks for crystals, harps, and other items that are necessary to fulfill the quests that Barbie encounters through the game. From time to time, Barbie even will get to play games, which are hopelessly simplistic, but add variety nonetheless.
The controls in this one are about as easy as it gets. The directional pad moves Barbie, while pressing the "A" button allows Barbie to talk to other characters. No other actions are needed from her, because a flying Barbie has no need to jump and no need for a weapon. We appreciate the nonviolent game, but a few more Barbie skills would have been nice.
The graphics are colorful and animate smoothly, and the levels were large enough to confound even us big players, at times. And, while this doesn't make for a great title by any means, it's enough to please ardent Barbie fans. --Robb Guido
Pros:
- Lots of objectives
- Large levels and colorful graphics
- Simplistic gameplay

Fly your magic carpet as Barbie Genie
Barbie Magic Genie Adventure - gameboy
This 7 year old loves it!
Buy one from zShops for: $69.99

Best Mac game in yearsThe game is a nice combination of role-playing and strategy games. I prefer turn-based games like this to real-time games like Warcraft, as it is based more on strategy and less on dexterous mouse-clicking. This game is also great for multiplayer, either online with Game Ranger, or the hotseat version with multiple players taking turns on the same computer. The only caveat is that the first player seems to have a better starting position in most scenarios.
The only critisms of this port would be the lack of the map and scenario editors which are available in the PC versions. While there are plenty of scenarios and the randomly generated maps are challenging enough, it would be fun to create your own. The other is that the manual, which should have been printed and not just included on the CD so that you can use it while playing the game, is not comprehensive and uses the tired scam of trying to get you to spend more money to figure out how to win the thing.
That said, I can't think of a better game to buy for the Mac. This one was well worth the wait.
Decent graphics, decent music, all-in-all a great game
Heroes of Might & MagicFor a single scenario, it's just one scenario, you complete it, and you're done. When doing this, you can either start with completely random things, or you can chose what different castles you want, what resource you want to start with, and what single hero you will begin with. There are 9 different castles, and for each castle there are maybe 10 heroes. For resources, you get to choose between gold, an artifact, or a different resource (depending on the castle you've chosen). Then you begin the game. In each scenario and campaign you have a different goal - most of the time it's to defeat all your enemies castles and heroes, but there are some where you have to kill a monster, gather all resource supplies(?), get a certain amount of gold, collect an artifact, kill a certain hero, or defend one of your castles from being captured by the enemy. When you start, it all depends on the certain scenario on what you have. Some start with your only hero, and you have to get a castle before you can really start playing - and in this game, if you are without a castle for a week, then you lose. In other scenarios, you start with one or more castles, and sometimes more than your chosen hero. In your castle, you can buy something to improve it once a day. It has barracks for different creatures to recruit, resource silos that will earn you some resources each day, mage towers that enable your heroes to learn magic spells, castles to improve the defences of the castle, and the greatest thing is the Capital, which you don't get until you get a few other things first, but once you do, it increases the amount of creatures in your barracks each week, and it gives you the mighty sum of 4000 gold per day. In your castle you can also recruit heroes, a choice of two per week - unless you recruit one, then a different one fills its place. And don't get me wrong - it takes money to recruit your heroes and creatures. You can also find money around the map with your hero, but most of the time you'll find yourself short of cash - unless it's a really long game and you've bought everything in your castle, have the limit of eight heroes, and your money is just piling up.
But enough about the castle - it's very important, but what you're trying to do is achieve your goal, and unless it's to accumulate gold, you can't achieve it by doing nothing with you hero. In any case, you have to have your hero capture resource places (ore pits, crystal mines etc.) so you have the resources to buy the things in your castle. You hero has a certain amount he/she can move each day - this increase with certain statistics you can get, or certain artifacts. There are also spells, if your hero is advanced enough to learn them and you have the right mage tower (and level) that enable him/her to transport somewhere on the map. That map in the beginning, by the way, is black, and you can only see things once you've explored there. If you have an ally, then you get to see where they've explored as well. Your hero sometimes starts out with a good army, but normally you have to wait to fight anything until you get enough troops in your castle. You hero has 8 'slots', which you can fill with an unlimited amount of 8 different creatures. There are different levels of creatures as well, and some are better than others. Your hero fights creatures around the map to get places, to gain experience (enough allows him/her to go up a level), to gather resources and artifacts, or to win the game. When you attack 'a' creature, sometimes they will flee and you can chase them (not on the map, your hero stays in one place) or let them go, and sometimes they will join you, which is always nice. You can also kill enemy heroes, but take in mind that if their army is better, you can die. You can make your hero retreat, however, and recruit him/her in the tavern in your castle. You can sort of view an enemies army by putting your mouse over them and holding down a certain key - I think it's the control key, the tap key, or the option key. Some heroes are also better than others from experience. You can also gain experience by doing other things besides killing beasts.
So now you have this very long narrative, and I still haven't told you everything about this game. Don't worry, you can figure it out yourself (I'm so nice). This is a really great game, for children and adults alike. It does involve strategy, however, so maybe you should be at least 10 before playing. It's a great game, and I recommend it to anyone who likes computer games - this version is for Mac OS, but there are Windows versions. This pack comes with three heroes games, all having many different campaigns and scenarios - as you can pick levels to each single scenario, that is almost an unlimited amount. You can also create your own map, but I haven't really figured out how to do this the exact way I want to, so I can't help you there.
I hope this review has helped, even it was really long. I hope you enjoy the game!

List price: $39.95 (that's 5% off!)
Used price: $15.00
Buy one from zShops for: $13.99
With a huge roster of heroes, monsters, and artifacts, you control your personal corner of Erathia. The heroes go out to accumulate treasure and wipe out monsters on your behalf. In the meantime, you improve your land holdings, further strengthening your tactical position.
Quick thinking and shrewd tactical judgment are required to come out on top in this intrigue- and danger-filled world. Like many current strategy games, players do not have to settle for merely besting a computer. Network and online play are available for those wishing to test their mettle against a live opponent.
Heroes of Might and Magic 3 is accessible to less serious gamers (those who don't wish to determine whether an orc can beat a power lich), but it provides combat statistics and a wealth of information to hard-core number crunchers. This admirable flexibility makes it a game that will appeal to anyone interested in sword-and-sorcery gaming. --Alyx Dellamonica

Best Mac game in yearsThe game is a nice combination of role-playing and strategy games. I prefer turn-based games like this to real-time games like Warcraft, as it is based more on strategy and less on dexterous mouse-clicking. This game is also great for multiplayer, either online with Game Ranger, or the hotseat version with multiple players taking turns on the same computer. The only caveat is that the first player seems to have a better starting position in most scenarios.
The only critisms of this port would be the lack of the map and scenario editors which are available in the PC versions. While there are plenty of scenarios and the randomly generated maps are challenging enough, it would be fun to create your own. The other is that the manual, which should have been printed and not just included on the CD so that you can use it while playing the game, is not comprehensive and uses the tired scam of trying to get you to spend more money to figure out how to win the thing.
That said, I can't think of a better game to buy for the Mac. This one was well worth the wait.
Decent graphics, decent music, all-in-all a great game
Heroes of Might & MagicFor a single scenario, it's just one scenario, you complete it, and you're done. When doing this, you can either start with completely random things, or you can chose what different castles you want, what resource you want to start with, and what single hero you will begin with. There are 9 different castles, and for each castle there are maybe 10 heroes. For resources, you get to choose between gold, an artifact, or a different resource (depending on the castle you've chosen). Then you begin the game. In each scenario and campaign you have a different goal - most of the time it's to defeat all your enemies castles and heroes, but there are some where you have to kill a monster, gather all resource supplies(?), get a certain amount of gold, collect an artifact, kill a certain hero, or defend one of your castles from being captured by the enemy. When you start, it all depends on the certain scenario on what you have. Some start with your only hero, and you have to get a castle before you can really start playing - and in this game, if you are without a castle for a week, then you lose. In other scenarios, you start with one or more castles, and sometimes more than your chosen hero. In your castle, you can buy something to improve it once a day. It has barracks for different creatures to recruit, resource silos that will earn you some resources each day, mage towers that enable your heroes to learn magic spells, castles to improve the defences of the castle, and the greatest thing is the Capital, which you don't get until you get a few other things first, but once you do, it increases the amount of creatures in your barracks each week, and it gives you the mighty sum of 4000 gold per day. In your castle you can also recruit heroes, a choice of two per week - unless you recruit one, then a different one fills its place. And don't get me wrong - it takes money to recruit your heroes and creatures. You can also find money around the map with your hero, but most of the time you'll find yourself short of cash - unless it's a really long game and you've bought everything in your castle, have the limit of eight heroes, and your money is just piling up.
But enough about the castle - it's very important, but what you're trying to do is achieve your goal, and unless it's to accumulate gold, you can't achieve it by doing nothing with you hero. In any case, you have to have your hero capture resource places (ore pits, crystal mines etc.) so you have the resources to buy the things in your castle. You hero has a certain amount he/she can move each day - this increase with certain statistics you can get, or certain artifacts. There are also spells, if your hero is advanced enough to learn them and you have the right mage tower (and level) that enable him/her to transport somewhere on the map. That map in the beginning, by the way, is black, and you can only see things once you've explored there. If you have an ally, then you get to see where they've explored as well. Your hero sometimes starts out with a good army, but normally you have to wait to fight anything until you get enough troops in your castle. You hero has 8 'slots', which you can fill with an unlimited amount of 8 different creatures. There are different levels of creatures as well, and some are better than others. Your hero fights creatures around the map to get places, to gain experience (enough allows him/her to go up a level), to gather resources and artifacts, or to win the game. When you attack 'a' creature, sometimes they will flee and you can chase them (not on the map, your hero stays in one place) or let them go, and sometimes they will join you, which is always nice. You can also kill enemy heroes, but take in mind that if their army is better, you can die. You can make your hero retreat, however, and recruit him/her in the tavern in your castle. You can sort of view an enemies army by putting your mouse over them and holding down a certain key - I think it's the control key, the tap key, or the option key. Some heroes are also better than others from experience. You can also gain experience by doing other things besides killing beasts.
So now you have this very long narrative, and I still haven't told you everything about this game. Don't worry, you can figure it out yourself (I'm so nice). This is a really great game, for children and adults alike. It does involve strategy, however, so maybe you should be at least 10 before playing. It's a great game, and I recommend it to anyone who likes computer games - this version is for Mac OS, but there are Windows versions. This pack comes with three heroes games, all having many different campaigns and scenarios - as you can pick levels to each single scenario, that is almost an unlimited amount. You can also create your own map, but I haven't really figured out how to do this the exact way I want to, so I can't help you there.
I hope this review has helped, even it was really long. I hope you enjoy the game!


I can't really comment yet on the educational value or how durable it is because my granddaughter hasn't gotten hers yet (her birthday in a few days) but the entertainment value for a "big kid" like myself is awesome! :)
The packaging is difficult to deal with...it took me all of seven minutes just to free it from its plastic cocoon...but once opened, I was delighted with my toy. And I plan to buy one for other fun-loving "big kids", friends and family, for their birthdays. I'm just hoping my granddaughter gets as big a kick out of her toy as "Nanny" does her own.