Music Reviews
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List price: $49.99 (that's 40% off!)
Used price: $4.99
Buy one from zShops for: $16.23

Great!
Madden 2004: A legacyNew Playmaker Control: Make pre-snap adjustments to your receiver routes, direct receiver routes during a scramble, direct blocking down field during a run, or read and react to the offense to deliver a crushing tackle.
New Owner Mode: Hire your own staff, set your team's ticket prices, build your own stadium, reward key players with signing bonuses and boost player attributes in Mini-Camp drills.
All-New Game Presentation: Keep your players on the field during the play-calling screen. Watch all the highlights in split-screen replay and revel in new player accuracy details like dreadlocks, tattoo replicas, and four new helmet styles.
Most Realistic NFL Playbooks Ever: Tons of new trick plays, multiple formation variations, and the deepest NFL playbooks from all 32 officially licensed Coaches Club Head Coaches.
New Animations and Enhancements: New QB scramble transitions to improve throwing on the run, stumbles, open field blocks, whirlwind defensive reaction moves, sideline wrap tackles, and out of bound pushes.
Do yourself a favour and pick up Madden 2004. It'll be worth the money!
its madden, what u expectok so all in all if you are expecint huge changes to the gameplay you wont like it. Madden has become classic and as the phrase goes "dont fix it unless its broke" Madden is a classi game series and they didnt try to "fix" gameplay controls or graphics cuz there was nothing wrong with it in the first place. When you buy this game you have no need to even read the instructions cuz the same buttons do the same things as every year,,, but thats not a bad thing cuz the game kicks A$$ every year. The changes are updated rosters, and the things i mentioned above which really only effect the owner mode. If you are someone who just buys the game the play friends in and mess around with then you arent gettin anything new. If you are like me and go DEEP into owner mode (in 2003 madden i played like 12 seasons deep) then youll love the new features. its a great game

List price: $49.99 (that's 60% off!)
Used price: $9.85
Buy one from zShops for: $14.00
Although the control system is very similar to The Legend of Zelda's, Star Fox Adventures is no simple clone. Its your job as the mercenary mammal to find all the spellstones that will rejoin the splintered planet and defeat the evil General Scales. This entails much exploring of ancient temples and completing of subquests to help everything from Yorkshire-accented woolly mammoths to pterodactyls who've lost their babies.
The game may lack the epic scale and endless invention of Zelda but it has plenty of new ideas of its own, including a fully interactive dinosaur sidekick, some cool shoot-'em-up sections in Foxs spaceship, and lots of ways to upgrade a magical staff--your weapon of choice when out of your ship. To add some icing to the cake, the graphics are absolutely amazing, particularly the superrealistic fur effects. --David Jenkins, Amazon.co.uk

Great, but doesn't last longStar Fox adventures takes place 8 years after Andross has been destroyed. Wondering around in the Lylat System is something that the Star Fox team is just not into anymore, with Peppy have retired, and Falco to do his personal things, Fox and Slippy haven't been able to keep up with there old ship. So when General Peppers comes in with a job for the old crew, Fox and CO. come into the rescue. They soon learn that they will need to help out a place called Dinosaur Planet, a planet that has been semi taken over by a lizard named General Scales. He has made the planet break up into a few diffrent regions, and your job (as Fox McCloud) is to find Spellstones and Krazoa Spirits to make the Planet return to normal.
In my oppinion, it's a pretty good story, and definitly is alot like LOZ:OOT. The Graphics in the game are next to perfect. the fur effects (which was thought to only be able to be on the xbox) are amazing and very realistic. Fox McCloud is very realistic, and the world are very very well done. The music is all new, besides some of the old school Star Fox songs, which appear in the game a few times. The controls are solid as well, but once you play the game (especially if you've played LOZOOT) will all seem like the same, and you'll be thinking hmmm, have I played this before. In fact the game feels just like LOZOOT. I think that's the huge problem with this game, the controls and mechanics, and even the whole purpose of the game is all old, and it's been done before. Not to mention that in my oppinion SFA has maybe the worst ending I've ever seen in my life (when/if you beat the game you'll see what I'm talking about).
So overall SFA is solid if you somehow missed LOZOOT and it's a great game, with some huge flaws that really hold it back. The whole conecept of the game of find this, put this here, collect this stone has all been done before in LOZOOT and it doesn't need to be done here.
Starfox sets the standard for the Cube...Graphics 5/5 - Wow! The lighting, shadows, colors...everything. This game is so realistic. I felt like I had been transported to an animated movie. Watch out for the weather effects, they're awesome.
Sound 5/5 - The soundtrack is great. When Fox is in trouble you know it...when the situation changes so does the music. Well orchestrated.
Control 4/5 - Pretty solid. I hate the controls for shooting with the power stick.
Gameplay 4/5 - Plays like Zelda. Uses a similar button setup. I do have a complaint. The boss battles are dissapointing...I expected a little more from the end...but whatever...the game's still good. Oh yea...the stick that Fox acquires should do more during combat.
Overall Fun Factor 3/5 - Great fun playing the game but replay factor is not so great. You gotta find hidden stuff but aside from that maybe some multiplayer stuff could have given it a boost.
Buy or Rent? - Buy It.
This game not in your collection? Order it!Overall I can safely guarantee you 100% that Star Fox Adventures will be one of the best gaming experience yet, and therefore highly advise you to order. For those who think otherwise, you might want to get your head checked. Order it, order it NOW!

List price: $49.99 (that's 60% off!)
Used price: $5.99
Buy one from zShops for: $16.96
Morrowind can be described with a single word: mind-numbingly-massive (okay, I cheated). You can do virtually anything you want. There is a main quest, but there are also hundreds of side quests (over 350 of them), and the game is completely nonlinear. You can be a hero, a villain, a pilgrim, a saint, or even a vampire. You name it, and chances are you can be it. There are also no geographical constraints; you can wander where you want, when you want.
The amount of control you have in Morrowind is stunning. When you create a character, you can either choose from premade classes, have one assigned to you depending on how you answer a questionnaire, or create your own class. You can also choose one of 13 signs under which your character is born, which will give you bonuses, handicaps, or both. There are so many stats and skills to accumulate, you can easily spend hours experimenting with character types before you even start the game.
Morrowind's magic system brings a tear to my eye--not only do you have seven schools of magic (Conjuration, Illusion, Destruction, Restoration, Mysticism, Alteration, Enchant), but you also have an alchemy system, from which you can create potions from ingredients you can either buy or find in the wild. In addition, you can trap the souls of enemies you kill and bind them into items to create magic artifacts. Very cool. And of course, there are all the scrolls, magical items, etc., that you find in your travels.
Another boon is the thieving system. You can pick locks, disarm traps, pick pockets, and learn acrobatics. You can taunt, insult, or intimidate others as well as haggle for better deals in the market. And since you can steal (or try to steal) almost every item you see, business is good! This game was designed with a thief's eye.
The game itself is gorgeous. The graphics, sound, frame rate... all smooth as silk. You can spend hours just looking at the outlandish scenery and picking the flowers (literally). The musical score is rousing, and never gets old. The different creatures and people have their own voices and sounds. This is a game that makes anything but high-end computers cry, and it works on the Xbox without a hitch.
Okay, so Bethesda's Morrowind sounds like the greatest thing since... well... Bethesda's Elder Scrolls II, but does it have any flaws? Well, Morrowind is definitely geared toward magic users and thieves, but it is lacking when it comes to fighting. There are many battles in Morrowind, but they boil down to clicking your button and hitting your foe with either a melee or missile weapon. That's it. Combat gets old fast. In addition, the travel journal is purely elementary. It lists all the quests you undertake, but there is no way to sort them, or erase quests that you have finished. After a while, it takes a long time to find information. This is probably the biggest flaw in the game.
Bottom line: Morrowind is a PC-style RPG for a PC-style console. This game is reason enough to buy an Xbox, and will have hard-core RPG fans singing its praises for years to come. --Bryan Karsh
Pros:
- Thief and magic-user heaven
- Do whatever you want
- Beautiful graphics and sound
- Simplistic battle system
- Can't sort/edit quests in travel journal

Do yourself a favor.....Buy the PC Version
A Good Game with a few FlawsFirst I'll talk about the fighting. I'm not really saying that I dislike it but I do feel that it's a little bit obsolete. It's the same kind of swing-miss-swing-hit scenario that we've seen a hundred times before. However, when spells are put into the picture you may find the fights quite enjoyable.
Graphics wise the backgrounds couldn't be better. Every building and bush is clear, colorful, and not choppy. Unfortunately though I can't say the same about the people. The faces and various other body parts are distorted and unclear. Sometimes it can be hard to tell what you are looking at.
What makes this game special though is the random weather patterns and accurate day and night effects. Character development is also revolutionary with the people around you changing their perception of you depending on how you treat them. Choices are also givin whenever you talk to someone important and don't be afraid to get assistance from the Imperial Guards when you need it (even though they will throw you in jail for a crime you did't know or mean to commit). Transportation is also a well implemented feature since they don't force you to watch those boring cinematic scenes when you ride from one place to another.
Loading times are another turn-off to the game but it makes up for it in the expansive world. All in all this is a solid title that takes good advantage of the Xbox and PC's power.
One of the best games of all time...REASONS YOU SHOULD BUY:
-This game is HUGE! You'll almost never runs out of things to do.
-Graphics and detail is amazing.
-Vvardenfal, the fantasy island the game takes place on, is almost a lifesize continent. It would take you days to cover all of it.
- The amount of creatures and people to find, kill, rob or have a good chat with is neverending.
- Completing quests (main or side) and treasure hunting can keep you occupied for days or even months (it's that addicting).
- And the most important reason of all, YOU CAN DO WHATEVER YOU WANT! In fact you don't even have to do the main quest if you don't want to(although you should because it's a good storyline and you get a bunch of skills, cash, and good items along the way).
Now you want to know the bad parts right? Well i can only think of one which is the fighting. The action in this game is pretty damn limited which turns alot of gamers off. But id still recommend this game to you action fans (like myself) who have never been a fan of rpg's because by the time your through with this game you will be.


Great in Theory, Not so Great in Play
Durable, but not much fun
It's ok
Used price: $5.98
Buy one from zShops for: $8.99
This is one of those rare games that both very young kids and their parents will be able to enjoy. You don't need the hair-trigger reflexes of a 13-year-old Nintendo ninja to explore the complex and mysterious world of Hogwarts School of Witchcraft and Wizardry. In fact, exploring the school is half the fun. There are secret passages, shifting staircases, and dangerous shrubbery wherever you look. The ultimate battle at the end is suitably challenging, but overall, the game is fairly forgiving. And you don't have to discover every single nook and cranny in order to pass to the next level.
Interacting with one's fellow students is also fun, and a real treat for serious Potter fans. As in the books, some schoolmates are helpful, some are rude, and some are simply awestruck when they meet you, the famous Harry Potter. Nearly all the characters from the book can be found in the game, including Potter pals Hermione Granger and Ron Weasley. Some characters are even more fully realized than they were in the movie: Fred and George Weasley, for instance, are always popping up in unexpected places via elaborate secret doors. Thanks to excellent voice work and diligent artistry from the game developers, the characters in the game look and sound like the characters from the film.
It's hard not to lose yourself in the lush graphics and delightful conversations, but as Professor McGonagall might say, Harry is at Hogwarts to learn, not to socialize! The way you learn and perform spells is clever: you must trace a specific onscreen pattern with the mouse. Accuracy and speed in your lessons wins house points for Gryffindor. Aside from your schoolwork, you must win Quidditch matches, solve mysteries, and eventually confront You-Know-Who.
The game is charming, but it is unfortunately obvious that a few corners were cut. For instance, sometimes solid walls can go semitransparent from certain angles, and the edges of the oval-shaped Quidditch Pitch look blocky and amateurish. The game also has a few bugs here and there. And finally, disappointingly, the pictures don't move. Still, the fun of this game is not in the playing of the game itself. The main fun lies in progressing through and interacting with J.K. Rowling's unforgettable universe. On that point, the game is a huge success. --Eric Fredrickson
Pros:
- Talking with the characters from the book/movie
- Sneaking around Hogwarts under the Invisibility Cloak
- Quidditch
- Easy navigation
- Obvious that a few corners were cut in making the game
- Relatively primitive 3-D graphics
- Hogwarts pictures don't move

Fun use of downtimeI enjoy wondering around the castle and the grounds finding secret passages and looking for things and collecting beans and wizard cards. I like the parts of the game that involve solving puzzles rather than beating someone up (like Malfoy or Peeves). The end sequence I thought was a little easy or pointless. You just have to move back and forth playing a flute (to put Fluffy's three heads to sleep) or casting insendio to make the Devils snare let your friends go.
There are some parts that I am just terrible at. Mostly these involve anything with flying a broomstick. Either I'm an inept flyer or my computer is too slow either way, the flying parts really aren't that much fun anyway, so I just skip them. Overall verdict: playing in the castle, grounds and caves is fun, playing Quidditch is not.
Great Game
Excellent Graphics aside this is just plain neat!!
List price: $39.99 (that's 25% off!)
Used price: $9.99
Buy one from zShops for: $9.75

An excellent controller, ALMOST perfect..Then I started playing Amped and Tony Hawk's Pro Skater 2x. I noticed that, especially in multiplayer w/ Tony Hawks, and just all around in Amped, that my right index finger, which I usually keep tucked under the controller and against the trigger button, was beginning to hurt. I don't really know how or why it only happened with these games, but I wasn't playing these games any harder, I guess it was just the button and joystick manuevers necessary to play these games. Regardless, this still only happened after an hour or two of playing, so it's a good way to pace yourself with breaks anyway.
As for the button layout, it's well done. Games underutilize certain buttons, so you'll end up hitting the wrong one sometimes, but that's not the controllers fault. All buttons are pressure sensitive, and I found that sometimes I wasn't pushing down all the way on the buttons when I was comfortably pushing on them. I'm also noticing slight wear on the plastic around the buttons corresponding to the angles that I hit them.
The cord is great, with ~10 ft. in length, you'll never have a problem with which seat to sit in. And the breakaway feature is a must-have. It's already come in handy a dozen time, and games will automatically pause when it happens. I use the breakaway as an easy way to hook up and disconnect my controllers as well.
All-in-all, it's as my subject says: An excellent controller that is close to perfection, but not quite.
Controller is the System. Xbox delivers !!After hours of playing ie "HALO" there was no hand fatigue or finger cramping. The Controller was easily mastered after a few hours. The "Rumble" feature was awesome !!
Congratulation Microsoft and Thank you for providing us with the Xbox System and the greatest Controllers. Release the POWER OF Xbox !! Do not buy the cheaper want-a-be controllers.. The Xbox Controller is the only one!! Enjoy.
better controller
List price: $199.99 (that's 10% off!)
Used price: $144.98
Buy one from zShops for: $299.99
The advanced components inside Xbox make it the undisputed powerhouse among current game consoles. A 733 MHz Intel main processor and 233 MHz graphics processor from industry leader nVidia deliver photorealistic graphics in real time. A cavernous hard drive stores saved games and characters, making flimsy memory sticks obsolete. The built-in Ethernet port enables super-fast multiplayer online gaming over a broadband Internet connection. Four game controller ports allow you and three of your buddies to play at the same time, or you can use them for other peripherals such as gamepads, light guns, and who knows what else?
But Xbox has more going for it than fancy innards. The Xbox's Windows-based operating system is a breeze to program on, earning it grateful accolades from Electronic Arts, Infogrames, THQ, and other game producers. The less time developers spend struggling with the operating system means the more time they spend tweaking gameplay, which ultimately results in better games. And games are what it's all about.
Well, games and the fun of owning a green-glowing game console that looks like it came from Darth Vader's living room.--Mike Fehlauer
The Xbox Video Game System with Controller S includes the Xbox console, the popular "S" style Microsoft controller, and all necessary cables. A DVD kit (sold separately) is required to access DVD playback ability.

I own a Gcn and a Ps2 and I love both of them.I have also read lots of reviews on each system.Don't listen to those other fascists.They just loooooooove to put other systems down.Anyway,as many other reviewers have said,each system has it's pros and cons(good things and bad things).Here are a few.
Ps2:
pros(good things)
1.Only system that plays dvds right out of the box
2.Able to play games online
3.Has a wireless controller(even though it's $50.Oh,exuse me.$49.95.Am I the only one that hates that?)
4.Good game selection
5.Avaliable hard drive
6.Plays psone games(but you can't save them on a Ps2 memory card)
7.Dance Dance Revolution!
cons(bad things)
Uuuummmm,there aren't any I can think of.
I'll skip Gamecube because that would take too long and I'm tired because it's late at night(technichly,it's early morning).
Xbox(keep in mind I don't have this system)
pros
1.Built in hard drive
2.Fastest console on the market or so I hear
3.It has 4 controller ports
4.Xbox Live (online)
cons
1.Really frikin' expensive controllers
So there's my views.My advice is to research each system and find which one is right for you.
Peace,out
The best console out there. Needs more games though!A lot of people slate the Xbox for not having a legion of different games like the PS2. But to be honest the games Xbox does have are excellent and remember the console isn't even 2 years old yet. When the PS2 was first released the only games worth buying were Dead Or Alive 3 and Ridge Racer 4. But now look how many games are out. Things definitely get better with age and Xbox is still going through adolescence!!! In a couple of years the PS2 will be completely outdated and Xbox with have a complete range of different games to satisfy everyones needs.
The thing that makes Xbox stand out from the crowd is it's built in features. It has 4 built in controller ports which hasn't been done since the Nintendo 64 then copied by Nintendo GameCube. It has extreme online possibilities unlike the PS2 which virtually takes forever to connect to the web and Xbox by far has the best graphics next to the almighty PC!
I do agree Xbox needs a different range of games. At the moment it seems to only have racing games or fighting games! It needs it's own unique versions of historic games like Tomb Raider and Resident Evil. Also it would be nice if Microsoft would quit sharing their games with the PS2 because they have to tone down their graphics to make the game able to play on the PS2. For instance look at the original Buffy The Vampire Slayer game released only for Xbox. The graphics were great then they released the sequel which was available on the GameCube and PS2. The graphics were awful!!!
If you've just bought an Xbox and are being put off by other people's negative reviews don't threat because the PS2's graphics are already fading so in a couple of years Sony will need to release the Playstation 3 to save their reputation. As for GameCube apart from Resident Evil they've come up with the lamest cartoon character games ever!!! Here is a list of games worth buying for the console . . .
GAMES AVAILABLE NOW :
Halo
Project Gotham Racing 1&2
Buffy The Vampire Slayer
Buffy The Vampire Slayer : Chaos Bleeds
Project Zero
The Sims
The Sims Bustin Out
Dead Or Alive 3
Dead Or Alive : Xtreme Beach Vollyball
GAMES COMING OUT 2004/2005 :
Halo 2
BC
The URBZ : Sims in the City
The Movies
get this console
Used price: $45.95
Buy one from zShops for: $90.29
The default view has you in the big chair. Everything is '80s-era beige, confirming that this is indeed the Next Generation. In front of you is the famous view screen. Your engineer, science officer, first officer, tactical officer, and navigator/communications officer are where you'd expect to find them. As events unfold, you can click on these officers and an orders menu opens up. This way you can quickly order your com officer to hail that ship, or the science officer to scan a nearby target. During combat you can order your tactical officer to target certain enemy subsystems (like the warp drive), or you can take control and do your own targeting and firing if you want. Your engineer can be ordered to prioritize repairs or boost power to the weapons. This lets you play like a real captain in that you're hearing reports, giving orders, and taking as much personal control as you like. You can even take a walk about the ship with the keyboard in the optional (and breathtaking) third-person view.
It's very clever how all this works and thankfully the artificial intelligence is more than up to the task. The story here is very deep and very Star Trek, and so are the music, sound effects, and voice acting. Patrick Stewart and Brent Spiner (Captain Picard and Commander Data, respectively) are even on hand to give advice during two different points in the story. The missions are very linear and you can only save between them, but there are plenty of branching points that let you handle things your way. Though the main plot doesn't encourage a replay once you finish it, you can extend your enjoyment of the game through full multiplayer options and a handy Instant Action simulator that lets you set up any battle you like.
The graphics are stunning, except when it comes to the people. The stiff character graphics look like something out of 1997's Jedi Knight, rather than real people, and the lip-synching is awful. But you won't be watching people talk nearly as much as you'll be watching Klingon vessels trading punches with massive Romulan warbirds, as the Cardassians and Ferengi skulk nearby and your crew looks to you for your orders. Never has an episode of Trek come to life quite this well. If you winced when Riker piloted the Enterprise with that pop-up Thrustmaster joystick in Star Trek: Insurrection, you love the smell of spark-spewing bridge consoles in the morning, and you've ever wanted to listen to a crewman's so-crazy-it-just-might-work suggestion and reply "Make it so," then this game is for you. --Bob Andrews
Pros:
- Perfectly re-creates Star Trek adventure and combat
- Unique control system works perfectly
- Bad lip-synching
- Can only save between missions

Space: The Final Frontier?Graphics Score: 8.9
Star Trek Elite Force 2 Roughly is based on the aging Quake 3 arena engine, though, has heavily enhanced it, provides stunning visual detail in both characters and environments. It's defintely colorful and exceptional, but isn't that incredible, but is good enough for what it has to offer. Full Screen Antialiasing, precise lensflares, stencil shadows, dynamic lightmaps and dynamic lights, realistic physics, detailed surfaces, detailed textures, Wall decals, high level curve detail, high level view of distance, high level of special effects, advanced deformable geometry, opengl extensions support, anisotropic filtering, 32-bit color, resolutions up to 1600x1200, V-Sync support, and more, to name a few. The typical. Really. The game performs decently under my 9500 pro with all advanced settings( except full screen antialiasing) maxed at a 1024x768 res with 32-bit color, usually I maintain around 20-200frames per second, usually 40, 50, 60, it changes frequently, etc. On anything inferior, the game will run sluggish. Believe me.
Audio Score: 9.0
Elite Force II provides the typical rich 44khz sampling rate sound effects with up to 7.1+ surround sound support and reverb effects, which is very nice. The real nice thing is that it ranges from 11khz to 44khz, 2 speakers to 7 speakers support, 8-bit to 16-bit sound quality(or 24-bit if supported), and support for EAX, EAX 2, A3D, or EAX 3 sound cards, or just plain ol' good software sound. THe sound is very "treky", you know, but better than the last game, and indeed deserves a superb score.
Game-Play score: 8.5
Game-play wise, Star Trek: Elite Force 2 is very good. There is new open-ended game-play, you can beat a level multiple-paths, explore all kinds of levels, use all kinsd of weapons against aliens, fight all kinds of aliens, the usual range of multiplayer head to head modes except new models, maps, and a new game-type named bomber, and more. Although there is a lot of puzzles, hard bosses, and at times can be disturbing and not so fun to experience. The game features many realistic locations, and characters and friendly in this game. The single player game is twice as long as the last one, but doesn't feature support for both female or male choices. And isn't perfect. But oh well. It's still more than just good.
Story-line score: 8.6
Interesting, it takes off right after Star Trek Voyager: Elite Force ended, I wouldn't want to spoil it for you star trek fans out there ;), but you'll end up liking it!
A.I score: 5.5
Uh, poor in certain ways. A.I isn't so good, they can be dumb, and has a few glitches, but are OK.
Pros:
+Very Good Graphics
+Superb Sound And sound options
+More treky and open-ended game-paly
+Interesting storyline
+Both singleplayer and multiplayer
+Two new multiplayer models and a new game-type
Cons:
-Poor A.I
-It isn't perfect
-Performance could have been more optimized
-Some frustrating puzzles in levels
Overall score: 8.5
Final notes:
Elite Force II, Star Trek, is more than a good sequel to Elite Force 1. But didn't pass my expectations in all ways, infact, totally featured horrible A.I and wasn't quite fully optimized, and at times featured fustrating puzzles that didn't bring Elite Force II to happyness, but is a great game and well worth the purchase, especially for star trek fans. I recommend it, and is an excellent example of it's genre. Beam me away, scotty! :)
A step forward and a step backwards...
Great Game.
Used price: $39.95
Buy one from zShops for: $44.95
The sequel also features more armada than before. Sweeping 3-D gameplay immerses gamers in a universe of space, supremacy, and survival with more ships, longer campaigns, and all-out battles. You can arrange fleets in many different 3-D formations with up to 16 ships, which dramatically affect strategic and tactical decisions. The outcome of every encounter depends on the player's ability to manage resources, crew, and fleets of ships across the galaxy.
Players command the fleets of three different races through three separate single-player campaigns for a total of 30 missions. Additionally, gamers can take control of six separate races in multiplayer mode. Each has divergent combat styles and tactical approaches. Other noncombatant aliens such as the Ferengi make for willing trade partners. Gamers become fully immersed in the explosive battles with the addition of the tactical view mode, a ship-to-ship combat viewer that allows you to control fleets from on top of the action.

Space: The Final Frontier?Graphics Score: 8.9
Star Trek Elite Force 2 Roughly is based on the aging Quake 3 arena engine, though, has heavily enhanced it, provides stunning visual detail in both characters and environments. It's defintely colorful and exceptional, but isn't that incredible, but is good enough for what it has to offer. Full Screen Antialiasing, precise lensflares, stencil shadows, dynamic lightmaps and dynamic lights, realistic physics, detailed surfaces, detailed textures, Wall decals, high level curve detail, high level view of distance, high level of special effects, advanced deformable geometry, opengl extensions support, anisotropic filtering, 32-bit color, resolutions up to 1600x1200, V-Sync support, and more, to name a few. The typical. Really. The game performs decently under my 9500 pro with all advanced settings( except full screen antialiasing) maxed at a 1024x768 res with 32-bit color, usually I maintain around 20-200frames per second, usually 40, 50, 60, it changes frequently, etc. On anything inferior, the game will run sluggish. Believe me.
Audio Score: 9.0
Elite Force II provides the typical rich 44khz sampling rate sound effects with up to 7.1+ surround sound support and reverb effects, which is very nice. The real nice thing is that it ranges from 11khz to 44khz, 2 speakers to 7 speakers support, 8-bit to 16-bit sound quality(or 24-bit if supported), and support for EAX, EAX 2, A3D, or EAX 3 sound cards, or just plain ol' good software sound. THe sound is very "treky", you know, but better than the last game, and indeed deserves a superb score.
Game-Play score: 8.5
Game-play wise, Star Trek: Elite Force 2 is very good. There is new open-ended game-play, you can beat a level multiple-paths, explore all kinds of levels, use all kinsd of weapons against aliens, fight all kinds of aliens, the usual range of multiplayer head to head modes except new models, maps, and a new game-type named bomber, and more. Although there is a lot of puzzles, hard bosses, and at times can be disturbing and not so fun to experience. The game features many realistic locations, and characters and friendly in this game. The single player game is twice as long as the last one, but doesn't feature support for both female or male choices. And isn't perfect. But oh well. It's still more than just good.
Story-line score: 8.6
Interesting, it takes off right after Star Trek Voyager: Elite Force ended, I wouldn't want to spoil it for you star trek fans out there ;), but you'll end up liking it!
A.I score: 5.5
Uh, poor in certain ways. A.I isn't so good, they can be dumb, and has a few glitches, but are OK.
Pros:
+Very Good Graphics
+Superb Sound And sound options
+More treky and open-ended game-paly
+Interesting storyline
+Both singleplayer and multiplayer
+Two new multiplayer models and a new game-type
Cons:
-Poor A.I
-It isn't perfect
-Performance could have been more optimized
-Some frustrating puzzles in levels
Overall score: 8.5
Final notes:
Elite Force II, Star Trek, is more than a good sequel to Elite Force 1. But didn't pass my expectations in all ways, infact, totally featured horrible A.I and wasn't quite fully optimized, and at times featured fustrating puzzles that didn't bring Elite Force II to happyness, but is a great game and well worth the purchase, especially for star trek fans. I recommend it, and is an excellent example of it's genre. Beam me away, scotty! :)
A step forward and a step backwards...
Great Game.
Used price: $64.95
Buy one from zShops for: $59.90

Space: The Final Frontier?Graphics Score: 8.9
Star Trek Elite Force 2 Roughly is based on the aging Quake 3 arena engine, though, has heavily enhanced it, provides stunning visual detail in both characters and environments. It's defintely colorful and exceptional, but isn't that incredible, but is good enough for what it has to offer. Full Screen Antialiasing, precise lensflares, stencil shadows, dynamic lightmaps and dynamic lights, realistic physics, detailed surfaces, detailed textures, Wall decals, high level curve detail, high level view of distance, high level of special effects, advanced deformable geometry, opengl extensions support, anisotropic filtering, 32-bit color, resolutions up to 1600x1200, V-Sync support, and more, to name a few. The typical. Really. The game performs decently under my 9500 pro with all advanced settings( except full screen antialiasing) maxed at a 1024x768 res with 32-bit color, usually I maintain around 20-200frames per second, usually 40, 50, 60, it changes frequently, etc. On anything inferior, the game will run sluggish. Believe me.
Audio Score: 9.0
Elite Force II provides the typical rich 44khz sampling rate sound effects with up to 7.1+ surround sound support and reverb effects, which is very nice. The real nice thing is that it ranges from 11khz to 44khz, 2 speakers to 7 speakers support, 8-bit to 16-bit sound quality(or 24-bit if supported), and support for EAX, EAX 2, A3D, or EAX 3 sound cards, or just plain ol' good software sound. THe sound is very "treky", you know, but better than the last game, and indeed deserves a superb score.
Game-Play score: 8.5
Game-play wise, Star Trek: Elite Force 2 is very good. There is new open-ended game-play, you can beat a level multiple-paths, explore all kinds of levels, use all kinsd of weapons against aliens, fight all kinds of aliens, the usual range of multiplayer head to head modes except new models, maps, and a new game-type named bomber, and more. Although there is a lot of puzzles, hard bosses, and at times can be disturbing and not so fun to experience. The game features many realistic locations, and characters and friendly in this game. The single player game is twice as long as the last one, but doesn't feature support for both female or male choices. And isn't perfect. But oh well. It's still more than just good.
Story-line score: 8.6
Interesting, it takes off right after Star Trek Voyager: Elite Force ended, I wouldn't want to spoil it for you star trek fans out there ;), but you'll end up liking it!
A.I score: 5.5
Uh, poor in certain ways. A.I isn't so good, they can be dumb, and has a few glitches, but are OK.
Pros:
+Very Good Graphics
+Superb Sound And sound options
+More treky and open-ended game-paly
+Interesting storyline
+Both singleplayer and multiplayer
+Two new multiplayer models and a new game-type
Cons:
-Poor A.I
-It isn't perfect
-Performance could have been more optimized
-Some frustrating puzzles in levels
Overall score: 8.5
Final notes:
Elite Force II, Star Trek, is more than a good sequel to Elite Force 1. But didn't pass my expectations in all ways, infact, totally featured horrible A.I and wasn't quite fully optimized, and at times featured fustrating puzzles that didn't bring Elite Force II to happyness, but is a great game and well worth the purchase, especially for star trek fans. I recommend it, and is an excellent example of it's genre. Beam me away, scotty! :)
A step forward and a step backwards...
Great Game.