Game Reviews


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Buyer reviews for "Game" sorted by average review score:

Tony Hawk's Pro Skater
Made by Crave Entertainment
Age Group: 13 years and up
    Amazon base price: $9.90
    List price: $49.99 (that's 80% off!)
    Used price: $1.89
    Buy one from zShops for: $11.99
    Average review score:

    Tony Hawk Stinks!
    This game really stinks because it has no point to it. You would be better off having Tony Hawk 2, 3, or 4 for other sytems. It is a better use of money.

    This is one of the beat games of the year
    Tony Hawks Pro Skater 2 has to be on of the best this year. The game is easy to get into and easy to master with a little practice. The skate parks are done fabulous. You can create your own skater something that wasn't on the last version. Their's also a park editor, it's just as much fun building a park as it is playing the game. I haven't had any slow down while playing, tons of secret areas. The only drawback is the soundtrack, don't get me wrong its a great soundtrack but it doea get a little monotonous. This is a must buy game. Extremely fun great replay value, I'm sure you'll be playing for months, with all the secret charecters and parks. Have fun

    You don't have to be a skater to like this game
    To all of you out there, I have a confession to make...I seriously hate Skateboarding. It's everywhere ! Commercials, games (I have nothing against the Tony Hawk Series. They're cool !), TV shows, and cartoons. It's just another extreme sport that relies on too much hype. Yes, I know what you skater guys/gals are thinking right now as you're reading my review. "Man ! That guy Craig, should get his butt whooped for saying that !". But hey, that doesn't change the fact that I like Tony Hawk's Pro Skater 2. Let me start off by saying that Tony Hawk's Pro Skater 2 is a game that everyone will enjoy. Even people who hate skateboarding will go ahead and play this one. The graphics are fully detailed and it improved over its PSX alternative. You will see your favorite pro skaters move at a smooth framerate shining with full character detail. The "skateable" enviroments look great. Now you won't have to worry about glitches or nothing like that. This is the best looking skateboarding among the Dreamcast sports games. The sound are great. From grinds, ollies, to the adrenaline pumping soundtrack. You will hear various artists like Naughty By Nature, Powerman 5000, Papa Roach, and more. You'll really love the slick controls. Pulling out tricks and specials are a cinch once you have mastered it. The biggest upgrade of the game is that you get to do manuals and doing plants on a ramp are very easy to execute. The best part of all among the game is that you get to build your own skatepark and even create your own skater. This is perhaps the best feature of all time. So great, that people never stop talking about it. With gorgeous graphics, slick controls, nicely done visuals, cool soundtrack, and new gameplay aspects, Tony Hawk's Pro Skater 2 is one title that even skater haters should never miss.


    Tony Hawk's Pro Skater 2
    Made by Activision
    Age Group: 12 years and up
      Amazon base price: $14.98
      List price: $44.99 (that's 67% off!)
      Used price: $3.10
      Buy one from zShops for: $5.81
      The original Tony Hawk's Pro Skater was so close to perfection that the idea of dramatic improvements in the sequel seemed pretty far-fetched, but Tony Hawk's Pro Skater 2 offers so much more that it almost puts its predecessor to shame. The graphics are vastly improved, there are tons of new tricks to pull off, and the game has more secrets than the CIA. Even if you played the original to death, there's enough new stuff here to keep you occupied for months to come.

      Pro Skater 2 is all about customization. You can still play as one of the real-world skaters represented in the game, such as Steve Caballero, Elissa Steamer, and Mr. Hawk himself, but the real fun comes from creating your own skater and rising up through the ranks. As you conquer the massive skate parks included in this release, you rack up cash to be spent on pumping up your stats or adding new tricks to your repertoire. You can specialize in verts, concentrate on your street skills, or take a more balanced approach, and the addition of manuals will let you string together tricks from either category to rack up some amazing scores. The custom options extend to a complete skate-park editor that is easy enough to use that we were creating basic arenas in less than 15 minutes. It's a thoughtful addition to one of the most purely entertaining games ever released. --T. Byrl Baker

      Pros:

      • Create-a-Skater option lets you decide on everything from the tricks you use to the shoes you wear
      • Easy-to-use park editor allows for complex creations
      • Beautiful graphics and smooth animation make this one of the best-looking sports games on any platform
      Cons:
      • Getting the hang of manuals takes some time, but once you do, watch out
      Average review score:

      Tony Hawk Stinks!
      This game really stinks because it has no point to it. You would be better off having Tony Hawk 2, 3, or 4 for other sytems. It is a better use of money.

      This is one of the beat games of the year
      Tony Hawks Pro Skater 2 has to be on of the best this year. The game is easy to get into and easy to master with a little practice. The skate parks are done fabulous. You can create your own skater something that wasn't on the last version. Their's also a park editor, it's just as much fun building a park as it is playing the game. I haven't had any slow down while playing, tons of secret areas. The only drawback is the soundtrack, don't get me wrong its a great soundtrack but it doea get a little monotonous. This is a must buy game. Extremely fun great replay value, I'm sure you'll be playing for months, with all the secret charecters and parks. Have fun

      You don't have to be a skater to like this game
      To all of you out there, I have a confession to make...I seriously hate Skateboarding. It's everywhere ! Commercials, games (I have nothing against the Tony Hawk Series. They're cool !), TV shows, and cartoons. It's just another extreme sport that relies on too much hype. Yes, I know what you skater guys/gals are thinking right now as you're reading my review. "Man ! That guy Craig, should get his butt whooped for saying that !". But hey, that doesn't change the fact that I like Tony Hawk's Pro Skater 2. Let me start off by saying that Tony Hawk's Pro Skater 2 is a game that everyone will enjoy. Even people who hate skateboarding will go ahead and play this one. The graphics are fully detailed and it improved over its PSX alternative. You will see your favorite pro skaters move at a smooth framerate shining with full character detail. The "skateable" enviroments look great. Now you won't have to worry about glitches or nothing like that. This is the best looking skateboarding among the Dreamcast sports games. The sound are great. From grinds, ollies, to the adrenaline pumping soundtrack. You will hear various artists like Naughty By Nature, Powerman 5000, Papa Roach, and more. You'll really love the slick controls. Pulling out tricks and specials are a cinch once you have mastered it. The biggest upgrade of the game is that you get to do manuals and doing plants on a ramp are very easy to execute. The best part of all among the game is that you get to build your own skatepark and even create your own skater. This is perhaps the best feature of all time. So great, that people never stop talking about it. With gorgeous graphics, slick controls, nicely done visuals, cool soundtrack, and new gameplay aspects, Tony Hawk's Pro Skater 2 is one title that even skater haters should never miss.


      NCAA Football 2004
      Made by Electronic Arts
      Age Group: 5 years and up
      • Get in the end zone with new trick plays like the Halfback Throwback and Wide Receiver Double Reverse Pass
      • New animations include sideline tackles, stumbles, new over-the-shoulder and basket catches, and user-controlled celebrations
      • Replay 20 of the greatest college football games from the last two decades
      • Play as one of 36 new 1-AA teams or one of the 100+ new classic teams
      • For 1 player
      Amazon base price: $29.95
      List price: $49.99 (that's 40% off!)
      Used price: $6.99
      Buy one from zShops for: $18.99
      Average review score:

      A great upgrade over 2003, but worth another $...
      Last Year NCAA 2003, consumed my life for well over 300+ hrs. I even played it more then Madden 2003(gasp!). But could EA sports top themselves yet again?
      The answer is a resounding YES!
      Nearly every aspect of last years effort has been improved, from the play-books (a huge improvement) and the # of playable teams. The biggest improvements come in the Dynasty mode, a great feature that allows you control every aspect of your team season after season. The main improvement is the addition of the sports illustrated covers, the recap the week's previous action. I swear half the fun is seeing if your team made any print.
      Graphically the game make a few minor leaps in quality, more animations, and improved stadiums, but no earth-shaking changes are found.
      Sound, always top notch in the series, receives a few tweaks that compliment and already stellar package. The voice over commentary is still good, but not great. I would like to hear more situational commentary then the general banter that comes from the announcers on a regular basis, but it still stands above the rest of the pack.
      Gameplay is as tight as ever with a minor adjustments, on both offense and defense.
      When it comes to the presentation, what was great last year, borders on just good this year. Sure a few touches where added here and there (locker room exits, cheerleaders with flags, canons etc.), but I was hoping that more improvements would have been added to heighten the atmosphere.
      So are there enough upgrades to warrant another $...?????
      Yes, I have to say so. This game is still light years ahead of the competition, but I hope EA doesn't get comfortable.
      This game is a five star game, but in the end more upgrades should have been added so I have to pull one star from this great title.
      FINAL VERDICT: 4 STARS ****, but if you purchase this game (and I do recommend it!), say good-bye to your life for awhile

      KickA** Game!
      Ok, here's the scoop;People rave about this game, and they're right to do so. I'm only gonna say that the features and graphics of this game rock, and the players are more interactive than in madden '04. Allright, so here are the pros and cons:

      Pros

      1. Graphics are beautiful-I won't talk, i'll just let your imagination do the work.
      2. Trick plays terrific
      3. You have to be a true gamer to beat this right away-precise skill and timing required. I got the game the weekend after Halloween, and i've played it somewhere between 7-8 hours.
      4. Ok, with all the teams, and rivalry games, you always feel as if you are a part of it all
      5. Offseason-Sweeeet... You send your coaches to talk to potential recruits, and you make your pitch: Location, Program's prestige, etc.

      Ok-I think I covered everything good

      Cons

      1. load & save times are a little long-not too bad
      2. If you've played madden '04, then you know what i'm talking about when i say that ncaa '04's create a team isn't that great in comparison. The make a stadium shtick isn't the best, but you'll have some fun anyway

      Ok, I think i found something to complain about, but that's about it. So in conclusion, this game is awesome, and if you have free time, i'm sure you'll spend it in front of the tube, playing this game.

      Best College Football Game I've Played
      This game is so addictive. During the college football season I was playing this every day. In fact, I got through 10 seasons worth of my Ohio State Buckeyes dynasty. It takes some time to learn all of the nuances and get good enough to climb up the difficulty levels (there are 4). Precise timing and solid execution of the plays is critical at the higher levels. Also required is smart playcalling. In other words, you can't be good at this game if you don't know football stratgey at least fairly well. That's a good thing.

      The graphics are up to the high level that current EA titles should be. The plays and moves actually develop and look like they would in real life for the most part. The controls are just right but will take a while to get used to and you'll find the moves that you'll rely on before too long. Similarly you will find the plays and formations that work best for you after a few games. This will vary by team depending what each team is good at.

      What surprised me most was the offseason. Sometimes I actually preferred the recruiting to the hunt for the national title. It felt good to try to reload the squad every year. There is also a correlation between how well you play and how many players ditch you for the NFL. The more you dominate, the more spots you will have to fill each year as key players jump.

      All in all, a very fun game that is the best simulation-style to date for NCAA football.


      Banjo-Kazooie
      Made by Nintendo
      Age Group: 5 years and up
        Amazon base price: $39.99
        Used price: $11.75
        Buy one from zShops for: $47.99
        Banjo-Kazooie mimics the look and feel of Mario 64, a truly innovative and visually stunning game that belongs in any Nintendo 64 collection. But don't brush off this 3-D action-adventure as an uninspired clone. On the contrary, Banjo-Kazooie introduces more than enough originality to warrant a spot next to its famous mentor.

        The game introduces two of the most charming virtual heroes in recent years--the goofy, floppy honey bear, Banjo, and his faithful, feathered sidekick Kazooie. In the game's introduction, we discover that the sinister witch Gruntilda not only nabbed Banjo's sister Tooty, but stole her beauty as well. Naturally, it's up to the bear-bird team to retrieve Tooty and rid the world of one darned inconsiderate witch.

        In this beautifully-rendered and massive game world, players run, jump, swim, climb, and flip over obstacles, defeat all sorts of "baddies," and find and collect numerous items and clues that help the quest to progress. Playing as both Banjo and Kazooie, players hone their characters' actions, learning nearly two dozen special moves that help players expertly defeat foes and successfully tread through the nine worlds.

        Banjo-Kazooie is one of those games that can demand hours upon hours of perseverance, patience, and learning of skills to complete. But don't let that discourage you. This epic game is so much fun that reaching the end will be an afterthought. --Eric Twelker

        Pros:

        • Nicely-paced game world filled with well-designed challenges
        • Excellent character control with numerous special moves
        • Gorgeous graphics
        Cons:
        • Numerous--often complex--special moves may discourage some casual gamers
        Average review score:

        It's a Mario rip-off, but who cares?
        This game was released near the end of Rare's development golden age (they're not all that good anymore). It's a high-quality platformer that give you control over a lot of different abilities. Level design is clever and fun, and Banjo controls just the way he needs to. The graphics are a bit dated now, but I guarantee you'll enjoy yourself. The music really consists of one song and a bunch of different remixes to suit the situation, but they sound fine. If you still have a Nintendo 64, you should have this game in your collection.

        You can't get off of this Game!! It rules!
        The evil witch Gruntilda has stolen Banjo's younger sister, Tooty, in hopes to steal her beauty. Banjo, and Kazooie, the bird that's lodged in his pack, will have to rescue her. You start off in Spiral Mountain, in which the mole, Bottles, will teach you some basic moves. Then you move on to Gruntilda's gigantic lair, in which you will be searching all over for world entrances, into Munbo's Mountain, and Treasure Trove Cove, Clanker's ( a large shark-shaped trash compacter) Cavern, Bubblegloop Swamp, Frezeezy Peak, Gobi's Valley, Mad Monster Mansion, Rusy Bucket Bay, Click-Clock Wood, then Grunty's game show, in which you answer Banjo trivia, and finnally the final battle. Yes, its a lot, and it will take you quite a long time. But it is SOOO fun!
        In each world, you will find:
        10 jigsaw pieces, or jiggies, which are either lying around or a reward for doing, or defeating something. You use jiggies to open the door to each world (note: sometimes puzzles are faar away from the actual world)
        100 musical notes. These are used to get through musical doors, to advance farther in your quest. These are much easier to get than jiggies.
        5 Jinjos. A mix between a dino and teddy bear. if you find all five in a world, you get a jiggy.
        1 Witch switch. Hammer this switch with Grunty's face on it and a Jiggy will appear somewhere in the lair.
        Bottles. In every world up to Gobi's valley, he has a molehill, and if called on, will teach you a new move.
        Mumbo: He's only in some worlds, in a big shaman's skull, bring him Mumbo tokens and he will change you into a different creature, essential for findind some jiggies and notes.
        Cheeto: He hides in the dark corners of the liar. He doubles your capacity for; blue eggs (ammo), red feathers (flying), and gold feathers (invincebility).
        Cauldrons: these also hide in the nooks and crannies of the lair. They provide shortcuts within the lair.
        I suggest buying a strategy guide, it's very hard trying to find where the jiggies and notes are.
        I am amazed by Rare's building of the worlds and lair. This game will be so much fun. You'll find yourself addicted.

        Mario 64 and then some
        I got Banjo Kazooie a couple of years ago for Christmas and it's still one of my favorite games. It's a lot like Mario 64 except better in many ways. The levels are a lot bigger and more challenging. There are more moves to learn, more enemies, and bigger bosses than any other 3D platformer except for Donkey Kong 64. It's fun finding and collecting the puzzle pieces so you can get to the next level and closer to the chance of putting Gruntilda back on her broom and on her way. As you go on, the levels get more and more difficult. The level with all 4 seasons in it and Gruntilda's board game are especially difficult. You also have to collect 5 of your friends in each level for a puzzle piece. Not to mention collecting 100 musical notes for another one. There is a lot to find in each world, but the game is fun enough and keeps you interested enough to do that without getting frustrated. The snow level was completely awesome and had some of the beat graphics I have ever seen.

        At the end of the game, Gruntilda is a pretty hard boss to beat. There's a secret you can get right before you jump in the pot that sends you to fight her that will double your energy IF you have collected enough music notes throughout the game. Banjo Kazooie revolutionized 3D action/adventure games a step further than Mario 64 did and did it with authority. If you like 3D action/adventure games, you got to get this game.


        Game Boy Player
        Made by Nintendo
        • Lets you play all your Game Boy, Game Boy Color and Game Boy Advance games on your TV through the GameCube
        • Player fits snugly to the bottom of the GCN for easy set up
        • Plays over 1200 games, so bring out your old favorites or see games like Castlevania on the big screen
        • Take your pick of a regular GCN controller or go wireless with the WaveBird
        • Connect to other Game Boy systems with the appropriate cable using the External Extension Conner for multiplayer fun
        Amazon base price: $46.99
        List price: $49.99 (that's 6% off!)
        Used price: $42.50
        Buy one from zShops for: $49.66
        Average review score:

        Great, but with flaws
        I've always wanted to play Game Boy Advance games, but have shyed away from buying the handhelds themselves. While I had fun with my Game Boy and Game Boy Color, I eventually began to neglect them and only bring them out on long car journeys (that's not very often for me). The Game Boy Advance is great, but I have pretty big hands so it hurt to play for a long time (and the GBA also has the whole screen-being-too-dark problem, I didn't wanna pay to have it modified). The GBA SP corrects the screen problem, but makes my cramped hands problem even worse.

        The Game Boy Player fixes both of these problems. Now I can enjoy titles such as Sonic Advance and Warioland on the big screen. The software does a great job of stretching the low-resolution GBA image without making it look too bad (it's obviously gonna look a little blocky). Also included are some smoothing/blurring options (to simulate the low refresh rate of the actual GBA's screen).

        Now for the flaws. First up is the standard GameCube controller. Playing GBA games on this is not fun. The D-pad is too small and the analog stick - forget it, that's more frustrating than it is fun. In Japan Nintendo and a 3rd party company named HORI released a SNES-style pad for your GameCube that's great for the Game Boy Player (and also for Viewtiful Joe). I can't tell you where to get this in this review since Amazon don't sell it but search around some Hong Kong websites and you'll be able to buy one. You can also control the action with a real Game Boy Advance or GBA SP linked to the GameCube, but that defeats the point somewhat.

        Another gripe I have is with the boot disc. You need to load this up every time you wanna play a GBA game, if you ask me Nintendo should have had the software inside the actual GB Player and made some way to switch between GBP and GameCube mode with a switch or something. The software on the disc isn't so great either - there is no way at all to remove the annoying "Z Button - Options" message at the top-right of the screen.

        Still, the overall package is hardly bad - in fact, it's great to finally play all these games on a big screen without cramped hands and neck strain. It's a pity that the software on the boot disc is good rather than great.

        Gamecube/Game Boy Player = Perfect Combination
        I've been playing with the Game Boy Player since it's March release in Japan. If you have any interest in some of the awesome Game Boy Advance games and don't own a Game Boy Advance system already, this is a must buy. If you already own a Game Boy Advance and a Gamecube, this is also a must buy and here's why.

        With the GB Player you're able to play multiplayer games using your existing GBA system. Since the GB Player includes a GBA link port all you need is a game that supports multiplayer and a GBA link cable. Once hooked up, one player can use the TV screen and the other is able to use the GBA system.

        I've been playing The Link to the Past: Four Swords like this since having the GB Player with my daughter and it's awesome! She plays on the TV screen and I play on the connected GBA system.

        For the price of one single Gamecube game you now have the chance to play more than 1,000 Game Boy games on your TV. A must buy for any Nintendo fan.

        Well-Designed Addition to Gamecube
        (By adaptor, I mean Game Boy Player)

        This adaptor plugs into the bottom of your Gamecube (there are about three removable panels underneath) -- the cube sits on top of the "slab". To use the adaptor, you put a special CD into the gamecube (comes with the adaptor) and insert cartridges into the front of the adaptor.

        The adaptor will play either GBA or "old" gameboy games. The buttons map cleanly between the controller and the GBA (the X/Y button on the gamecube serves as the select button on the GBA).

        The adaptor also includes a gamelink port which is compatible with both the new GBA link cable (for GBA games) and the old Gameboy Color cable (for games like Pokemon Gold).

        These are "drawbacks", but I think these are extremely minor:
        The adaptor does not have an infrared port (neither does a GBA).
        The adaptor does not allow you to use the tilt feature.
        The rumble device on your controller does not function.

        You do not need a Gameboy Advance to use this adaptor (just a GameCube).

        You can use the eCard Reader with the Adaptor.

        For multiplayer games, the adaptor serves as a single Gameboy unit, but it does not offer any new functionality. This means that if you have a 4 player GBA game, you will still need 4 GBAs to play with all 4 players -- you cannot each just play with a controller on your Gamecube.

        There is not a way to save GBA information on GameCube memory cards.

        Since a TV screen and a GameBoy have slightly different sized screens, the adaptor (by way of the CD that comes with it) allows you to choose different color borders and graphics quality options.

        If you are giving this as a gift in a vacation setting where you might not have all the tools you'd have at home, make sure that you have a slotted screwdriver (needed to secure the adaptor during installation).


        Virtua Tennis
        Made by Sega of America, Inc.
        Age Group: 5 years and up
          Amazon base price: $4.98
          List price: $39.99 (that's 88% off!)
          Used price: $2.89
          Buy one from zShops for: $8.49
          Even if you're not fond of sports titles in general, the simple pick-up-and-play feel and speedy on-court action in Virtua Tennis make it a worthy addition to any game library. Sega did an excellent job making sure even those unfamiliar with the rules and strategy of tennis will be able to jump right into the game. With a little practice you can pop lobs, perform an overhead smash, or even return the ball with a through-the-legs trick shot.

          Starting the game presents three game modes. Arcade mode is a direct translation of the coin-operated arcade game in which you must defeat five challengers in order to win a championship. Exhibition mode allows you to choose a player and then challenge any of the other available tennis players in singles or doubles matches. World Circuit mode casts the player as a tennis superstar, touring the world and competing for heaps of cash and worldwide rank.

          If you're looking to play as one of the top tennis aces in the world, you're going to be disappointed. No Sampras, Agassi, or any other tennis giants are to be found. Rather, you're stuck with 16 smaller names including Jim Courier, Carlos Moyà, and Yevgeny Kafelnikov. Despite the recent boom in popularity, the women's tennis circuit is unfortunately completely absent.

          Sega's presentation and graphics are very well done and could almost be mistaken for a real televised match. Details such as the crowds, line judges, and instant replays look stunning. It's a shame that Virtua Tennis doesn't feature the famous venues and tournaments of real tennis, but the game's imitation stadiums in England, New York, and France look close enough to be recognizable. The player graphics are fantastic. Each player displays plenty of detail in everything from facial expressions to sneaker logos. Both the TV-style overhead view and the behind-the-shoulder viewpoints feature animation that's almost always ultrasmooth and is guaranteed to keep your eyes glued to the screen. --Mark Brooks

          Pros:

          • Amazing graphics
          • Easy to play yet hard to master
          Cons:
          • You can play as real tennis players, but not as tennis superstars
          • Strictly arcade--not particularly deep gameplay
          Content advisory: No objectionable content
          Average review score:

          SOLD OUT everywhere!
          You cannot guess how many places I went to just to buy this game! Every place I went to was SOLD OUT! It took me several weeks until I finally located one. Now I can understand why this game is so hot. The game is great! The graphics and the motion of the characters are superb. It gives you 3 game modes, (1)Arcade-which is just like the coin-op arcade version, which I never get to play because there's always someone on it, (2)Exhibition-which is similar to Arcade, but you can change the different settings and (3)World Circuit-which is like a season mode where you start off ranked #300 and have to work your way up by challanging other players. You also have to earn money to unlock secret characters, clothing, new strings and others. What's cool about the World Circuit is that it has these mini-type games (similar to what Crazy Taxi has).

          The biggest disappointment is that it has real tennis players, but NO SUPERSTARS such as Agassi & Sampras. They could have at least made a "create a player" mode. Overall the game is simple. The buttons are easy to remember, no need to read the instructions. Also, the overall menu operation isn't complicated at all. Just think of it as PONG with outstanding graphics!

          great
          Not many tennis games keep me interested for long, but this isn't the case with the addictive play in VIRTUA TENNIS. The graphics are stunning as players look lifelike and the courts truly look as though you're playing at Wimbeldon or the French Open. The gameplay is simple, but also presents a challenge to master, especially in heated two-player matches. The two-player singles matches seem to always be competitive with several games coming to deuces. The world circuit mode isn't as difficult as some here have said, but it has kept me busy with the many levels and training modes that must be completed. I'm not sure why Sega chose not to include women, but it surely was a mistake. Actually, I think more people recognize Davenport, Hingis, Seles, and the Williams sisters than they do the men, besides of course Sampras and Aggasi who are absent in this game. A deeper world circuit mode, more options, and obviously more players would have helped make this game better, but overall there's not a better tennis game available. This game puts WORLD SERIES BASEBALL 2K1, which was released around the same time with more hype, to shame. I can't wait for the sequel to VIRTUA TENNIS

          Best Tennis Game Ever Created for Sega Dreamcast!
          This is one of the best tennis games ever created for the Sega Dreamcast.

          Graphics: 10/10- Game takes FULL advantage of Sega Dreamcast's Graphics

          Gameplay: 10/10- It feels like you really are playing tennis.

          Difficulty: VARIES- You can choose the difficulty level that suits you best by going to the options menu.

          Overall- 10/10 - If you own a Dreamcast, this is a must-have.


          Legend Of Legaia
          Made by Sony Computer Entertainment
          Age Group: 5 years and up
          • Fully 3-D game world
          • Wide variety of mini-games
          • Innovative battle system
          • Rich, epic soundtrack
          • For 1 player
          Amazon base price: $19.99
          Used price: $16.99
          Buy one from zShops for: $59.98
          Average review score:

          umm . . . just read my review.
          Legend of Legaia is a relatively simple RPG with a new twist: now you can customize the way you attack your enemies. This makes it look sort of like a Tekken game, but it's still menu-based.
          The story begins when Vagn, the main character with blue hair, is preparing to go hunting. Of course, like almost every RPG story that starts out with a plan, things take a turn for the worst: Vagn's girlfriend's father gets killed by monsters in THE MIST, then an evil entity invades Vagn's village. Now Vagn must go on an adventure to stop the mist permanently. The guy who was killed isn't especially important; Vagn is just sick of people dying.
          On his way, Vagn meets a young girl named Noa and an Akuma look-alike named Byron (if I remember the name correctly). Sorry to cut off there, but you'll have to play the game if you want to know more. It's worth it though.
          What I especially like about Legend of Legaia is that it fits into the 32-bit era without sacrificing bizarre hair colors. This is very essential to anime, as it can somehow relax the nerves.

          Good Battle system, weak story...and bad ending.
          The story of this game is actually somewhat weak. I've had enough to hear with adventure storys telling of an "evil mist".

          The battle system is interesting (if you like street fighter or the Blitz technique in FFVI), but after a while even that gets boring. (You'll find every battle to play out the same TRUST ME on that)

          The character build up is absolutely horrible. Its the worst I've seen ever. You have a 14 year-old with blue hair who doesn't know how to talk. A 10 year-old girl who is somewhat of a [fool], and looks like she's in her 20's. Then you have a 17 year-old who knows everything.

          You only get three characters. (And after playing FFVI or Chrono Cross, the amount of characters you get just sucks, but if you've played FFV or Super Mario RPG well...) And they're all basically the same in everyway.

          Getting magic is interesting, but spells cost way too much MP (talk about Lunar SSSC!)

          The endings are horrible. And after facing the first boss, you think that this would be a hard game, well it wasn't. The first boss was hard, but I found the game to be getting easier and easier as I went on. The final boss I could beat so easily. Then the hidden boss is nearly impossible.

          Any good points? ... yes! The villian did seem evil enough, the battle system was interesting, the music was great, the dungeons were cool, and how the surprise in the story happens near the end is great! The betrayal was even good, even if it did happen in a [bad] way. The graphics are great, but we RPGers know that the graphics aren't important, its the story line that counts. Even with the [bad] ending and the bad replay value, and bad difficulty, this game proved worthy of 4 stars. Even if it is easy, its not for beginners. (I'm an intermediate RPG player.) This could be challenging to beginners.

          One of the best I've played
          This game was one of the first and one of the best RPG's I've ever played. The graphics were wonderful, and I loved the battle style. The characters were interesting, especially the perky girl character *her name escapes me* who reminded me of my best friend. I just ordered this game as my original copy was stolen long ago. I can't wait to play again!


          Sonic Adventure DX
          Made by Sega of America, Inc.
          Age Group: 5 years and up
            Amazon base price: $19.95
            List price: $39.99 (that's 50% off!)
            Used price: $10.99
            Buy one from zShops for: $17.45
            Average review score:

            Good Game Hampered By Design Problems
            I've always enjoyed the Sonic Games, and Sonic Adventure offers fast speed and action--for the Sonic levels, anyway. For the rest of the game, players will take control of platform-centered levels with Tails and Rose, treasure-hunting with Knuckles, shoot-em up levels with Gamma, and fishing (fishing? Yes, fishing,) with Big the Cat.

            The Sonic levels are by far the most fun, but have a few minor problems; namely, the camera and some slight control issues. Sonic's homing attack sometimes gets out of hand, with Sonic floating aimlessly through the air as he looks for the enemy you told him to attack. When Sonic builds up enough speed on some of the faster levels (like Windy Valley or Speed Highway,) it's hard to control him, so he'll be bouncing off walls. It doesn't really slow his speed down, but it's kind of distracting all the same.

            There's just not enough of the high-speed levels; playing as Tails is fun, but the Knuckles, Gamma, and Rose levels are mediocre, and the Big levels are a mess. Give a rental first, then buy.

            A classic.One of the best games of all time.Period.
            While all the old levels and characters are in this game there are a few new finishing touches to make the whole experience worthwhile.That would be the slightly repolished graphics and the unlockable Game Gear games.Of the 12 or so games I only unlocked 2.The first Sonic Game Gear game which is very nice and Sonic Drift which is pretty fun but has terrible controls.If you bought this game for the Game Gear games alone you shouldnt have.They are very very hard to unlock and its easier just to buy an old Game Gear and those games or just buy a Game Boy Player and play the Sonic Advance games.
            As for the story it is pretty interesting not as good as the story in Sonic Adventure 2 but still pretty entertaining especially the parts about Gamma.
            The camera angles really arent that bad.I mean there were only 2 times in the whole game where the camera looked uneven.The graphics look a little better but still pretty much the same.Its just as fun as the sequel and the levels are more original because this game is the original.Okay enough talk its time for you to run out and buy this.Thanks.

            Bursting with coolness.
            There's a lot going on in this game and so many devices and sub-games to keep you addicted. Not so much a DX than an updated version of the Sonic Adventure, from the now obsolete Dreamcast, with better graphics, new missions and loads of extras.

            You play the game as seven different characters: Sonic, Tails, Knuckles, Amy, Big the Cat, The Robot Dude and (much later) Super Sonic. The Sonic, Tails and Knuckles levels are the best. The Big the Cat levels are really boring and slow. Each character has their own story and their own power-ups, all happening at the same time. The result is almost an RPG-like game. If this were taken a few steps further who knows how great the game could have been. Though it's still brilliant as it is.

            The structure is also genius and easy to get to grips with. As whatever character, you run around massive levels like Station Square and The Mystic Ruins which leads to many different action stages. The action stages can range between casinos, snowboarding, racing through sky-high circuits, go-carting, flying around in Tails' red bi-plane, flying through wind tunnels, chases across the city rooftops and racing across sandy beaches. As always the Sonic world (curiously earthlike and nothing like the planet Mobius from before) is absolutely gorgeous with an exotic feel, eternal sunshine and the bluest of skies.

            What I like best about the game are the Chao. The cute little creatures you hatch and raise between levels. They are so great they became my reason for getting through the game. And as a bonus all Sonic games from the old Sega Game Gear are included. Each one is unlocked after every 20 emblems collected (1 awarded after each mission complete and others scattered about levels).

            Some parts of the game can be awfully repetitive. Certain FMV sequences were used more than once and there was no point in that. And intros to certain parts of the game took too long and became quite annoying when losing a life and starting again.

            The self-controlled camera was cool and useful. Though in cramped quarters it seemed to get stuck and being unable to see the character due to the spasming camera sometimes resulted in the loss of a life. That was quite annoying.

            The music is great and I strongly suggest you get all the soundtrack CDs (I did). There are brilliant, fun-loving themes that totally carry the action along. The voices however, were a bit off from the original Japanese lip movements.

            A totally brilliant game that you simply must get. Sonic Adventure DX will keep you entertained for ages.


            GameCube Indigo Wave Pack
            Made by Nintendo
            Age Group: 13 years and up
              Amazon base price: $339.99
              List price: $399.99 (that's 15% off!)
              To help you start your GameCube collection, we've created this special bundle, which includes the adventure game Luigi's Mansion, the sports game Wave Race: Blue Storm, and Star Wars Rogue Leader: Rogue Squadron II, a space-combat game. The value pack also comes with an additional controller so you can challenge a friend, a memory card to save your progress through the games, and a six-month trial subscription to Electronic Gaming Monthly magazine to help you keep track of all the latest games.

              Though it looks like a toy, don't be fooled: the Nintendo GameCube is a powerful video game console that rightly deserves its place among the other next-generation game systems. In fact, its playful, appealing design and small size (the unit is a not-quite-cubed 6 inches) aren't the only features that set it apart from the others.

              For starters, Nintendo has quite clearly made this a game-only machine. It doesn't try to play your CD collection, run your movies, read your e-mail, or store your MP3 files. The company has concentrated its efforts on games. The prelaunch titles we've seen play uniformly smooth, with bright, fast graphics and great sound. Nintendo says its engineers have removed traditional "bottlenecks" that have, in the past, slowed down processing. New components designed by IBM and MoSys, as well as a large-capacity secondary memory cache, keep instructions moving through the system's microprocessor (MPU) at peak levels. In English: the GameCube is optimized to push speed up while pushing costs down, hence its position at the lower end of the price spectrum.

              The GameCube is the first Nintendo video game system to use a disc-based media rather than cartridges for its games. Moving the software to disc media generally means lower development costs for the publishers, which, in turn, trickles down to the consumer not only in price, but also in availability and quality, as it's then easier to try out untested game ideas (Pikmin, anyone?). While most other systems likewise have their games stored on discs, the GameCube's 3-inch format is smaller than everyone else's, and is so designed to fit in a shirt pocket as much as it is to deter would-be software pirates.

              Of course, the main advantage of the GameCube is that it's the home field of one of the world's premier game designers--Nintendo. While powerhouses Electronic Arts and Sega make games for all systems (including this one), you can only play Nintendo games on a Nintendo system. And Nintendo, you might recall, has been hitting them out of the park since it started with Donkey Kong. In fact, here's a roll call of characters and series you won't find on the other consoles: Mario, Legend of Zelda, Perfect Dark, Metroid, Kirby, and, of course, Pokémon. A few names that the GameCube will share with the other guys: Madden, Tony Hawk, Sonic, Batman, and Star Wars.

              The system also comes with four built-in controller ports, so you can easily plug in extra controllers and let friends join in for the multiplayer games--it's even got a built-in handle so you can easily move it to a friend's house. It comes with two memory card slots for saving your progress through games, and there's the capacity for future expansion into the world of online gaming.

              In short, the GameCube isn't an all-in-one entertainment system, and neither is it the most powerful of the modern video game consoles. But for video game enthusiasts who want to stick with their favorite characters, its value cannot be beat. --Porter B. Hall

              Unit Specifications

              • MPU (Microprocessor Unit): 485 MHz custom IBM PowerPC "Gekko"
              • Graphics Processor: 162 MHz custom ATI/Nintendo "Flipper"
              • Texture-Read Bandwidth: 10.4 GB per second (peak)
              • Main Memory Bandwidth: 2.6 GB per second (peak)
              • Pixel Depth: 24-bit color, 24-bit Z buffer
              • Sound Processor: 81 MHz custom Macronix 16-bit DSP
              • Sound Performance: 64 simultaneous channels, ADPCM encoding
              • Polygon Performance: 6 to 12 million polygons per second (peak)
              • System Memory: 40 MB
              • Main Memory: 24 MB MoSys 1T-SRAM
              • Disc Drive: 128 ms CAV (Constant Angular Velocity) system
              • Data Transfer Speed: 16 Mbps to 25 Mbps
              • Media: 3-inch, 1.5 GB capacity disc
              • Controller Ports: Four
              • Memory Card Slots: Two
              • Audio-Video Output: Analog and digital
              • Dimensions: 4.3 by 5.9 by 6.3 inches (height by width by depth)
              Average review score:

              No reviews found for this product.
              wha.........?
              why buy so many? get all seperately

              A Few Reasons to get a gamecube
              1. [Bad] graphics, so you wont have to worry about getting a good system.
              2. For anyone new to the world of game systems, don't start here. Nintendo has no history of disc play, its competitors do. but if you aren't new, wait for an emulator for another system, not enought of the games are good, just a few are great(i.e. wave race, star wars rougue squadron, etc.).
              3. For all the Little kids who need a system. Get Gamecube.
              4. Who want's no hardcore or hype in a system . Get Cubed
              5. The Controller was brought up from N64, but brought to a horride design the reflects nintendos lack of power in experience.

              So if you want the not so good system of your life get Gamecube, but if you want the realy best out of a system get PS2 maybe XBox.(P.S.)They are all good systems to an extent.

              Pure Joy!
              The reason why this is a great buy is because Nintendo unlike other companies really focuses on making fun games. It's not just about hardware power. If the games you play from the system are not fun then hardware power is useless. Zelda, Mario, Donkey Kong and the rest of the franchises will be gracing this console with their presence which can only mean good things. These franchises have a proven track record and it can only get better with third-party titles like Star Wars: Rogue Squadron II which has some of the best graphics coming out this holiday season which is evidence that Gamecube can compete with (if not surpass) the PS2 and Xbox graphically. Like the Gamecube, Xbox has third-party support but it lacks the original first-party titles that can really set a system apart from the rest. Also, some titles found on the Xbox will be on the Gamecube like SSX Tricky, Madden and recently announced Cel damage (The cartoony car-brawling game). Also Gamecube will have games such as the Resident Evil series which Capcom announced will only be found on Gamecube. In addition, Eternal Darkness will be released on Gamecube which is another survival-horror game and further putting to rest the idea that Nintendo only makes kiddie games. The future looks great for Nintendo!


              Kirby: Nightmare in Dream Land
              Made by Nintendo
              Age Group: 5 years and up
                Amazon base price: $29.99
                List price: $34.99 (that's 14% off!)
                Used price: $14.99
                Buy one from zShops for: $26.47
                Kirby, that pink puffy resident hero of Dream Land, embarks on another adventure to save his neighbors from King Dedede, who has interrupted everyone's peaceful dreams. Kirby must collect the scattered pieces of the Star Rod and restore the Fountain of Dreams. How's he going to do this? By copying the bad guys' best moves and eating--yes, eating--them and their weapons. One copy of the game supports up to four players (via the separately sold Game Link Cable) with special mini games, but if there's a copy of the game in Game Boy Advance, players can play cooperatively through the game.
                Average review score:

                No reviews found for this product.
                fun game but doesnt last long
                Yes this game is very fun i got it yesterday and i alrdy beat it so if u play gameboy advance alot i wouldn't suggest this game u will beat it within hours.

                snoring away in dreamland
                One of the first games I ever beat was Kirby's Dreamland on my original old gray Gameboy. In fact, it might have been second after Super Mario Land. I loved it, and play it to this day mostly to see how quickly I can beat it.

                The "new" Gameboy Advance game, Kirby: Nightmare in Dreamland is a remake of the NES Kirby game from 1993. It's pretty much a straight forward port of the original game, with some extra mini-games thrown in. Now, I never had an NES and although I've played Kirby on some emulators, I never beat it. So imagine my disappointment when I bought Nightmare in Dreamland Thursday afternoon, and by the next night had beaten it completely. It took about an hour and a half.

                All the regular Kirby functions are there, his famous suck the enemies in and spit them out or absorb their abilities, etc, but there's nothing new and the game is far too easy and straight forward. I only died a few times before the final boss, and each time was out of pure laziness. The enemies present no real challenge, and the bosses are easy to figure out.

                The graphics and sound of the game are nice and fun and what one expects from Kirby, and on the outside it seems like it would be a longer game. But it's not-the levels are very short, and I didn't find the mini-games interesting enough to play them very much. There are some levels where you can practically float through the entire thing without ever fighting an enemy.

                The game itself is enjoyable, and very much fun to play, but once you've beat it there's really no point in playing it again. There is nothing new to find, really unless you feel like unlocking all the mini-games, and your big reward for beating the whole thing is yet another unlocked mini-game. It's still a Kirby game, and has all the charm of a Kirby game, but if you've played either of the Gameboy games or the original NES there is not a real reason to pick up Nightmare in Dreamland.

                This game is AWESOME!
                The world's coolest pink ball is back with all new copy abilities, bosses, warp stars, and tons more! This game is awesome! Even though it doesn't take long to beat the game, you can play it a zillion times! Kirby lives higher than my expectations though the name sounded kinda wierd when I first heard it. That won't matter after you've played the game. Its way different from Kirby: The Crystal Shards because if you get hit, you lose your power and there's no combos. You can also float forever. One of the copy abilities is kinda dumb its called sleep. But that's the only one. The others like laser, UFO, and needle are cool.
                Multiplayer is also awesome. You can fight bosses and everybody with your friends. The sub-games are pretty cool, but when you beat the game, you get the coolest sub-game.

                10/10 - Graphics: they can't make it better.
                10/10 - Gameplay: cool storyline.
                9/10 - Bosses: the bosses are pretty easy until you get to
                DeDeDe and the nightmares.
                9/10 - Duration: doesn't last long (even thought there are 8
                levels) but you can keep on playing over and over and...
                you get the idea
                10/10 - Control: easy to control
                10/10 - Overall: definetly one of the coolest game for GBA; a
                must have for EVERYONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


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