Music Reviews


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Buyer reviews for "Music" sorted by average review score:

Roller Coaster Tycoon
Made by Atari
Age Group: 5 years and up
    Amazon base price: $
    List price: $14.99 (that's NaN% off!)
    Used price: $2.50
    Buy one from zShops for: $4.49
    Want to build an empire without all the usual bloodshed? Try RollerCoaster Tycoon, which puts you in total control of a theme park, managing every detail from ride development to rescuing lost guests.

    A simulator in the style of SimCity, this game has a simple enough concept: build a park attractive enough to draw in hoards of tourists and then separate them from their hard-earned money. This is accomplished by researching and building rides, along with amenities, gardens and decorations. Once you have your infrastructure, and the staff to maintain it, it's time to sit back and watch the funds roll in...all in hopes of building an even bigger rollercoaster somewhere else!

    The big draws in a theme park, the coasters are expensive and flashy. They lure in thrill-seeking guests prepared to pay top dollar for a wild ride. RollerCoaster Tycoon even allows you to design the coasters yourself, a finicky but ultimately rewarding operation.

    Despite a clunky interface and the usual simulator drawbacks--such as long waits while you acquire funds for the next ride--RollerCoaster Tycoon is an utter gem of a game. Its soundtrack, a mix of calliope music and ride machinery, is mixed with the sound of guests squealing with delight and terror as the coasters hurl them around. The sound mix is joyfully evocative, and you can almost smell the cotton candy and the popcorn.

    Best of all, you can play in this theme park for hours without once losing your children or friends, getting sore feet or experiencing motion sickness. --Alyx Dellamonica

    Average review score:

    Really good!
    I can't say five stars, but the game is excellent. Yes, the 2-D Limited graphics are dated and primitive. The tree-removal is costly and boring. That aside, the game is fun and fairly easy. I was doing pretty well after a few weeks of attempts at the first scenario.

    A flaw is that their are only a few ride choices in Thrill Rides and they are generally underrated for intensity. The Pirate Ship is probably a High Intensity.

    Another flaw is the lack of more realistic rides, like a Giant Slide, or Funhouse --- things you see at the carnival. Also, the rollercoasters are primative. For some reason, the already-built ones in some of the parks are super intense yet say "High Excitment, Very High Intensity, Medium Nausea" than if you duplicate it, you get Low, ULTRA EXTREME, Very High" for the same thing! I'd call it cheating.

    But the game is so excellent I can't be mean to it. The ease is incredibly, the scenarios actually achievable (but from here to the expansions and on they become totally impossible) and the pace relaxed.

    I do think a park year should be Jan-Dec so you can have Holiday things. Oops! They don't have holiday rides/themes/shows -- flaw.

    Hours of Fun!!
    I bought this program for my nine year old son and wondered why out of all the pc and Playstation games he has, he would walk in the door after school and ask if he could use the computer and he would play Roller Coaster Tycoon...everytime. It wasn't until he was having trouble making money at one of his amusement parks that I found out and have also become addicted to this game. It's just plain fun. It allows you to use your creativity not only when it comes to creating a park and it's rides but also when your trying to figure out how to lure customers to your park so you can achieve your objective. It becomes a challenge because you have to maintain your park while planning, building and marketing. My son is learning a lot, for a nine year old, about running a business and being responsible for it because I'm doing a lot of explaining as to why I'm spending ... on advertising instead of ... on a coupon campaign and why people won't come to your park if it isn't clean. He's having fun while he's learning even though he doesn't realize it's educational!! This is a great game for anyone age 8 and up. I highly recommend it!

    One Word: Addicting!
    This great game from Hasbro Interactive can be summed up in one word: addictive. Build you own theme parks. Build roller coasters, gentler rides, scenery, paths, and make money from your guests. Hear the people scream and laugh on the roller coasters. Uh...see the vomit on the ground after the ride.... Watch people eat and drink everything from popcorn to cotton candy to fries to drinks. Watch people pull out umbrellas when it rains or look at a map when they are lost. This game pays attention to many of people's needs and feelings. Each guest in your park has their own easy to use interface. They "tired" bar may slowly go down as they walk around the park, or the "bathroom" bar may quickly go down after a trip to the toilets. This game offers many gentle rides such as Go Karts, Bumper Cars, Boat Rides, Observation Towers, Swinging Ships, and more. The roller coasters also have a simple interface. It is very easy to build your own roller coasters. But will people like it? Is it too intense? Not exciting? Too high or a nausea rating? This is an extremely addictive game with the excitement of building a park to the small details. Yet, I do not feel this game deserves the 5 stars I gave it. It deserves a higher rating.


    Metroid Prime
    Made by Nintendo
    Age Group: 12 years and up
      Amazon base price: $
      List price: $49.99 (that's NaN% off!)
      Used price: $10.99
      Buy one from zShops for: $14.90
      Average review score:

      No reviews found for this product.
      i kind of hate it
      i dont know about this game. it looked kewl but when i bought it and played it, i just hated it a little. it was pretty hard and when u play it's mostly dark so u cant see that well while ur playing the game. this game depends of what type of game u like. this is for those that like shooting.

      Metroid Prime is truly "Prime".
      If Metroid Prime was a 2 diminutional game, I even still would say it is the best in the series. Metroid Prime has incredible graphics, and so far, is the only time in a metroid game. It features 4 beam weapons, and unlike the other games, you can still use the previous beam weapons you have acquired. Each beam is chargeable and new to Samosas arsenal, can be merged with missiles to make an intense combo attack, 1 being the super missile. There is of course morph ball, morph ball bombs, and the awesome power bombs. Boost ball allows you to dash in a certain direction, used to ÒboostÓ up half pipe structures. The new grapple beam allows you to swing from certain points. The space jump allows you to jump in midair. There are 4 visors. Combat, scan, thermal, and x-ray. The scan allows you to scan any enemy and many objects to learn about them to complete your [also new] log book. 1 disappointment is that there is no screw attack. However, being a first person shooter, you can see how it would be hard to have that. The types of enemies are vast, but your weapons give you a sense of overkill which is needed to beat the fierce beings of Tallon IV. There is a map where every room has a name. There are 7 areas. The space pirate beacon, chozo ruins, a grass land, a volcanic cavern, an ice world, a mining facility, and the impact crater of the main boss; metroid prime. Samus is at her best, and she's ready to roll. She even gains a new suit; the phazon suit, along with a weapon, the phazon beam, [used only at the final battle]. This game is fun, fast, and action packed, and has the best game pla in a while. I liked this

      Best FPS I've ever played
      Metroid Prime has, since the announcement that it would be first-person and in 3D, enjoyed the kind of controversial hype that only a first-party Nintendo game can enjoy. Once Nintendo announced that Retro Studios was going 3D with the title, it quickly joined the new Zelda in the "What are they thinking?" club. You (yes, you) most likely thought it would be ruined once it began to look more and more like a first-person shooter. You then read E3 impressions that said the game was good, but you probably didn't listen. Well, guess what, Mr. Smarty: Metroid Prime is good. Really good. While Prime's graphics lack a little polish and flair and the controls never really become second-nature, the game itself simply rules. If you're an old-school Metroid fanatic, you can skip the next paragraph or two as we explain the idea to the new folks. Metroid games have always been about exploration, secret areas, and collecting power-ups that are cleverly hidden in plain sight. You might see a door in the first room that you can't reach until much later in the game, and behind that door might lie an entire new set of rooms to discover. You'll do a lot of backtracking, but you'll do it with a purpose as you realize that the cliff that was too high to get to in the beginning is a piece of cake with your new Space Jump boots. Within a few structural limits, you have free reign of the place to come, see, and conquer as you will. As you play, the world unfolds before you, and you become the powerful warrior you need to be to end the threat that enfolds the world of Tallon IV. In the beginning, Metroid Prime suffers from its own expectations. Since it is a first-person game, you'll likely fumble around with the controls as you try to play the game like, say, TimeSplitters 2 or Halo. At some point, though, you'll realize that this is not Halo, and you'll adjust. When you do, you'll be surprised just how much like the old Metroids this game feels. You jump from platform to platform (always a pain in first-person games, but rather forgiving in Metroid), use your Ice Beam and Varia Suit, and fight the same enemies you remember from the older games in the series. Once you reach that point, you'll fall right back into the old Metroid groove, and it's all smooth sailing from there. There are a few minor problems with the game. First off, while the controls are great once you get used to them, the learning curve is pretty steep, and even once you know them pretty well, they never seem to feel natural. Ten hours into the game you'll still be accidentally firing missiles when you want to see the map, and the use of the triggers to look about and lock onto targets never feels completely right. Metroid's graphics are schizophrenic in a way; some minor details, like seeing Samus's eyes reflected in the visor in a bright glare, are spectacular, but others, like muddy shadows and simple enemies, are not. Lastly, Metroid Prime requires a lot of backtracking and going through places you've already seen, and that can get boring if you don't know where you're going. Hardcore Metroid players won't have a problem with that, but others might find it exhausting to keep revisiting the same old places over and over and over. Still, even with its minor problems, Samus's latest adventure is a perfect tribute to the Metroid we all know and love. Salute to Retro Studios and Nintendo for giving us the industry's Holy Grail-a next-gen game that significantly upgrades the genre while keeping all the classic feel of the original. Well done, folks, well done.


      Gran Turismo 3: A Spec
      Made by Sony Computer Entertainment
      Age Group: 6 years and up
        Amazon base price: $
        List price: $49.99 (that's NaN% off!)
        Used price: $6.95
        Buy one from zShops for: $13.88
        The PlayStation2 takes the Gran Turismo franchise to new heights in the third edition of the venerable racing series. The graphics are sure to grab you--the cars and tracks are awe inspiring, and there are some incredible lighting effects. This game is much more than eye candy, though.

        The gameplay in Gran Turismo 3: A-Spec is the same as its predecessors; fans of the previous games will feel right at home, while newcomers will be able to pick things up easily. There are more than 150 cars from which to choose, and plenty of tracks upon which to race them. Arcade mode works well for a quick fix, while simulation mode provides outstanding replay value. The sound effects are impressive--each engine has a unique sound, and tire screeches from different cars sound noticeably different. The soundtrack is a good mix of original compositions and a wide variety of recording artists, including Motley Crue, Raekwon, Jimi Hendrix, and Snoop Dogg.

        One minor flaw with the game is its relatively predictable artificial intelligence. Computer-controlled cars follow distinct lines, and you'll be able to pick up the patterns after a few races. Considering how far the graphics have come since the original Gran Turismo, it's disappointing that the AI hasn't progressed similarly. Despite this, GT3 remains an outstanding game. Few games offer its combination of high quality and immense variety. --Raymond M. Padilla

        Pros:

        • Incredible graphics
        • Excellent physics and controls
        • Great soundtrack
        Cons:
        • Predictable AI
        • No Porsche or Ferrari licenses
        Average review score:

        The best driving you can experience wihtout a real car
        This is an excellent game. It's got superb graphics. It's got great sound. The simulation mode physics are impeccable. The animation is smooth, fluid and lifelike.

        It's almost as good as driving a real car. That's why I love it and give it five stars. But this same realism comes at a price. The game is not easy -- even in arcade mode. If you're not careful you're off the track and you've lost the race (just like in real life).

        To really appreciate GT3, you need to dedicate some time to taking the driving tests in the game. Completing the tests will earn you licenses so you can race "professionally." For anyone who has mastered GT2, this should be no problem. In any case, you need to acquire these licenses to "unlock" portions of the game.

        Bottom line: if you liked GT or GT2 I highly recommend GT3. It's simply the best pure driving game I've ever played. And it's the most realistic driving simulation I've ever seen on a console.

        If, however, you are looking for a quick, fun and easy to learn car based game, I don't think GT3 is for you. Check out Crazy Taxi (another great game) instead.

        I love this game!!!
        I can't stop playing it. My wife wishes she never would have bought me the play station 2 console. I love to show the replays to freinds who never play video games, they are astounded by the beauty. The only problem is trying to get the licences, its diving me crazy. Up until ps 2 I never played video games, I would buy new consoles and give them away because I thought they were too cheesy. But this game Rocks! I bought the system, a 53 inch high def, awesome surround, gt force wheel and I'm in heaven.

        Best Game since GT2!!!!!!!!!!!
        Gran Turismo 2 is one of my favourite racing games. My mum bought a PS2 to play it. but the free games with my PS2 are tedious. Gran Turismo 3 has fewer cars than Gran Turismo 2. but has a few more tracks. The graphics beat 989's Formula One 2001 which I'm steering clear of. I got it today with Crash Bandicoot. My other disc of Crash Bandicoot broke. Gran Turismo 3 is too much better than my SNES games. Buy this.


        Animal Crossing
        Made by Nintendo
        Age Group: 5 years and up
          Amazon base price: $
          List price: $49.99 (that's NaN% off!)
          Used price: $20.04
          Buy one from zShops for: $30.74
          Average review score:

          No reviews found for this product.
          fun and addictive
          In this game, you live in a town populated by anthropomorphic animals. The game has no end and there is no winning or losing. It is an open-ended communication game.
          A main emphasis of the game (in true Nintendo fashion) is on collecting. You can collect sets of furniture and other decorations for your character's house. You can also try to catch all the different types of fish and insects, or dig up all types of the weird, music-making, clay figurines known called gyroids.
          The game follows the real time clock. So special days in real life, such as Halloween, New Years, and even meteor showers are also observed within the game. Your town's appearance changes with the seasons as well. For example, in Spring the trees are pink to denote the presence of cherry blossoms.
          While the game is very fun for adults (my husband and I both play), it is also very child friendly. It even has some educational value of sorts. A couple examples: the game encourages you to write letters to your animal villagers (thus resurrecting the dying art of letter writing). Also, there is a turnip trading aspect to the game which introduces the concept of investing.
          The game only allows one person to play at a time, but up to four people can share a town. A town takes up an entire memory card, but the game comes with a free one. You can visit other people's towns by plugging their memory card into the second slot on the game cube.

          In conclusion, this is a very fun and addictive game. The game offers a very long play time (to see everything you have to play at many different times during the year) and, since it is open-ended, the game allows for many different play styles and personal objectives. On the down side, the game is a little weak at night since most of your animals go to sleep fairly early and the shop closes at 10pm. The peak hours to play the game are more attuned to a child's schedule. It seems like Nintendo did not forsee the popularity this title would have with teens and adults.

          Animal Crossings: Better than humans
          I hate GameCube, but I love Animal Crossings. This game NEVER gets boring. Im sure most of you know the game play, but for those who don't here's a quick run down on what the game is about. You are a human moving to a town that is owned, and occupied by none other than, animals. As soon as you get there you have to buy a house, which is owned by your friend, the raccoon. To pay off your debt you do odd jobs for the community members, catch and sell fish, harvest food and sell items. Every time you pay off your debt, Tom Nook (Racoon) builds onto your house, when you pay off your final debt he makes a statue in your honor. This game is great, not only do you do jobs and hunt, but you can also buy things to make your house better, beds, chairs, radios, stereos, statues, tables pretty much anything, plus you can buy mini NES games and play them, like Tennis and PunchOut. Not only that you meet up with a dog every saturday and he'll sing you a cool tune that you can save and play on your radio/stereo anytime, and its all techno! I highly, highly advise you to buy this game, you'll never want to put it down.

          This game rocks!
          Animal Crossing is so cool. Put three stories to your house and personalize it! My Mom plays it too, and my Dad and my sister. Go fishing and sell your fish, catch bugs and sell them too, or send them to the museum. Make a small town and talk to the people who move, but keep the town clean and plant flowers, or no one will move in. I love this game!


          Final Fantasy IX
          Made by Electronic Arts
          Age Group: 12 years and up
            Amazon base price: $
            List price: $39.99 (that's NaN% off!)
            Used price: $13.77
            Buy one from zShops for: $16.00
            Average review score:

            8 rubbish,this good?
            im sorry,but the person who put down number 8 is servierly incorrect.i bought this game when it first came out and took it back a couple of days after due to the firm belief that it was indeed aimed at young children.everything about it was,well,crap.the boss battles were comically simple,with the player left baffled with the limited options you have.attack attack repeat until dead.ff8 was a masterpiece,like 7.there was a plot to it,it just took time to understand,it was more complex.......not a simple 'save the princess' story.the characters in this game were terrible.for children.im gonna pick this up again cheap,to give it another chance,it was years since i played it,but i dont think il change my opinion.

            FFIX what can I say
            What can I say final fantasy 9. The best game since 7. The best features on this game are the graphics especially on the FMV sequences. (But I played this on PS2 so the graphics were even better) Also the 4 characters in the battles. The wide variety of magic, sword magic, sword art, summons. The dyne and other trance powers. The only downside is when you get a trance in a battle and the next person to attack after trance kill the monster you lose trance unlike in 7. But in 7 you can us it once and you only have limited choices in a battle. But in 9 you use mp and there is a variety of choices. The other weird thing was the start off names mean Eiko, Quina, Amarant I mean come on? But you can re name each of the 8. Overall this game was great it only took me 40-50 hours because imp good at video games (imp 12 please it should of taken me longer) my brother is 23 it took him 100 hours and I did the same off course stuff he did (like the Chocobos) But this Game is the best game on ps1 to me. P.S. There is one boss Ozma who is really HARD AT ANY LEVEL. And I battled the best besides him and won easily. I also have FFX

            Hands down, the best since FF6!
            In a nutshell, that says it. Cult followers and devotees to the Square philosophy will often declare that Final Fantasy 6 (3 in the U.S.) was the greatest RPG ever. Period. Well 9 comes darn close to meeting that level of excellence. The background graphics are clean and carry a more mature color balance and palette than 8 or 7. The overall level of detail in character animations, both battle and otherwise, is also higher. The music is enticing and suits the mood well, I still haven't gotten tired of the opening theme at game boot. But by far the most charming element of this installation is the story. The characters are more well-defined, and far more loveable than the previous installations. The humour is well-suited for an American audience, and the jokes are amusing on an adult level, though the game is appropriate for all ages. The only negative thing I have to say about 9 is the CG. They aren't nearly as long, or dramatic as the jaw-dropping scope of 8 or 7. However, the backgrounds are still masterfully set, and the overall excellence of the game gives me such a positive feeling that I don't mind the scaled down movies. If you like Final Fantasy, or just a good story, I highly recommend this must buy title.


            The Legend of Zelda: The Wind Waker
            Made by Nintendo
            Age Group: 5 years and up
              Amazon base price: $
              List price: $49.99 (that's NaN% off!)
              Used price: $28.00
              Buy one from zShops for: $39.99
              The Legend of Zelda series practically defined adventure gaming for an entire generation. Link, the hero of the adventure games, delighted millions by starring in games for each Nintendo console from the NES and Super NES to the Nintendo 64. Link brings this beloved franchise to the Nintendo GameCube in The Legend Of Zelda: The Wind Waker, and he's more animated than ever.

              The first thing you'll notice about The Legend Of Zelda: The Wind Waker is that it looks completely different from any previous title in the franchise. Nintendo has opted to use cel-shading technology on Wind Waker; the result is that the game looks like a cartoon. Die-hard Zelda purists initially howled at this change, arguing that the game skews too young. I think it's fantastic. The cartoon animation style allows for better expression of the characters, and several of the animations--like Link trying to pick up an object that's too heavy--are so cute that you can't help but laugh a little.

              The second thing you’ll notice is a focus on wind. Instead of trotting around on foot, Link travels from island to island on a talking boat, but he doesn't get far without the wind blowing in right direction. Luckily, you'll learn how to change the direction of the wind early in the game, and you'll do so frequently--not only to power your boat but also to solve puzzles. Clever use of wind makes Wind Waker stand out from more conventional adventure games.

              The third thing you’ll notice is that the game is just plain fun. Puzzles are innovative and refreshing, and despite some tricky puzzles, I never felt too frustrated to keep playing. The locales you'll visit are invariably exotic and fun to explore, and the host of bizarre creatures you'll encounter (friendly and otherwise) are always a kick in the pants. Moreover, though the look is radically different, Wind Waker feels like a classic Zelda game. Veterans of the early games in the franchise will experience more than a bit of nostalgia while playing it.

              The Legend Of Zelda: The Wind Waker is everything you've come to expect from a Zelda game, and it's one of the best adventure games to date. This is a must-have title for any GameCube owner. --Jon "Safety Monkey" Grover

              Pros:

              • New cel-shaded animation looks great
              • Puzzles and characters are a lot of fun
              • There's a special place in the heart of any gamer who's ever owned a Nintendo console, and that place is shaped like a Triforce

              Cons:

              • Some Zelda purists may be turned off by the cartoon look
              Average review score:

              Comparatively good, but the worst Zelda game so far...
              I have had Wind Waker for several months and I am a long time Zelda fan, but I am fairly disapointed with this game. The graphics are good, but I really hate the cell-shading. I hate to be so typical, but realism is a preference of mine, and I fail to be awed or 'laugh with delight' if you will everytime link winks or dances. Also the music is sub-64, and combined with the childlike graphics, the 'feel' of the world fails to take me away to another land like, say, Ocarina of Time or Majora's Mask. Also, this game is dreadfully short and the story [is]just plain..., I mean what on Earth has the Zelda team been -doing- all this time?? Also, the game is really -really- easy. The hardest thing is getting the sub-par gamecube controller to focus in 1st person, for example while shooting arrows or concentrating the mirror shield. Don't get me wrong, this game is much much better than most of the [stuff] Nintendo puts out, but I was really expecting something more (longer, prettier, more engaging). I suppose it is fairly popular (at least I have gathered this from other reviews), and perhaps I am much much older than the typical Nintendo fan, hehehe, but I am still disapointed.

              Best Zelda Adventure Out There!!!
              If you really enjoyed the other Zelda games than you're definately going to love this new addition to the series. Yes the design is way different then the Ocarina of Time but it's still worth it. With the cel shaded graphics now Link has emotions which can sometimes really help understand what he's really thinking opposed to that stupid grin from the older games.

              In this game you can choose how long you want to play it. For example if you really don't like to play forever you can skip through and go through the dungeons and do all the required missions, or you can make it longer by filling out your entire sea chart, collecting all the heart pieces, playing mini-games, and using the new GBA link cable and finding "extras" in the dungeons.

              Another great thing about this is the fact that it has a little something from each of the older games. Ocarina of Time's legend, the eight pieces of the Triforce from the first, some music from the gameboy versions, and some classic weapons.

              So if you are a BIG ZELDA FAN then I really suggest this game.

              Genus
              This game is by far the best zelda ever. It is not the same game at all. You sail the seas in a major adveture to become the new hero. Defeat Ganon, Saving the princess zelda, and rescue your sister that was taken by a big over growned bird. meet pirates and divers. Also see the new Link, his Grandma, Aryll his sister, Tetra the female pirate, also the King, and the princess.


              Game Boy Advance SP- Onyx
              Made by Nintendo
              • Onyx handheld video game console
              • Clamshell design with built-in lighting
              • Rechargeable lithium-ion battery offers 10-18 hours of continuous play (included)
              • 32-bit RISC CPU
              • Backward-compatible--plays all Game Boy, Game Boy Color, and Game Boy Advance games
              Amazon base price: $
              List price: $79.99 (that's NaN% off!)
              Used price: $64.95
              Buy one from zShops for: $78.00
              Early Adopters Pick: March 2003. As the world's smallest video-game platform, the Game Boy Advance SP is also the first to use a built-in rechargeable battery.

              Many decried the original Game Boy Advance's reflective LCD screen and its reliance on external light sources. The Game Boy Advance SP's main feature--optional backlighting--fixes this complaint nicely, but it's the wealth of other features that makes this system so surprisingly good.

              At first look, you might think the SP is a sleek travel alarm clock. When closed, it's just as tall and deep as the original GBA, but only half as wide. Due to its clamshell design, the screen is always protected from everyday scratches. A small button in the center of the console turns on the backlighting element for use in low-light situations, like in a moving car.

              Game Boy Advance angle diagram The SP comes with a well-designed power adapter that recharges a built-in battery; its prongs fold in for easier storage. Our informal tests found that it takes about four hours to fully charge (you can even play it while it's plugged in and charging), and the battery lasts about 11 hours with the backlighting constantly on--your results may vary. Using the backlighting less often will conserve battery power.

              With separately sold cables , you can connect the Game Boy Advance SP to other GBAs for multiplayer gaming (above) or to the Nintendo GameCube (below) to access secret levels, exchange data, or use other special features that vary from game to game.
              The quality of the backlighting is very good. It's bright and clear when looking directly at it, but degraded from other angles. This is only a problem for friends who are watching the screen from over your shoulder.

              But size, power, and affordability do not come without trade offs. There's no headphone jack here, though Nintendo promises an adapter. The system isn't very loud at its highest volume, and the sound can be turned down to socially acceptable levels. The L and R shoulder buttons are a fraction of the size they were on the GBA, and thus are harder to hit. Also, the reduced size of the SP is slightly less comfortable for adult hands than the GBA, but perhaps more comfortable for smaller hands. The cartridge port placement on the lower part of the console is fine for GBA games, since they are flush with the console body, but older Game Boy Color carts will stick out in a way that takes some getting used to.

              Open it up and the hinge will seek out a preferred, pre-set angle (about 150 degrees), though you can open it a bit wider or narrower for your own comfort. The hinge stands up well to lateral pressure, and over all, the SP seems just as rugged as its predecessor--which has proven to be very rugged, indeed. --Porter B. Hall

              Unit Specifications

              • CPU: 32-Bit ARM with embedded memory
              • Memory: 32 KB with 96 KB VRAM (in CPU), 256 KB WRAM (external of CPU)
              • Screen: 2.9-inch reflective TFT color LCD
              • Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm)
              • Resolution: 240 x 160 pixels in a wide-screen aspect ratio
              • Colors: 511 simultaneous colors from a palette of 32,768
              • Software: Fully compatible with Game Boy and Game Boy Color game paks
              • Light Source: Front light integrated with LCD
              • Size (closed): 3.3 by 3.23 by .96 inch
              • Weight: Approximately 5 ounces
              • Power Supply: Rechargeable lithium-ion battery
              • Battery Life: 10 hours continuous play with light on; 18 hours with light off; 3 hours recharging
              Average review score:

              NINTENDO COMES THROUGH ONCE AGAIN
              I just bought an Onyx SP and a Mario Bros. 3 game yesterday at my local KBToys, and I must say I'm impressed. Many companies have tried to make handhelds before (I hear even Playstation is coming out with one -- jeez), but Nintendo is the only company that is preffered by ACTUAL GAMERS. I mean, sure I'm pretty upset about my old GBA gathering dust somewhere in my personal junkyard, but the GBA really was quite a problem. I mean, after only a week the screen was cracked and smuged, and once it was night out I couldn't see what I was doing. I tried to fix this by buying a Pelican Light/Shield, but the thing kept falling off and leaving a blue tint on my screen. But just when I thought I had lost, here it is -- the SP!!!!

              PROS:

              Sidelit screen that completly illuminates your gameplay

              Clamshell design folds-down, making less annoying, horrible looking scratches on your screen

              Rechargable battery saves money on buying batteries

              Cool design and colors (Especially Onyx)

              CONS:

              Screen collects dust quickly for some reason

              No headphone jack (which isn't really a problem since the stereo sound of the SP is phenominal)

              Smaller L-R buttons

              RECOMENDED GAMES:

              Zelda: A Link to the Past, The Four Swords
              Mario Advance
              Mario Bros. 3
              Metroid Fusion
              Legacy of Goku II
              all Tony Hawk games
              Final Fantasy Tactics
              Draognball Z Taiketsu
              Yu-Gi-Oh!: The Sacred Cards
              all Golden Sun games

              I use mine constantly - it's brilliant!
              The release of the Game Boy Advance SP fixed the primary thing wrong with the original GBA - it gave us light!

              There are many ways in which the SP shines over the original GBA, in addition the fantastic light which makes game-playing so much easier.

              There's the close-shut design which keeps the screen safe from being scratched, and makes it fit perfectly in your pocket or pocketbook. It's smaller than a deck of cards now! The speaker is reasonably good, and the buttons are a bit on the small size but still quite playable. You can't plug a regular headphone into the back of the system, but an easy-to-find adaptor solves that problem. You do have to wonder why they didn't just put a normal headphone port on the back, but I imagine this strange-shaped port they used instead will have other uses soon!

              There's the normal port for GBA to GBA play. And then there's the cool power adaptor! Instead of buying trillions of batteries and always burning them out, you simply plug in the fold-up power adaptor for a few hours. Once the built in batteries are charged, they'll play for 11 hours! It's a great setup that saves tons of money (and resources!) by not having you buy batteries on a weekly basis.

              Of course, it plays all GBA and past generation games, so the wealth of games out there for pretty cheap money is just phenomonal. You can play literally a different game every day of the year and still have many games to go through.

              Highly recommended for any gaming fan - the perfect system to keep next to your wallet for any line-waiting, time-killing or quiet lunchtime gameplay!

              Do NOT wait. Get THIS!!!
              It is THE best compact game platform EVER on the planet came from JAPAN, of course! The sound, screen, easy of use, light weight, everything is so "ADVANCE" that no other company can keep up. There will be a next version toward end of 2004. GET THIS NOW! DO NOT WAIT. You can always wait for the NEWER electronic product meantime you will LOOSE time, joy, and money anyways. This platform will play any other game boy on the planet! If you travel oversease a lot, take couple FULLY charged Battery with you, just like you would with any other electronic product. Simple, and easy. :-)


              Fuchsia Game Boy Advance
              Made by Nintendo
              Age Group: 6 years and up
                Amazon base price: $
                Used price: $47.00
                Buy one from zShops for: $115.99
                The Game Boy platform (which includes the original unit, the Game Boy Pocket, and the Game Boy Color) came to market when most video game consoles had a life expectancy of just a few years. More than a decade later, the system is still going strong. How did the Game Boy successfully compete--and in some cases bury--an onslaught of faster, more powerful handheld and home console systems? Let us count the ways: affordability, a huge library of games that consistently made the most of the hardware's limitations, smart power management that extended battery life, and uncluttered controls. But perhaps it was the system's ultraportable design that allowed devotees to play video games around their schedules, making it the must-have system for kids and adults alike.

                Now the Game Boy Advance (or GBA as people are already calling it) comes to us with power that would have been unthinkable back in the day. The portable's 32-bit RISC CPU runs circles around the former's 8-bit workhorse, allowing it to process program instructions much faster. What that means to everyday gamers is more intricate visuals, more simultaneous movement on the screen, and better sound. In fact, the often-annoying beeps and boops of old-school Game Boy titles are being replaced with digitized stereo sound. The extra processing muscle also means you can even network up to four Game Boy Advance units together, via the communication cable, for multiplayer fun off of one shared cartridge. Only two Game Boy Color units could link together, and each unit had to have its own copy of the game.

                What's not being replaced, however, is the wide selection of Game Boy games. Because the Game Boy Advance system is backward-compatible, it will play its own line of colorful games--including such launch titles as Super Mario Advance, F-Zero: Maximum Velocity, Army Men Advance, High Heat Major League Baseball 2002, Tony Hawk's Pro Skater, and Ready 2 Rumble Boxing: Round 2--as well as all of the monochrome and color games that have already been released for the previous Game Boy systems (nearly 500 in total). Players can view the older games in their smaller, originally square dimensions, or, with the touch of the shoulder button, expand the game to fit the GBA's larger screen. We tried enlarging the screen on a Game Boy Color edition of Tony Hawk's Pro Skater 2 and found that Mr. Hawk was much easier to see.

                When you first pick up the system, you'll be amazed at how lightweight it is. At fewer than 5 ounces and a little larger than a deck of playing cards, the system easily fits into a shirt pocket without any sag. The GBA's wider shape fits better into a wider range of hands. The former design too often pushed the left and right thumb knuckles together during gameplay. The new layout should be comfortable for all ages, and the center screen orientation makes it easy to see.

                Game Boy Color owners will find the GBA's larger screen somewhat darker than they're used to, but that's because the screen is outfitted with antiglare technology. Like the old Game Boy Color, the color LCD is not backlit, so you need pretty good light to play by. Unlike that system, though, you won't be craning your neck and tilting the unit to see around the hot-spot reflection of the light bulb in your screen.

                But you'll also notice the graphics. Sporting what's basically a redesigned SNES technology, you'll see things on the GBA that the big consoles do, such as scaling (making objects larger or smaller) and rotation effects--technological advances that will affect the look of everything from crossing a finish line to throwing a touchdown pass to crawling through a dungeon.

                Some might argue that Nintendo could have tried to put even more power into this Game Boy Advance. After all, the 32-bit video game had its heyday more than five years ago. Perhaps, but after handling this new handheld, we're inclined to think that Nintendo wisely struck a balance between size, price, and power consumption. And considering how well the old 8-bit system weathered the decade's technological storms, we think the Game Boy Advance is here to stay, and we're glad. --Porter B. Hall

                Unit Specifications

                • CPU: 32-bit RISC CPU with embedded memory
                • Screen: 2.9-inch reflective TFT color LCD
                • Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm)
                • Resolution: 38,000 pixels in a widescreen aspect ratio (10,000 per square inch)
                • Colors: 512 simultaneous colors from a palette of 32,768
                • Size: 3.2 by 5.6 by 1 inch (82 by 144.5 by 24.5 mm)
                • Weight: Approximately 5 ounces (140 grams)
                • Power Supply: 2 AA alkaline batteries
                • Battery Life: Approximately 15 hours continuous play
                Average review score:

                Awesome for me
                Well, this color is popular, and so is the system. It consists of 6 buttons and 1 D pad. Start, Select, A, B, L, and R. This game console allows you to also play GBA, GB, and GBC games. You can use a gameboy or gameboy color gameshark with this. Since you can stretch the games picture from GB or GBC, it is perfect. A con though is the screen, it can easily be scratched, but I heard you can buy another [inexpensively] on a website by credit card or mail order. The games for this system does really well, half the size of a GB or GBC game. 4 megabytes of fun for the people, a lot more than the others (GBA is 32 megabits, divide it by 8 and get 4 megabytes). The batteries last longer, but the wormlight would leave a glare (a light, of course). I would probably get the new lightshield since it uses it own batteries (2 AAA batteries) which can lasts up to 20 hrs. It also protects the screen too. From what I learned, this GBA is the size of a GBC (cool eh?), can fit in any GBC carrying case. Press L to stretch the screen of a GB or GBC game, R to default (it starts in default anyways). Just take extra care of the GBA ok? Be very careful abou the screen too.

                The Game Boy Color was a joke, this is the real next step.
                I've had this GBA for a few years now, and I'm glad I got it. Though you are better off getting the SP model since it has a backlit screen and rechargeable battery, this basic model is nice too. It runs on 2 AA batteries, and doesn't drain them (regardless of brand) as bad as the Game Boy Color did.

                What you're getting is basically a handheld SNES/PSone. The GBA has mighty fine graphics for such a tiny system, just check out Iridon 3D. It's a terrible game, but has fantastic graphics (especially for a launch title). And the widescreen helps in some cases. When playing GB/GBC games on it, just tap the 'L' button and you'll go from fullscreen to widescreen. But a really cool feature is that all GBA games are compatible with all GBA systems. You can import x game from x country, and it'll play on your system. Go buy the Japanese release of Bubble Bobble for it and go nuts.

                There are a lot of good games you should go for:

                -Sonic Advance 1-3
                -Super Mario Bros. Advance 1-4
                -Metroid Fusion
                -MegaMan Zero
                -Donkey Kong Country
                -The Legend of Zelda: A Link to the Past
                -Breath of Fire 1+2
                -Advance Wars
                -any of the Pokemon games
                -Boktai
                -Wario Ware
                -Golden Sun (only for rpg virgins though. Read my review of that for the full story)
                -Klonoa: Empire of Dreams
                -Spyro the Dragon
                -Kirby: Nightmare in Dream Land
                -MegaMan and Bass
                -MegaMan Anniversary Collection (all the old GB MegaMan games)
                -Mario Kart Super Circuit
                -any of the 3 Castlevanias

                The reason I'm giving this 4 stars is because most of the "must have" games are just ports from other systems. All the Marios, Zeldas, Donkey Kong Country, etc. have been done before. The GBA needs more exclusive games that are of the same quality as the ones I mentioned. Mario & Donkey Kong doesn't really set the standard for what Nintendo was once known for.

                There isn't a whole lot to say about this nifty little system. Anyone who knows anything about gaming knows that the Game Boy incarnations have always done well and provided countless hours of entertainment. But you could do a heck of a lot worse than a pink GBA. Though for some reason, Amazon doesn't seem to have any in stock. Is it discontinued now? Oh well, you're bound to find pleanty at just about any store that carries gaming goods.

                Game Boy Advance is Awesome!
                I like playing my gameboy advance but not in the dark because it is too hard to see. Some gameboy advance have extra lights on them. You should get the extra light! Playing Ninja Turtles is awesome on gmaeboy advance!


                Game Boy Advance Console in Arctic
                Made by Nintendo
                Age Group: 6 years and up
                  Amazon base price: $
                  Used price: $38.99
                  The Game Boy platform (which includes the original unit, the Game Boy Pocket, and the Game Boy Color) came to market when most video game consoles had a life expectancy of just a few years. More than a decade later, the system is still going strong. How did the Game Boy successfully compete--and in some cases bury--an onslaught of faster, more powerful handheld and home console systems? Let us count the ways: affordability, a huge library of games that consistently made the most of the hardware's limitations, smart power management that extended battery life, and uncluttered controls. But perhaps it was the system's ultraportable design that allowed devotees to play video games around their schedule, making it the must-have system for kids and adults alike.

                  Now the Game Boy Advance (or GBA as people are already calling it) comes to us with power that would have been unthinkable back in the day. The portable's 32-bit RISC CPU runs circles around the former's 8-bit workhorse, allowing it to process program instructions much faster. What that means to everyday gamers is more intricate visuals, more simultaneous movement on the screen, and better sound. In fact, the often-annoying beeps and boops of old-school Game Boy titles are being replaced with digitized stereo sound. The extra processing muscle also means you can even network up to four Game Boy Advance units together, via the communication cable, for multiplayer fun off of one shared cartridge. Only two Game Boy Color units could link together, and each unit had to have its own copy of the game.

                  What's not being replaced, however, is the wide selection of Game Boy games. Because the Game Boy Advance system is backward-compatible, it will play its own line of colorful games--including such launch titles as Super Mario Advance, F-Zero: Maximum Velocity, Army Men Advance, High Heat Major League Baseball 2002, Tony Hawk's Pro Skater, and Ready 2 Rumble Boxing: Round 2--as well as all of the monochrome and color games that have already been released for the previous Game Boy systems (nearly 500 in total). Players can view the older games in their smaller, originally square dimensions, or, with the touch of the shoulder button, expand the game to fit the GBA's larger screen. We tried enlarging the screen on a Game Boy Color edition of Tony Hawk's Pro Skater 2 and found that Mr. Hawk was much easier to see.

                  When you first pick up the system, you'll be amazed at how lightweight it is. At fewer than 5 ounces and a little larger than a deck of playing cards, the system easily fits into a shirt pocket without any sag. The GBA's wider shape fits better into a wider range of hands. The former design too often pushed the left and right thumb knuckles together during gameplay. The new layout should be comfortable for all ages, and the center screen orientation makes it easy to see.

                  Game Boy Color owners will find the GBA's larger screen somewhat darker than they're used to, but that's because the screen is outfitted with antiglare technology. Like the old Game Boy Color, the color LCD is not backlit, so you need pretty good light to play by. Unlike that system, though, you won't be craning your neck and tilting the unit to see around the hot-spot reflection of the light bulb in your screen.

                  But you'll also notice the graphics. Sporting what's basically a redesigned SNES technology, you'll see things on the GBA that the big consoles do, such as scaling (making objects larger or smaller) and rotation effects--technological advances that will affect the look of everything from crossing a finish line to throwing a touchdown pass to crawling through a dungeon.

                  Some might argue that Nintendo could have tried to put even more power into this Game Boy Advance. After all, the 32-bit video game had its heyday more than five years ago. Perhaps, but after handling this new handheld, we're inclined to think that Nintendo wisely struck a balance between size, price, and power consumption. And considering how well the old 8-bit system weathered the decade's technological storms, we think the Game Boy Advance is here to stay, and we're glad. --Porter B. Hall

                  Unit Specifications

                  • CPU: 32-bit RISC CPU with embedded memory
                  • Screen: 2.9-inch reflective TFT color LCD
                  • Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm)
                  • Resolution: 38,000 pixels in a wide-screen aspect ratio (10,000 per square inch)
                  • Colors: 512 simultaneous colors from a palette of 32,768
                  • Size: 3.2 by 5.6 by 1 inch (82 by 144.5 by 24.5 mm)
                  • Weight: Approximately 5 ounces (140 grams)
                  • Power Supply: 2 AA alkaline batteries
                  • Battery Life: Approximately 15 hours continuous play
                  Average review score:

                  Awesome for me
                  Well, this color is popular, and so is the system. It consists of 6 buttons and 1 D pad. Start, Select, A, B, L, and R. This game console allows you to also play GBA, GB, and GBC games. You can use a gameboy or gameboy color gameshark with this. Since you can stretch the games picture from GB or GBC, it is perfect. A con though is the screen, it can easily be scratched, but I heard you can buy another [inexpensively] on a website by credit card or mail order. The games for this system does really well, half the size of a GB or GBC game. 4 megabytes of fun for the people, a lot more than the others (GBA is 32 megabits, divide it by 8 and get 4 megabytes). The batteries last longer, but the wormlight would leave a glare (a light, of course). I would probably get the new lightshield since it uses it own batteries (2 AAA batteries) which can lasts up to 20 hrs. It also protects the screen too. From what I learned, this GBA is the size of a GBC (cool eh?), can fit in any GBC carrying case. Press L to stretch the screen of a GB or GBC game, R to default (it starts in default anyways). Just take extra care of the GBA ok? Be very careful abou the screen too.

                  The Game Boy Color was a joke, this is the real next step.
                  I've had this GBA for a few years now, and I'm glad I got it. Though you are better off getting the SP model since it has a backlit screen and rechargeable battery, this basic model is nice too. It runs on 2 AA batteries, and doesn't drain them (regardless of brand) as bad as the Game Boy Color did.

                  What you're getting is basically a handheld SNES/PSone. The GBA has mighty fine graphics for such a tiny system, just check out Iridon 3D. It's a terrible game, but has fantastic graphics (especially for a launch title). And the widescreen helps in some cases. When playing GB/GBC games on it, just tap the 'L' button and you'll go from fullscreen to widescreen. But a really cool feature is that all GBA games are compatible with all GBA systems. You can import x game from x country, and it'll play on your system. Go buy the Japanese release of Bubble Bobble for it and go nuts.

                  There are a lot of good games you should go for:

                  -Sonic Advance 1-3
                  -Super Mario Bros. Advance 1-4
                  -Metroid Fusion
                  -MegaMan Zero
                  -Donkey Kong Country
                  -The Legend of Zelda: A Link to the Past
                  -Breath of Fire 1+2
                  -Advance Wars
                  -any of the Pokemon games
                  -Boktai
                  -Wario Ware
                  -Golden Sun (only for rpg virgins though. Read my review of that for the full story)
                  -Klonoa: Empire of Dreams
                  -Spyro the Dragon
                  -Kirby: Nightmare in Dream Land
                  -MegaMan and Bass
                  -MegaMan Anniversary Collection (all the old GB MegaMan games)
                  -Mario Kart Super Circuit
                  -any of the 3 Castlevanias

                  The reason I'm giving this 4 stars is because most of the "must have" games are just ports from other systems. All the Marios, Zeldas, Donkey Kong Country, etc. have been done before. The GBA needs more exclusive games that are of the same quality as the ones I mentioned. Mario & Donkey Kong doesn't really set the standard for what Nintendo was once known for.

                  There isn't a whole lot to say about this nifty little system. Anyone who knows anything about gaming knows that the Game Boy incarnations have always done well and provided countless hours of entertainment. But you could do a heck of a lot worse than a pink GBA. Though for some reason, Amazon doesn't seem to have any in stock. Is it discontinued now? Oh well, you're bound to find pleanty at just about any store that carries gaming goods.

                  Game Boy Advance is Awesome!
                  I like playing my gameboy advance but not in the dark because it is too hard to see. Some gameboy advance have extra lights on them. You should get the extra light! Playing Ninja Turtles is awesome on gmaeboy advance!


                  Game Boy Advance Console in Glacier
                  Made by Nintendo
                  Age Group: 6 years and up
                    Amazon base price: $
                    Used price: $45.00
                    Buy one from zShops for: $67.99
                    The Game Boy platform (which includes the original unit, the Game Boy Pocket, and the Game Boy Color) came to market when most video game consoles had a life expectancy of just a few years. More than a decade later, the system is still going strong. How did the Game Boy successfully compete--and in some cases bury--an onslaught of faster, more powerful handheld and home console systems? Let us count the ways: affordability, a huge library of games that consistently made the most of the hardware's limitations, smart power management that extended battery life, and uncluttered controls. But perhaps it was the system's ultraportable design that allowed devotees to play video games around their schedule, making it the must-have system for kids and adults alike.

                    Now the Game Boy Advance (or GBA as people are already calling it) comes to us with power that would have been unthinkable back in the day. The portable's 32-bit RISC CPU runs circles around the former's 8-bit workhorse, allowing it to process program instructions much faster. What that means to everyday gamers is more intricate visuals, more simultaneous movement on the screen, and better sound. In fact, the often-annoying beeps and boops of old-school Game Boy titles are being replaced with digitized stereo sound. The extra processing muscle also means you can even network up to four Game Boy Advance units together, via the communication cable, for multiplayer fun off of one shared cartridge. Only two Game Boy Color units could link together, and each unit had to have its own copy of the game.

                    What's not being replaced, however, is the wide selection of Game Boy games. Because the Game Boy Advance system is backward-compatible, it will play its own line of colorful games--including such launch titles as Super Mario Advance, F-Zero: Maximum Velocity, Army Men Advance, High Heat Major League Baseball 2002, Tony Hawk's Pro Skater, and Ready 2 Rumble Boxing: Round 2--as well as all of the monochrome and color games that have already been released for the previous Game Boy systems (nearly 500 in total). Players can view the older games in their smaller, originally square dimensions, or, with the touch of the shoulder button, expand the game to fit the GBA's larger screen. We tried enlarging the screen on a Game Boy Color edition of Tony Hawk's Pro Skater 2 and found that Mr. Hawk was much easier to see.

                    When you first pick up the system, you'll be amazed at how lightweight it is. At fewer than 5 ounces and a little larger than a deck of playing cards, the system easily fits into a shirt pocket without any sag. The GBA's wider shape fits better into a wider range of hands. The former design too often pushed the left and right thumb knuckles together during gameplay. The new layout should be comfortable for all ages, and the center screen orientation makes it easy to see.

                    Game Boy Color owners will find the GBA's larger screen somewhat darker than they're used to, but that's because the screen is outfitted with antiglare technology. Like the old Game Boy Color, the color LCD is not backlit, so you need pretty good light to play by. Unlike that system, though, you won't be craning your neck and tilting the unit to see around the hot-spot reflection of the light bulb in your screen.

                    But you'll also notice the graphics. Sporting what's basically a redesigned SNES technology, you'll see things on the GBA that the big consoles do, such as scaling (making objects larger or smaller) and rotation effects--technological advances that will affect the look of everything from crossing a finish line to throwing a touchdown pass to crawling through a dungeon.

                    Some might argue that Nintendo could have tried to put even more power into this Game Boy Advance. After all, the 32-bit video game had its heyday more than five years ago. Perhaps, but after handling this new handheld, we're inclined to think that Nintendo wisely struck a balance between size, price, and power consumption. And considering how well the old 8-bit system weathered the decade's technological storms, we think the Game Boy Advance is here to stay, and we're glad. --Porter B. Hall

                    Unit Specifications

                    • CPU: 32-bit RISC CPU with embedded memory
                    • Screen: 2.9-inch reflective TFT color LCD
                    • Display Size: 1.6 by 2.4 inches (40.8 by 61.2 mm)
                    • Resolution: 38,000 pixels in a wide-screen aspect ratio (10,000 per square inch)
                    • Colors: 512 simultaneous colors from a palette of 32,768
                    • Size: 3.2 by 5.6 by 1 inch (82 by 144.5 by 24.5 mm)
                    • Weight: Approximately 5 ounces (140 grams)
                    • Power Supply: 2 AA alkaline batteries
                    • Battery Life: Approximately 15 hours continuous play
                    Average review score:

                    Awesome for me
                    Well, this color is popular, and so is the system. It consists of 6 buttons and 1 D pad. Start, Select, A, B, L, and R. This game console allows you to also play GBA, GB, and GBC games. You can use a gameboy or gameboy color gameshark with this. Since you can stretch the games picture from GB or GBC, it is perfect. A con though is the screen, it can easily be scratched, but I heard you can buy another [inexpensively] on a website by credit card or mail order. The games for this system does really well, half the size of a GB or GBC game. 4 megabytes of fun for the people, a lot more than the others (GBA is 32 megabits, divide it by 8 and get 4 megabytes). The batteries last longer, but the wormlight would leave a glare (a light, of course). I would probably get the new lightshield since it uses it own batteries (2 AAA batteries) which can lasts up to 20 hrs. It also protects the screen too. From what I learned, this GBA is the size of a GBC (cool eh?), can fit in any GBC carrying case. Press L to stretch the screen of a GB or GBC game, R to default (it starts in default anyways). Just take extra care of the GBA ok? Be very careful abou the screen too.

                    The Game Boy Color was a joke, this is the real next step.
                    I've had this GBA for a few years now, and I'm glad I got it. Though you are better off getting the SP model since it has a backlit screen and rechargeable battery, this basic model is nice too. It runs on 2 AA batteries, and doesn't drain them (regardless of brand) as bad as the Game Boy Color did.

                    What you're getting is basically a handheld SNES/PSone. The GBA has mighty fine graphics for such a tiny system, just check out Iridon 3D. It's a terrible game, but has fantastic graphics (especially for a launch title). And the widescreen helps in some cases. When playing GB/GBC games on it, just tap the 'L' button and you'll go from fullscreen to widescreen. But a really cool feature is that all GBA games are compatible with all GBA systems. You can import x game from x country, and it'll play on your system. Go buy the Japanese release of Bubble Bobble for it and go nuts.

                    There are a lot of good games you should go for:

                    -Sonic Advance 1-3
                    -Super Mario Bros. Advance 1-4
                    -Metroid Fusion
                    -MegaMan Zero
                    -Donkey Kong Country
                    -The Legend of Zelda: A Link to the Past
                    -Breath of Fire 1+2
                    -Advance Wars
                    -any of the Pokemon games
                    -Boktai
                    -Wario Ware
                    -Golden Sun (only for rpg virgins though. Read my review of that for the full story)
                    -Klonoa: Empire of Dreams
                    -Spyro the Dragon
                    -Kirby: Nightmare in Dream Land
                    -MegaMan and Bass
                    -MegaMan Anniversary Collection (all the old GB MegaMan games)
                    -Mario Kart Super Circuit
                    -any of the 3 Castlevanias

                    The reason I'm giving this 4 stars is because most of the "must have" games are just ports from other systems. All the Marios, Zeldas, Donkey Kong Country, etc. have been done before. The GBA needs more exclusive games that are of the same quality as the ones I mentioned. Mario & Donkey Kong doesn't really set the standard for what Nintendo was once known for.

                    There isn't a whole lot to say about this nifty little system. Anyone who knows anything about gaming knows that the Game Boy incarnations have always done well and provided countless hours of entertainment. But you could do a heck of a lot worse than a pink GBA. Though for some reason, Amazon doesn't seem to have any in stock. Is it discontinued now? Oh well, you're bound to find pleanty at just about any store that carries gaming goods.

                    Game Boy Advance is Awesome!
                    I like playing my gameboy advance but not in the dark because it is too hard to see. Some gameboy advance have extra lights on them. You should get the extra light! Playing Ninja Turtles is awesome on gmaeboy advance!


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