Game Reviews
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List price: $49.99 (that's 80% off!)
Used price: $1.89
Buy one from zShops for: $11.99

Tony Hawk Stinks!
This is one of the beat games of the year
You don't have to be a skater to like this game
List price: $44.99 (that's 67% off!)
Used price: $3.10
Buy one from zShops for: $5.81
Pro Skater 2 is all about customization. You can still play as one of the real-world skaters represented in the game, such as Steve Caballero, Elissa Steamer, and Mr. Hawk himself, but the real fun comes from creating your own skater and rising up through the ranks. As you conquer the massive skate parks included in this release, you rack up cash to be spent on pumping up your stats or adding new tricks to your repertoire. You can specialize in verts, concentrate on your street skills, or take a more balanced approach, and the addition of manuals will let you string together tricks from either category to rack up some amazing scores. The custom options extend to a complete skate-park editor that is easy enough to use that we were creating basic arenas in less than 15 minutes. It's a thoughtful addition to one of the most purely entertaining games ever released. --T. Byrl Baker
Pros:
- Create-a-Skater option lets you decide on everything from the tricks you use to the shoes you wear
- Easy-to-use park editor allows for complex creations
- Beautiful graphics and smooth animation make this one of the best-looking sports games on any platform
- Getting the hang of manuals takes some time, but once you do, watch out

Tony Hawk Stinks!
This is one of the beat games of the year
You don't have to be a skater to like this game
- Get in the end zone with new trick plays like the Halfback Throwback and Wide Receiver Double Reverse Pass
- New animations include sideline tackles, stumbles, new over-the-shoulder and basket catches, and user-controlled celebrations
- Replay 20 of the greatest college football games from the last two decades
- Play as one of 36 new 1-AA teams or one of the 100+ new classic teams
- For 1 player
List price: $49.99 (that's 40% off!)
Used price: $6.99
Buy one from zShops for: $18.99

A great upgrade over 2003, but worth another $...The answer is a resounding YES!
Nearly every aspect of last years effort has been improved, from the play-books (a huge improvement) and the # of playable teams. The biggest improvements come in the Dynasty mode, a great feature that allows you control every aspect of your team season after season. The main improvement is the addition of the sports illustrated covers, the recap the week's previous action. I swear half the fun is seeing if your team made any print.
Graphically the game make a few minor leaps in quality, more animations, and improved stadiums, but no earth-shaking changes are found.
Sound, always top notch in the series, receives a few tweaks that compliment and already stellar package. The voice over commentary is still good, but not great. I would like to hear more situational commentary then the general banter that comes from the announcers on a regular basis, but it still stands above the rest of the pack.
Gameplay is as tight as ever with a minor adjustments, on both offense and defense.
When it comes to the presentation, what was great last year, borders on just good this year. Sure a few touches where added here and there (locker room exits, cheerleaders with flags, canons etc.), but I was hoping that more improvements would have been added to heighten the atmosphere.
So are there enough upgrades to warrant another $...?????
Yes, I have to say so. This game is still light years ahead of the competition, but I hope EA doesn't get comfortable.
This game is a five star game, but in the end more upgrades should have been added so I have to pull one star from this great title.
FINAL VERDICT: 4 STARS ****, but if you purchase this game (and I do recommend it!), say good-bye to your life for awhile
KickA** Game!Pros
1. Graphics are beautiful-I won't talk, i'll just let your imagination do the work.
2. Trick plays terrific
3. You have to be a true gamer to beat this right away-precise skill and timing required. I got the game the weekend after Halloween, and i've played it somewhere between 7-8 hours.
4. Ok, with all the teams, and rivalry games, you always feel as if you are a part of it all
5. Offseason-Sweeeet... You send your coaches to talk to potential recruits, and you make your pitch: Location, Program's prestige, etc.
Ok-I think I covered everything good
Cons
1. load & save times are a little long-not too bad
2. If you've played madden '04, then you know what i'm talking about when i say that ncaa '04's create a team isn't that great in comparison. The make a stadium shtick isn't the best, but you'll have some fun anyway
Ok, I think i found something to complain about, but that's about it. So in conclusion, this game is awesome, and if you have free time, i'm sure you'll spend it in front of the tube, playing this game.
Best College Football Game I've PlayedThe graphics are up to the high level that current EA titles should be. The plays and moves actually develop and look like they would in real life for the most part. The controls are just right but will take a while to get used to and you'll find the moves that you'll rely on before too long. Similarly you will find the plays and formations that work best for you after a few games. This will vary by team depending what each team is good at.
What surprised me most was the offseason. Sometimes I actually preferred the recruiting to the hunt for the national title. It felt good to try to reload the squad every year. There is also a correlation between how well you play and how many players ditch you for the NFL. The more you dominate, the more spots you will have to fill each year as key players jump.
All in all, a very fun game that is the best simulation-style to date for NCAA football.

Used price: $11.75
Buy one from zShops for: $47.99
The game introduces two of the most charming virtual heroes in recent years--the goofy, floppy honey bear, Banjo, and his faithful, feathered sidekick Kazooie. In the game's introduction, we discover that the sinister witch Gruntilda not only nabbed Banjo's sister Tooty, but stole her beauty as well. Naturally, it's up to the bear-bird team to retrieve Tooty and rid the world of one darned inconsiderate witch.
In this beautifully-rendered and massive game world, players run, jump, swim, climb, and flip over obstacles, defeat all sorts of "baddies," and find and collect numerous items and clues that help the quest to progress. Playing as both Banjo and Kazooie, players hone their characters' actions, learning nearly two dozen special moves that help players expertly defeat foes and successfully tread through the nine worlds.
Banjo-Kazooie is one of those games that can demand hours upon hours of perseverance, patience, and learning of skills to complete. But don't let that discourage you. This epic game is so much fun that reaching the end will be an afterthought. --Eric Twelker
Pros:
- Nicely-paced game world filled with well-designed challenges
- Excellent character control with numerous special moves
- Gorgeous graphics
- Numerous--often complex--special moves may discourage some casual gamers

It's a Mario rip-off, but who cares?
You can't get off of this Game!! It rules!In each world, you will find:
10 jigsaw pieces, or jiggies, which are either lying around or a reward for doing, or defeating something. You use jiggies to open the door to each world (note: sometimes puzzles are faar away from the actual world)
100 musical notes. These are used to get through musical doors, to advance farther in your quest. These are much easier to get than jiggies.
5 Jinjos. A mix between a dino and teddy bear. if you find all five in a world, you get a jiggy.
1 Witch switch. Hammer this switch with Grunty's face on it and a Jiggy will appear somewhere in the lair.
Bottles. In every world up to Gobi's valley, he has a molehill, and if called on, will teach you a new move.
Mumbo: He's only in some worlds, in a big shaman's skull, bring him Mumbo tokens and he will change you into a different creature, essential for findind some jiggies and notes.
Cheeto: He hides in the dark corners of the liar. He doubles your capacity for; blue eggs (ammo), red feathers (flying), and gold feathers (invincebility).
Cauldrons: these also hide in the nooks and crannies of the lair. They provide shortcuts within the lair.
I suggest buying a strategy guide, it's very hard trying to find where the jiggies and notes are.
I am amazed by Rare's building of the worlds and lair. This game will be so much fun. You'll find yourself addicted.
Mario 64 and then someAt the end of the game, Gruntilda is a pretty hard boss to beat. There's a secret you can get right before you jump in the pot that sends you to fight her that will double your energy IF you have collected enough music notes throughout the game. Banjo Kazooie revolutionized 3D action/adventure games a step further than Mario 64 did and did it with authority. If you like 3D action/adventure games, you got to get this game.

- Lets you play all your Game Boy, Game Boy Color and Game Boy Advance games on your TV through the GameCube
- Player fits snugly to the bottom of the GCN for easy set up
- Plays over 1200 games, so bring out your old favorites or see games like Castlevania on the big screen
- Take your pick of a regular GCN controller or go wireless with the WaveBird
- Connect to other Game Boy systems with the appropriate cable using the External Extension Conner for multiplayer fun
List price: $49.99 (that's 6% off!)
Used price: $42.50
Buy one from zShops for: $49.66

Great, but with flawsThe Game Boy Player fixes both of these problems. Now I can enjoy titles such as Sonic Advance and Warioland on the big screen. The software does a great job of stretching the low-resolution GBA image without making it look too bad (it's obviously gonna look a little blocky). Also included are some smoothing/blurring options (to simulate the low refresh rate of the actual GBA's screen).
Now for the flaws. First up is the standard GameCube controller. Playing GBA games on this is not fun. The D-pad is too small and the analog stick - forget it, that's more frustrating than it is fun. In Japan Nintendo and a 3rd party company named HORI released a SNES-style pad for your GameCube that's great for the Game Boy Player (and also for Viewtiful Joe). I can't tell you where to get this in this review since Amazon don't sell it but search around some Hong Kong websites and you'll be able to buy one. You can also control the action with a real Game Boy Advance or GBA SP linked to the GameCube, but that defeats the point somewhat.
Another gripe I have is with the boot disc. You need to load this up every time you wanna play a GBA game, if you ask me Nintendo should have had the software inside the actual GB Player and made some way to switch between GBP and GameCube mode with a switch or something. The software on the disc isn't so great either - there is no way at all to remove the annoying "Z Button - Options" message at the top-right of the screen.
Still, the overall package is hardly bad - in fact, it's great to finally play all these games on a big screen without cramped hands and neck strain. It's a pity that the software on the boot disc is good rather than great.
Gamecube/Game Boy Player = Perfect CombinationWith the GB Player you're able to play multiplayer games using your existing GBA system. Since the GB Player includes a GBA link port all you need is a game that supports multiplayer and a GBA link cable. Once hooked up, one player can use the TV screen and the other is able to use the GBA system.
I've been playing The Link to the Past: Four Swords like this since having the GB Player with my daughter and it's awesome! She plays on the TV screen and I play on the connected GBA system.
For the price of one single Gamecube game you now have the chance to play more than 1,000 Game Boy games on your TV. A must buy for any Nintendo fan.
Well-Designed Addition to GamecubeThis adaptor plugs into the bottom of your Gamecube (there are about three removable panels underneath) -- the cube sits on top of the "slab". To use the adaptor, you put a special CD into the gamecube (comes with the adaptor) and insert cartridges into the front of the adaptor.
The adaptor will play either GBA or "old" gameboy games. The buttons map cleanly between the controller and the GBA (the X/Y button on the gamecube serves as the select button on the GBA).
The adaptor also includes a gamelink port which is compatible with both the new GBA link cable (for GBA games) and the old Gameboy Color cable (for games like Pokemon Gold).
These are "drawbacks", but I think these are extremely minor:
The adaptor does not have an infrared port (neither does a GBA).
The adaptor does not allow you to use the tilt feature.
The rumble device on your controller does not function.
You do not need a Gameboy Advance to use this adaptor (just a GameCube).
You can use the eCard Reader with the Adaptor.
For multiplayer games, the adaptor serves as a single Gameboy unit, but it does not offer any new functionality. This means that if you have a 4 player GBA game, you will still need 4 GBAs to play with all 4 players -- you cannot each just play with a controller on your Gamecube.
There is not a way to save GBA information on GameCube memory cards.
Since a TV screen and a GameBoy have slightly different sized screens, the adaptor (by way of the CD that comes with it) allows you to choose different color borders and graphics quality options.
If you are giving this as a gift in a vacation setting where you might not have all the tools you'd have at home, make sure that you have a slotted screwdriver (needed to secure the adaptor during installation).

List price: $39.99 (that's 88% off!)
Used price: $2.89
Buy one from zShops for: $8.49
Starting the game presents three game modes. Arcade mode is a direct translation of the coin-operated arcade game in which you must defeat five challengers in order to win a championship. Exhibition mode allows you to choose a player and then challenge any of the other available tennis players in singles or doubles matches. World Circuit mode casts the player as a tennis superstar, touring the world and competing for heaps of cash and worldwide rank.
If you're looking to play as one of the top tennis aces in the world, you're going to be disappointed. No Sampras, Agassi, or any other tennis giants are to be found. Rather, you're stuck with 16 smaller names including Jim Courier, Carlos Moyà, and Yevgeny Kafelnikov. Despite the recent boom in popularity, the women's tennis circuit is unfortunately completely absent.
Sega's presentation and graphics are very well done and could almost be mistaken for a real televised match. Details such as the crowds, line judges, and instant replays look stunning. It's a shame that Virtua Tennis doesn't feature the famous venues and tournaments of real tennis, but the game's imitation stadiums in England, New York, and France look close enough to be recognizable. The player graphics are fantastic. Each player displays plenty of detail in everything from facial expressions to sneaker logos. Both the TV-style overhead view and the behind-the-shoulder viewpoints feature animation that's almost always ultrasmooth and is guaranteed to keep your eyes glued to the screen. --Mark Brooks
Pros:
- Amazing graphics
- Easy to play yet hard to master
- You can play as real tennis players, but not as tennis superstars
- Strictly arcade--not particularly deep gameplay

SOLD OUT everywhere!The biggest disappointment is that it has real tennis players, but NO SUPERSTARS such as Agassi & Sampras. They could have at least made a "create a player" mode. Overall the game is simple. The buttons are easy to remember, no need to read the instructions. Also, the overall menu operation isn't complicated at all. Just think of it as PONG with outstanding graphics!
great
Best Tennis Game Ever Created for Sega Dreamcast!Graphics: 10/10- Game takes FULL advantage of Sega Dreamcast's Graphics
Gameplay: 10/10- It feels like you really are playing tennis.
Difficulty: VARIES- You can choose the difficulty level that suits you best by going to the options menu.
Overall- 10/10 - If you own a Dreamcast, this is a must-have.

- Fully 3-D game world
- Wide variety of mini-games
- Innovative battle system
- Rich, epic soundtrack
- For 1 player
Used price: $16.99
Buy one from zShops for: $59.98

umm . . . just read my review.The story begins when Vagn, the main character with blue hair, is preparing to go hunting. Of course, like almost every RPG story that starts out with a plan, things take a turn for the worst: Vagn's girlfriend's father gets killed by monsters in THE MIST, then an evil entity invades Vagn's village. Now Vagn must go on an adventure to stop the mist permanently. The guy who was killed isn't especially important; Vagn is just sick of people dying.
On his way, Vagn meets a young girl named Noa and an Akuma look-alike named Byron (if I remember the name correctly). Sorry to cut off there, but you'll have to play the game if you want to know more. It's worth it though.
What I especially like about Legend of Legaia is that it fits into the 32-bit era without sacrificing bizarre hair colors. This is very essential to anime, as it can somehow relax the nerves.
Good Battle system, weak story...and bad ending.The battle system is interesting (if you like street fighter or the Blitz technique in FFVI), but after a while even that gets boring. (You'll find every battle to play out the same TRUST ME on that)
The character build up is absolutely horrible. Its the worst I've seen ever. You have a 14 year-old with blue hair who doesn't know how to talk. A 10 year-old girl who is somewhat of a [fool], and looks like she's in her 20's. Then you have a 17 year-old who knows everything.
You only get three characters. (And after playing FFVI or Chrono Cross, the amount of characters you get just sucks, but if you've played FFV or Super Mario RPG well...) And they're all basically the same in everyway.
Getting magic is interesting, but spells cost way too much MP (talk about Lunar SSSC!)
The endings are horrible. And after facing the first boss, you think that this would be a hard game, well it wasn't. The first boss was hard, but I found the game to be getting easier and easier as I went on. The final boss I could beat so easily. Then the hidden boss is nearly impossible.
Any good points? ... yes! The villian did seem evil enough, the battle system was interesting, the music was great, the dungeons were cool, and how the surprise in the story happens near the end is great! The betrayal was even good, even if it did happen in a [bad] way. The graphics are great, but we RPGers know that the graphics aren't important, its the story line that counts. Even with the [bad] ending and the bad replay value, and bad difficulty, this game proved worthy of 4 stars. Even if it is easy, its not for beginners. (I'm an intermediate RPG player.) This could be challenging to beginners.
One of the best I've played
List price: $39.99 (that's 50% off!)
Used price: $10.99
Buy one from zShops for: $17.45

Good Game Hampered By Design ProblemsThe Sonic levels are by far the most fun, but have a few minor problems; namely, the camera and some slight control issues. Sonic's homing attack sometimes gets out of hand, with Sonic floating aimlessly through the air as he looks for the enemy you told him to attack. When Sonic builds up enough speed on some of the faster levels (like Windy Valley or Speed Highway,) it's hard to control him, so he'll be bouncing off walls. It doesn't really slow his speed down, but it's kind of distracting all the same.
There's just not enough of the high-speed levels; playing as Tails is fun, but the Knuckles, Gamma, and Rose levels are mediocre, and the Big levels are a mess. Give a rental first, then buy.
A classic.One of the best games of all time.Period.As for the story it is pretty interesting not as good as the story in Sonic Adventure 2 but still pretty entertaining especially the parts about Gamma.
The camera angles really arent that bad.I mean there were only 2 times in the whole game where the camera looked uneven.The graphics look a little better but still pretty much the same.Its just as fun as the sequel and the levels are more original because this game is the original.Okay enough talk its time for you to run out and buy this.Thanks.
Bursting with coolness.You play the game as seven different characters: Sonic, Tails, Knuckles, Amy, Big the Cat, The Robot Dude and (much later) Super Sonic. The Sonic, Tails and Knuckles levels are the best. The Big the Cat levels are really boring and slow. Each character has their own story and their own power-ups, all happening at the same time. The result is almost an RPG-like game. If this were taken a few steps further who knows how great the game could have been. Though it's still brilliant as it is.
The structure is also genius and easy to get to grips with. As whatever character, you run around massive levels like Station Square and The Mystic Ruins which leads to many different action stages. The action stages can range between casinos, snowboarding, racing through sky-high circuits, go-carting, flying around in Tails' red bi-plane, flying through wind tunnels, chases across the city rooftops and racing across sandy beaches. As always the Sonic world (curiously earthlike and nothing like the planet Mobius from before) is absolutely gorgeous with an exotic feel, eternal sunshine and the bluest of skies.
What I like best about the game are the Chao. The cute little creatures you hatch and raise between levels. They are so great they became my reason for getting through the game. And as a bonus all Sonic games from the old Sega Game Gear are included. Each one is unlocked after every 20 emblems collected (1 awarded after each mission complete and others scattered about levels).
Some parts of the game can be awfully repetitive. Certain FMV sequences were used more than once and there was no point in that. And intros to certain parts of the game took too long and became quite annoying when losing a life and starting again.
The self-controlled camera was cool and useful. Though in cramped quarters it seemed to get stuck and being unable to see the character due to the spasming camera sometimes resulted in the loss of a life. That was quite annoying.
The music is great and I strongly suggest you get all the soundtrack CDs (I did). There are brilliant, fun-loving themes that totally carry the action along. The voices however, were a bit off from the original Japanese lip movements.
A totally brilliant game that you simply must get. Sonic Adventure DX will keep you entertained for ages.

List price: $399.99 (that's 15% off!)
To help you start your GameCube collection, we've created this special bundle, which includes the adventure game Luigi's Mansion, the sports game Wave Race: Blue Storm, and Star Wars Rogue Leader: Rogue Squadron II, a space-combat game. The value pack also comes with an additional controller so you can challenge a friend, a memory card to save your progress through the games, and a six-month trial subscription to Electronic Gaming Monthly magazine to help you keep track of all the latest games.
Though it looks like a toy, don't be fooled: the Nintendo GameCube is a powerful video game console that rightly deserves its place among the other next-generation game systems. In fact, its playful, appealing design and small size (the unit is a not-quite-cubed 6 inches) aren't the only features that set it apart from the others.
For starters, Nintendo has quite clearly made this a game-only machine. It doesn't try to play your CD collection, run your movies, read your e-mail, or store your MP3 files. The company has concentrated its efforts on games. The prelaunch titles we've seen play uniformly smooth, with bright, fast graphics and great sound. Nintendo says its engineers have removed traditional "bottlenecks" that have, in the past, slowed down processing. New components designed by IBM and MoSys, as well as a large-capacity secondary memory cache, keep instructions moving through the system's microprocessor (MPU) at peak levels. In English: the GameCube is optimized to push speed up while pushing costs down, hence its position at the lower end of the price spectrum.
The GameCube is the first Nintendo video game system to use a disc-based media rather than cartridges for its games. Moving the software to disc media generally means lower development costs for the publishers, which, in turn, trickles down to the consumer not only in price, but also in availability and quality, as it's then easier to try out untested game ideas (Pikmin, anyone?). While most other systems likewise have their games stored on discs, the GameCube's 3-inch format is smaller than everyone else's, and is so designed to fit in a shirt pocket as much as it is to deter would-be software pirates.
Of course, the main advantage of the GameCube is that it's the home field of one of the world's premier game designers--Nintendo. While powerhouses Electronic Arts and Sega make games for all systems (including this one), you can only play Nintendo games on a Nintendo system. And Nintendo, you might recall, has been hitting them out of the park since it started with Donkey Kong. In fact, here's a roll call of characters and series you won't find on the other consoles: Mario, Legend of Zelda, Perfect Dark, Metroid, Kirby, and, of course, Pokémon. A few names that the GameCube will share with the other guys: Madden, Tony Hawk, Sonic, Batman, and Star Wars.
The system also comes with four built-in controller ports, so you can easily plug in extra controllers and let friends join in for the multiplayer games--it's even got a built-in handle so you can easily move it to a friend's house. It comes with two memory card slots for saving your progress through games, and there's the capacity for future expansion into the world of online gaming.
In short, the GameCube isn't an all-in-one entertainment system, and neither is it the most powerful of the modern video game consoles. But for video game enthusiasts who want to stick with their favorite characters, its value cannot be beat. --Porter B. Hall
Unit Specifications
- MPU (Microprocessor Unit): 485 MHz custom IBM PowerPC "Gekko"
- Graphics Processor: 162 MHz custom ATI/Nintendo "Flipper"
- Texture-Read Bandwidth: 10.4 GB per second (peak)
- Main Memory Bandwidth: 2.6 GB per second (peak)
- Pixel Depth: 24-bit color, 24-bit Z buffer
- Sound Processor: 81 MHz custom Macronix 16-bit DSP
- Sound Performance: 64 simultaneous channels, ADPCM encoding
- Polygon Performance: 6 to 12 million polygons per second (peak)
- System Memory: 40 MB
- Main Memory: 24 MB MoSys 1T-SRAM
- Disc Drive: 128 ms CAV (Constant Angular Velocity) system
- Data Transfer Speed: 16 Mbps to 25 Mbps
- Media: 3-inch, 1.5 GB capacity disc
- Controller Ports: Four
- Memory Card Slots: Two
- Audio-Video Output: Analog and digital
- Dimensions: 4.3 by 5.9 by 6.3 inches (height by width by depth)

A Few Reasons to get a gamecube2. For anyone new to the world of game systems, don't start here. Nintendo has no history of disc play, its competitors do. but if you aren't new, wait for an emulator for another system, not enought of the games are good, just a few are great(i.e. wave race, star wars rougue squadron, etc.).
3. For all the Little kids who need a system. Get Gamecube.
4. Who want's no hardcore or hype in a system . Get Cubed
5. The Controller was brought up from N64, but brought to a horride design the reflects nintendos lack of power in experience.
So if you want the not so good system of your life get Gamecube, but if you want the realy best out of a system get PS2 maybe XBox.(P.S.)They are all good systems to an extent.
Pure Joy!
List price: $34.99 (that's 14% off!)
Used price: $14.99
Buy one from zShops for: $26.47

snoring away in dreamlandThe "new" Gameboy Advance game, Kirby: Nightmare in Dreamland is a remake of the NES Kirby game from 1993. It's pretty much a straight forward port of the original game, with some extra mini-games thrown in. Now, I never had an NES and although I've played Kirby on some emulators, I never beat it. So imagine my disappointment when I bought Nightmare in Dreamland Thursday afternoon, and by the next night had beaten it completely. It took about an hour and a half.
All the regular Kirby functions are there, his famous suck the enemies in and spit them out or absorb their abilities, etc, but there's nothing new and the game is far too easy and straight forward. I only died a few times before the final boss, and each time was out of pure laziness. The enemies present no real challenge, and the bosses are easy to figure out.
The graphics and sound of the game are nice and fun and what one expects from Kirby, and on the outside it seems like it would be a longer game. But it's not-the levels are very short, and I didn't find the mini-games interesting enough to play them very much. There are some levels where you can practically float through the entire thing without ever fighting an enemy.
The game itself is enjoyable, and very much fun to play, but once you've beat it there's really no point in playing it again. There is nothing new to find, really unless you feel like unlocking all the mini-games, and your big reward for beating the whole thing is yet another unlocked mini-game. It's still a Kirby game, and has all the charm of a Kirby game, but if you've played either of the Gameboy games or the original NES there is not a real reason to pick up Nightmare in Dreamland.
This game is AWESOME!Multiplayer is also awesome. You can fight bosses and everybody with your friends. The sub-games are pretty cool, but when you beat the game, you get the coolest sub-game.
10/10 - Graphics: they can't make it better.
10/10 - Gameplay: cool storyline.
9/10 - Bosses: the bosses are pretty easy until you get to
DeDeDe and the nightmares.
9/10 - Duration: doesn't last long (even thought there are 8
levels) but you can keep on playing over and over and...
you get the idea
10/10 - Control: easy to control
10/10 - Overall: definetly one of the coolest game for GBA; a
must have for EVERYONE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!