Music Reviews
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- Features urban street racing and high performance tuner cars
- Build the ultimate street machine by earning cash to pay for custom body kits
- 20 fully customizable, licensed cars from Mitsubishi Motors, Subaru, Toyota, and more
- Perfect skills by nailing the perfect shift in drag racing and by putting you street cred on the line
- For up to four players
List price: $49.99 (that's 6% off!)
Used price: $38.00
Buy one from zShops for: $43.45

RX7 beats SkylineGraphics are good. It makes you stay on your toes when you come around a corner at 135+ mph. Sounds are good, although the music can get repetitive. Game play is good as well. As you progress through the Underground, your skill will rise. And the re-play value is great. You can go back thru and use different cars.
All I can say is you won't be disappointed if you buy this game.
This Game Is The Best.it until you are #1.
P.S For your first car,
try a Civic.Don't use VW Golfs,Those suck.

List price: $39.99 (that's 25% off!)
Used price: $16.99
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As the game's background story goes, the monsters were spawned from radiation spilled from downed UFOs that were thwarted in their plans to take over Earth. Cities everywhere are now powerless to stop the rampaging savages, which include a King Kong rip-off named Congar and the Godzilla-inspired Togera, to name just two. The game is all about the thrill of bashing the other guy senseless in an unrelenting rampage that would leave city planners everywhere quivering in fear. The fighting is fierce and brutal--monsters are sent hurtling through the air with a variety of multi-hit combos; entire buildings are crumbled by either throwing your opponent into them or by an errant punch; cars, buses, radio antennae, steel pipes, and other objects are picked up and thrust into monster flesh. One can even hear the sound of tiny human bodies being squished underfoot.
Unfortunately, War of the Monsters seems to have a mind of its own at times since monsters are inexplicably difficult to control. Things are swell one moment as you're zeroing in for the kill but the next you're swaying side to side like a punch-drunk fool. The controls are frustratingly unresponsive when your monster gets stuck in a corner or pinned against a wall. And be prepared to hit the reset button several times, as the game tends to freeze quite often when paused. --Larry White
Pros:
- Satisfyingly brutal fighting action
- Well-done look and feel
- Unresponsive controls
- Limited replay value
- Fights devolve into button-mashing frenzy

A Fun, Albeit Short, RideGraphics 4/5: Very sharp, detailed character models and skins. The levels are equally detailed (and quite destructable). I really loved the fact that most of the skins weren't just "different colors" of the original monsters (each monster has 4 skins, 2 of which need to be unlocked via tokens earned in fights), but actually unique from one another for the most part.
Music/Sound 3/5: I really loved this soundtrack, reminded me a lot of the old 50s monster movies which I always a big fan of. The sound, on the other hand, gets fairly repititive, though that's a given in most fighting games. I played the games mostly on a mono TV, so I can't comment on the stereo sound, but I imagine it to be pretty sweet.
Gameplay 3/5: Gameplay is on the surface incredibly simple - 2 buttons to attack, 1 to throw, and 1 to jump - but is a bit more complex than that for those willing to experiment. When I first started to play, it was nothing but random button mashing, but then I realized that there were actually *combos* in the game. A lot of these combos are real simple, though there are a lot I havn't found yet. For example, the average simple combo is around 3 attacks, but I've gotten some as high as 9 hits, and there's the chance that there are even higher ones.
The environments in the game, probably one of the biggest draws, are almost completely destructable. Anything you see you can most likely grab, throw, destroy, and/or pound into the face of your opponent. It may take a while, but it's possible to completely annihalate every building on a level, which is both a strategic advantage and disadvantage.
There are three single player modes of gameplay: Adventure, where you take a monster through a "storyline" of sorts (though its the same storyline for every monster, so it gets a bit dull); Free-For-All, the classic...err, free-for-all in which you can fight up to 3 computer controlled opponents; and Endurance mode, where you see how long you can last with just one life against an endless supply of opponents (but only one at a time).
Most of the fights in Adventure mode can be a little frustrating at first, especially those with more than one opponent (I spent ages on the level with the Insect monster and the Robot Gorilla, but spent even longer when I had to fight two dragons...), but as you develop your skills, it becomes like a second nature. That still doesn't mean you'll die a frustrating death, but at least it won't happen quite so often.
Multiplayer 2/5: Multiplayer modes are the aforementioned free-for-all; Elimination, which is like free-for-all except its only two players and when you die you pick another monster to play as; and three mini-games, which can be unlocked but are quite pointless. If there had been more, maybe the mini-games would have been better, but with only three it's not really all that exciting.
The biggest drawback to multiplayer modes, however, is the fact you can only play with two players. With four players, multiplayer would be fantastic, and make War of the Monsters a great party game. However, with only two, it definately loses some of its appeal. I can understand why there's no online play (though it would have been really fun), but what's the explantion for no four player mode?
Replayability 2/5: Possibly the worst part about the game, which in the end is its downfall. When you first start the game, you have 2 skins for every monster, with 10 monsters, and a few levels. As you play through Adventure or Endurance mode, you'll earn Battle Tokens, which can be used to purchase more skins, 2 secret monsters (each with 3 skins you can unlock), 3 mini-games, and 4 secret levels. This would be all fine and dandy if it weren't so easy to get tokens or if the prices of the unlocks were more expensive. Believe me, you can have most of the secrets unlocked within a few days of casual playing.
What's worse is that there weren't more monsters to play as. Yes, you get different skins for each monster which make them look totally different and great (check out the Electric Eye's 4th skin for a great example), but at the core they're the same monster. The two secret monsters make up for this, but I felt there really should have been an even 20 monsters alltogether, secret or not.
As far as unlocks, there should have been much more of them, or Incog should have made it a lot tougher to get them. Where's the fun in getting secret stuff if it's incredibly easy?
Overall 3/5: I'm a little biased because I just love games with senseless violence and destruction, and the fact it has giant monsters resembling all those favorites from the golden era of monster movies makes me love the premise of the game. But overall, I felt that there could have been more. Maybe I'm expecting too much from a fighting game, but for the love of all that's holy, at least a fighting game like this should at least have four-player compatability! Rent the game first, you'll probably "complete" the game in a few days. See then if its really worth it to buy it. As for myself, despite its many shortcomings, I still think its great fun to play with a friend, even if it may be limited.
many flaws with this game, but still fun to playAliens invades Earth. Earth counterattacks the aliens, and destroy some of their spaceships. The 'juice' that leaks from the aliens' spaceships give rise to a whole new threat to Earth's existence: giant monsters!
Anyways, you initially start off with a cast of 8 playable monsters - each monster starts off with 2 different costumes you can choose from. Later, you can unlock 2 more costumes for each character. In addition to that, you can unlock 2 extra monsters.
To "unlock" a feature, you have to play the game in either Adventure Mode or Endurance Mode. The further you progress, the more "tokens" you'll get. And with those tokens, you can purchase ("unlock") extra features such as Maps, Costumes, Characters and Mini-games.
There are two problems with unlocking items: the unlockable items are WAY TOO expensive, and most of the extras are WORTHLESS. I'd definitely pass on purchasing the mini-games because they're ridiculously boring. And 2 of the unlockable maps are horrid. As for the extra costumes you can purchase, SOME of them are cool-looking...but they're all horribly overpriced. With the current pricing of unlockable items, you have to beat the game way too many times to unlock all of the extras.
Or shall I say "most" of the extras? (aside from the maps you automatically win in Adventure Mode)
There is one other extra feature out there that can't be bought: and that's Sweet-tooth's costume for Magmo (or whoever that was). In order to "unlock" this extra costume, you have to go out and BUY "Twisted Metal: Black," and beat the game with every character, and then save it to your disk. Whoever thought of the extra-features is, simply-put, a complete imbecile. That's the nicest thing I can say about the extra-features.
I'm going to say you'll only like this game if you're a fan of giant monster movies like "Godzilla," "King Kong," "Rodan," etc...if you're not, then you'll probably find this game a bit repetitive and lackluster (because it is). If you ask me, the controls are way too simplistic. Also, there's way too much of a generic feel for the buttons/contols regardless of the monster you pick. If I was grading this as a regular videogamer, I'd probably give it a 1-star rating. But since I'm grading this as a lover of monster movies, I'm gonna give this 4 stars since I can't seem to find any game like this on the PS2 devoted to giant monsters...
SMASHES SUPER SMASH BROS
Used price: $55.95
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Perhaps The Best
Best fighting game ever - enough said.Graphics: 4.25/5
It's a 2D fighter with 2D characters, but the backgrounds are all rendered in 3D. Such impressive graphics are a great benefit to an already great game.
As in all Capcom fighters, Play Control and Challenge are adjustable, so I see no need to rate them.
Theme/Fun: 5/5
In this game, you do 3 on 3 battles that never get old. Whether you play the computer or a friend, you're gonna have fun. Even non-fighting game fans should give this one a whirl, as it has everything we love about the genre. Every time you play the game you get points. These points can be used to buy new characters, stages, and costumes for your characters. There are over 50 characters total. There are popular characters from both franchises (Mega Man, Ryu, Felicia, Wolverine, Spider Man, Magneto,) as well as some lesser known ones from each (Strider, Roll, Sonson.) There is no shortage of characters, and certainly no shortage of fun.
Storyline: 2/5
Marvel and Capcom character have come together to beat each other up. Okay, it's not much of a story, but the game itself makes up for it.
Sound/Music: 5/5
The sounds are all accurate and excellent, and music always matches the setting. Most of the tunes are instrumentals, but a few have Japanese lyrics. They're all good though.
Originality: 4/5
This game takes the first game's formula one step further in every direction, making for the greatest fighting game ever.
Overall: 4.75/5
I can't think of much that is wrong with this game. It's EVERYTHING a fighting game should be. Being able to play as both Marvel and Capcom characters is unrealistically cool. It's an experience you've got to play to believe.
What the hell?For $89.99, I can buy THREE PS2 games...

List price: $49.99 (that's 60% off!)
Used price: $10.99
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Average game, average scoreSo you're sent in to HALT this and the game sort of patchworks together a storyline to explain how you're to stop 'em. Um, it makes little sense and that's if you can even muster the patience to sit through cutscenes and read letters scattered around the environments.
So, the story is a wash, but that aside what really matters is the game and if it is fun. Frankly, it's not. This game came out a couple of years ago before getting ported to xbox and by today's standards, say Halo, or upcoming games like Halo 2, Rainbow 6:3, XIII, and Half-life 2 I wouldn't recommend this game to sophisticated players- it will fry your brain. If you want something to kill time and aren't picky give it a try. One caveat is that the MP is fun. Try to find a good server with at least 10 people playing. It might be where I live and what time I play but it seems like few people are on and the maps seem large for say, six people.
BETTER THAN I THOUGHT IT WOULD BE!The weapons are a rather good selection, familiar real WWII guns and rifles (things like the Colt .45, Luger, MP40 & Thompson submachine guns). My personal favourite is the paratrooper rifle, with its automatic fire and scope it makes a good jack-of-all-trades weapon in tight moments. Being an id game, you naturally get some sci-fi guns too, an amazingly devastating chain gun called the Venom, and a lightning gun - the flamethrower is the only thing that's more spectacular to use when surrounded by enemies.
So often the way the enemies behave makes or breaks a first person shooter, and Wolfy's AI is rather good. They'll react to being hit in specific bodily areas, back off if wounded and even seem to try and outflank you if the play area will permit it. The animation is a bit of a mixture though, with soldiers seeming to sometimes flit around more like flies than humans. A slightly too-bossy auto aim helps beginners but needs to be turned off by experienced players as soon as possible, as it aims for the main bulk of the body in far too forceful a way. The wicked AI of enemy snipers means that they'll soon get a bead on you from long range, and even duck if you spot them and return fire. Coupled to Wolfy's excellent sound and feeling of being hit by a bullet, it all makes for some seriously tense, tactical shootouts. Although Wolfy can be tough at times (especially when you reach the occasional what initially appear to be invincible 'boss' enemies), the four difficulty settings ('Can I Play Daddy?' 'Don't Hurt Me', 'Bring 'Em On' and 'I Am Death Incarnate') mean that shooters of all abilities should be able to see then end of the excellent campaign mode. But the single player campaign and excellent Halo-style cooperative split screen modes are only a couple of Wolfy's bowstrings.
I have to say that I think that it just about edges out Ghost Recon and even Moto GP to become the best 'Live' game yet - and coming from a racing gameaholic like me that's praise indeed. Games were plentiful and easy to join, and mostly supposed to take the form of squad Vs squad (Axis Vs Allies, there are 4 game types), but too often disintegrated into all-out war due to 'friendly fire' incidents or verbal abuse (I only said "keep your head down and I'll cover you, you dopey Rambo-wannabe-arse", and then he shot me and then all hell broke loose - it wasn't my fault, honest guv) - it doesn't seem to matter though as the whole thing including all the chatter (via the Xbox headset) makes the entire experience akin to a paint gun session with mates (you even know who's speaking to you thanks to an icon that appears above their head). Like most online shooters you'll die a lot at first, but Wolfy seems more accessible, easier to get into and gain proficiency at than most. I've managed to participate in a few disciplined and structured games though, and I'm sure once the novelty wears off and players gain experience, 'spoilers' won't be tolerated and will have to find their own type of mayhem elsewhere ('serious' Wolfy clans are already forming) - and you can call me a peasant, but I'm not sure which I had more fun at though...
The 16 multiplayer levels are superb, and allow for some truly excellent multiplayer games with plenty of overlooks, hidey-holes and sniper nests. I've heard some gamers complain about lag, but luckily this never seemed an issue for us, and didn't throw up any obvious 'lag moments' (and you can't say that about Ghost Recon, Moto GP or Mechassault).
Solid Game for the x boxgraphics- 4/5
gameplay- 3/5
configuration 3/5
replay- 4/5
scenary- 3/5
overall- solid 4/5 (must-buy for any WWII or medal of honor fans!!!)

List price: $49.99 (that's 40% off!)
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Collectible price: $16.89
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While its core gameplay is the very definition of old school, Panzer Dragon: Orta is much more than a shooter on rails. The dragon that Orta rides can shift into three forms: light, medium, and heavy. Success depends on a player's ability to quickly shift between forms in order to take advantage of the particular abilities of each. The medium form is useful in most situations. The light form is fast and maneuverable, ideal for quickly shooting down swarms of projectiles or attaining a favorable tactical position. The heavy form presents a slow, big target, but sports the most damaging weapons in the game. The shape-shifting aspect adds depth to the game, especially considering that each form can be upgraded with power-ups and enables a unique special ability.
Clever shifting strategy and a sharpshooter's eye earn a player much more than victory and power-ups. Skilled players are rewarded with extras such as passages of Panzer Dragoon fiction, concept sketches, additional playable characters, extra missions, and even the original Panzer Dragoon game from 1995. The goodies celebrate the rich history of the Panzer Dragoon series, and fill in the background of the game's unfolding story.
The story is worthy of praise. The game tells the tale of Orta, a young woman who is freed from lifelong imprisonment at the beginning of the game by a wondrous shape-shifting dragon. You play as Orta as she and her dragon blast their way through an oppressive empire's legions of soldiers and bioengineered monsters, all the while seeking the truth behind Orta's imprisonment and destiny.
Disappointingly, the genuinely interesting story is told through subtitles instead of spoken English. Subtitles would be fine for slow sections or noninteractive cutscenes, but Orta's text is displayed during pitched battles. The frantic pace and constant action demand the player's full attention, making it difficult to read text when you're desperately gunning down 20 incoming missiles while dodging around a cliff wall and trying to draw a bead on a flying battleship's weak point. In other words: the game is so good, you shouldn't be forced to take your eyes off the action for even a second.
Challenging, rewarding, and beautiful, Panzer Dragoon: Orta stands with Halo as one of the must-have Xbox games. --Mike Fehlauer
Pros:
- Gorgeous graphics
- Varied gameplay; three dragon forms add depth
- Excellent extras
Cons:
- Subtitles
- Easy mode isn't

2 minor gripes: 1. The game is voiced over in Japanese and subtitled in English. I apologize for being a bit culturally insensitive here, but I'd like to have seen the game dubbed over in English--It's difficult for me to suspend my belief to the point that I believe I'm a Japanese warrior. I know it would have added cost to Sega, but it would have provided a much more satisfying game experience with English.
2. The second MINOR complaint I have is that, while the cut-scenes are the most beautiful part of the game, you can't cycle through them. Some are quite long and when you get killed, you are forced to sit through them until you get back to where you left off.
I suspect that Panzer Dragoon Orta will keep me entertained until Halo 2 comes out late this year. There are dozens upon dozens of minigames, missions, and extras that will keep me going, even if I do finish the game in the next 3 months.
Even if you buy this game and for some reason don't like it, leave it on your X-Box to play as a "screen saver" so that your friends can be mezmorized by the graphics. But please please please buy this game. Did I say that these graphics are amazing??
A Fantastic Game, but Much Too ShortThe game is the latest installment in the "Panzer Dragoon" saga, which was about the only decent thing on the Sega Saturn. You basically fly around on a dragon, killing enemies and fighting huge boss battles. In this game, your dragon can assume three different forms, and you can switch between them at will. Each form has its own strengths and weaknesses, meaning you actually have to employ some strategy to get through most of the levels.
The gameplay is very strong. This is a rail shooter, so you move along a path for the whole level, like "Star Fox" The controls are also simple to understand. You hit one button to shift between forms, another to use your special "berserk" attacks, another to dash and brake, and another to shoot your gun or use your homing lasers. You also can easily move the camera around with a tap of the L or R buttons to face enemies faster. The enemies are widely varies and provide enough of a challenge to engage, but not frustrate, the average gamer. The boss battles are really things of beauty. You have to find the weak point of each boss by flying around using your dash abilities while dodging attacks. In later stages, this requires a lot of work, as the weak point shifts and you have to use different forms to beat a boss.
Graphically, "Orta" is as good as it gets. Each level is like a piece of art and each individual enemy is extensively detailed. The bosses are simply huge and well-designed, providing enough eye candy to almost make you forget that you're about to be fried by a huge energy beam. Soundwise, "Orta" is a little disappointing. The music sounds very much like the music in the original "Panzer Dragoon". Even some of the sound effects remain unchanged.
Speaking of the original game, it's include on here, along with five short bonus missions and a sub-scenario about a boy who's father was killed by the dragon. They're fun to play, as you get to pilot different vehicles and go through new storylines.
The main reason I didn't give this game five stars was because it is much, much too short. I appreciate all the extras, like the encyclopedia and still art, but a lot of that memory could have been used to add more gameplay. I beat this game in less than a week, and I wasn't even playing as much as I usually do. If Sega comes out with a second game for the Xbox, it needs to have at least twenty levels. You also come away from this game at the end feeling a little unsatisfied at the ending.
Overall, this is an outstanding game that deserves to be a part of your library just so you can say you have it. But, like a "Far Side Gallery" book, it doesn't take very long to finish.
A great challenge awaits youSuch an amazing game it makes me wish I had bought a Saturn. A vast and detailed game filled with some of the most fast paced action I've ever seen! 3 dragon forms with distinctive abilities and looks really add to the game, also as your dragon levels up in heavy and glide form it will look more and more cool. Not to mention the difficulty off this game, its been awhile since a game has caused me to curse uncontrolably because I can't seem to beat the final boss on "normal mode". So if you like a good challenge this is deffinetly a game for you. Also for those of us that missed out on previous panzer dragoon games the instruction manual will help fill you in, and once you unlock the pandora's box you'll have access to side quests and enough panzar dragoon information to choke a small animal!
THE BAD:
Well like I said the difficulty even on normal gives you a run for your money so if you don't want a challenge I guess you'll be pretty angry.
SUMMARY:
A great addition to the X-Box platform, if only Sega would consider continuing the NiGHTs into dreams saga........

Used price: $109.99
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This is great product
Best Game Screen For All Your Systems
5" LCD Monitor for Gamecube
List price: $49.99 (that's 60% off!)
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The game takes place long ago in the days of darkness and magic. Strange things are occurring in a hillside castle surrounded by the warring chaos of power-hungry warlords. People are disappearing and the noble Princess Yuki fears for her future. One lone swordsman, Samanosuke, heeds the princess's call for help and rushes to her side, only to find she has mysteriously vanished. Outside the fortress walls, enemy troops are attacking the castle and now Samanosuke must stand by his vow to avenge the princess and defeat legions of demon warriors.

Good game but ludicrously difficultNevertheless ...
The game is VERY VERY hard. And I don't throw term around lightly. Even on Easy mode (which can be unlocked by dying five times--not hard to do) the game is ridiculously challenging. The enemies are too strong, there's not enough energy to go around, and there's not enough save points. You're bombarded by enemies early on and they move fast and take a lot of hits to kill. When you do manage to kill these enemies, they can (randomly) come back when you walk through the same rooms again. You can run away from enemies but then you won't build up enough soul points to upgrade your orbs. And there's just not enough Herbs or other items to cure yourself.
A few other notable but less important points: (1) The instruction manual tells you nothing. There are moves that you can do that the manual completely omits. This is based on the idea that game manufacturers produce lousy manuals to increase your incentive to purchase the strategy guide. (2) Since this is a PS2 port, you don't get the option to save at anytime. That's too bad. I would have really liked to save anywhere, anytime. (3) The Control options are pretty limiting. I would have liked to have more freedom over button assignments.
(In case you were wondering, the straw that broke the camel's back was when I died because I couldn't solve a puzzle fast enough. The puzzle was hard and to be timed on something like that is just too preposterous for words.)
In conclusion, Genma Onimusha is a cool game, but its insane difficulty left me too frustrated to stick with it.
Can only recommend this for the hardcore gamerFirst off, the control scheme never really gelled with me. It wasn't difficult to manuever around but it never completely felt natural to me...paticularly when you are engaged in battle.
Because of that, the game seem unnaturally difficult --especially the boss fights. The worst character to deal with was this seemlying unstoppable demonic doll which flys around in the air.
I've played a lot of games before but I never felt so frustrated like this one. There were times I wanted to smash my controller on to the ground.
I give this game points on the great graphics and sound but you may want to rent this one before buying.
Feudal Japan Samurai AdventureGraphics 8
Identical to the original PS2. XBox anti-alias function somewhat smoothens the general look fo the game. The artwork and design of the characters and background bring you to the Warring States period of Japan. The composition and color scheme of the graphics are so well done that it makes it a very nice game to look at and play.
Sound 8
The orchestrated scores by the Tokyo Symphony is perfect for the game, although it could be repetitive; still it captures the passion and spirit of a lone samurai warrior. I do enjoy the voice acting alot, cheesy or not.
Gameplay 8.5
Fun. Its easy to pick up and start playing. Different swords, and soul absorbing adds tremendous fun and strategy to a simple gameplay. Puzzles is not hard at all. The option to obtain a set of "ultimate" armor and sword is very nice. I need to emphasis that the game is not easy but not frustrating too. It is rewarding in a sense that it makes you feel like your skill is improving while advancing through the game. Did I mention it's fun?
Value 7
The problem with adventure games is that once you beat the game, you don't have the strong urge to play it again. Good adventure games however often have elements that make you want to play it again. Genma Onimusha has side quests and minigames that make this an above average adventure game.
Overall 8
I like the game. It is a memorable game. I am a sucker for Samurai theme games. I think it is a worthy purchase for people who does not own the PS2 version. Overall, this is an enjoyable game.

- Create a character and play through over a dozen unlockable levels
- Explore new locations in your car or scooter
- Unlock 100 new objects and social moves
- Several new careers including gangster and mad scientist
- For 1 or 2 players or play online
List price: $49.99 (that's 60% off!)
Used price: $15.00
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The Sims Bustin' Out - A major disappointment
the good and the badNow for the things I didn't like: perhaps I haven't found a way to do it yet (in which case, I will update my review...) or perhaps I misunderstood the advertising-- but in "free play" mode you can't "bust out" anywhere, it's like the previous Sims game in which you're basically confined to your house. I was very disappointed since I had thought that you could go to other locations on both the "level" based, bust out mode AND free play, not just in the bust out mode. Also, forget about playing with your Sims from the previous console game. As opposed to the PC versions in which you get an "expansion" and you're able to use the new features with your previously saved games, "The Sims, Bustin Out" is NOT an expansion game in that sense. You will not be able to access any of your old sims. I had read quite a few previews on different gaming websites and all of them failed to mention these two (in my opinion) very important details.
Overall though, I do like the game- it's addictive. My big wish for future installments of the Sims for the PS2 is that they acquire the gameplay and features of the PC versions.
Excellent although I was sceptic at first !!!If you like the Sims titles and chain of games, I recommend that you try it out, I highly doubt you'll be dissappointed.
Happy Simming!!!

- Third person action game where you play as a bounty hunter from the Wild West
- Chase down foes on horseback, engage in duals, and drive stagecoaches in your quest for revenge
- Arcade play blended with full-motion capture cut-scenes
- Inspired by Spaghetti Westerns of the 60s and 70s
- For 1 to 4 players
Used price: $37.00
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Maybe a bad premise?
Solid rental
Spagetti Western+Video Game=Super FUN!I saw an ad for this game and was instantly intrigued by it. Wow, a great shoot-em-up western has finally made it the gaming world. I read some mixed reviews about it, some of which said that the game was not worth it. Being that I'm such a huge western fan, I decided to buy it and review it myself.
It looks amazing!!! The screen shots look just like some old Clint Eastwood western. Real Gritty!!! The game play is very arcade style which is fast and fun. Controlling the camera and your character can get a bit frustrating but whatever! It's real run. Quick Draw and Dead Eye add a lot to its playability. The only thing that I really don't like about the game so far is that there isn't so much of a range in the speeds in the characters movement. Its real similar to controlling whatshisface from GTA Vice City. To much running. The analog does not easily allow you to walk to stride to brisk walk to run to sprint. All in all, I'm feeling this game a lot and I haven't even finished playing it. Either way, I'm going down in a blaze of glory

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Used price: $1.39
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The game takes place during the Age of Adventure, approximately five centuries before the original EverQuest for the PC. You will return to a time in Norrath's past, when the city of Freeport is still a new coalition of merchants, and the elves have yet to abandon their ancient homeland completely. To the west, Antonius Bayle the Second has recently been crowned ruler of Qeynos. In the eastern lands, the once great Eldarr Forest has all but disappeared, its trees withering away as the ground beneath it turns to desert sands.
The game will accommodate various play styles, from the occasional 20-minute session to the hard-core, hours-on-end playfest. EverQuest offers a massive seamless world packed with cities, dungeons, and huge underground lairs, plus unparalleled character customization that includes multiple races, 13 classes, skills, spells, and abilities. Character avatars have customizable faces, hair, and more. Online, players can team up and fight together, meet friends, form guilds, and become heroes. Multiplayer cooperative combat includes archery and magic. Alas, PlayStation2 adventurers and the legion of PC EverQuest players cannot adventure together, and EverQuest Online Adventures has no offline component--it must be played over the Internet.
EverQuest is a multiplayer online game you play via the Internet. A stable Internet connection and a PS2 Network Adapter are required. Sony Online Entertainment charges a small monthly fee for this game, separate from your Internet service provider access charges. The first month of this fee is included in the purchase price of this package. You must provide a valid credit card to register and play. After your first month, you can use your credit card to continue to play.

Review based on previous experience with SOEThe computer game still has bugs that were listed as bugs by beta testers, years after beta was done with and several expansions later. When there is a problem with the game it is always a problem with your setup, never with their funky/broken code. I would expect these problems to be less frequent with the PS2 version, but I would probably be disappointed.
I have to agree with the person who said to wait and play Final Fantasy XI. That is what I plan to do. I won't throw any more money at SOE, it is a lost cause.
Well.....I dont knowAnother thing - like most online rpgs. If you couldnt find someone to group with you, you could just go out killing by yourself. In this game its impossible to go killing monsters without a group. One person isnt gonna do either. It takes you about 30 mins to get a full group, all ready to go. Got their health up and potions with them and all. Thats the good thing. When you have a group boy is it fun to go out and attack monsters, but you have to press x around 10-100 times. (it depends how strong the monster is)
If you didnt have a group, and nobody was on to group, then you might as well log out because you will not have much fun.
Waste of money/waste of time. The only way this game would be fun is if they lowered the prices on all the items you need a bit and if there were people on constantly!
Not for the weak minded