Game Reviews
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Not only is it fun, it also teaches how to count money, how to handle your debt, and how to handle your household in order to make it a success.
I would highly recommend this game to everyone. We now have a large group of people that enjoy playing it also, so we sometimes have to have more than one board going at a time!!
Family Cooperative FunThis game is addictive and fun. The board follows the course of one year. You begin at Christmas Break and your part-time job (so you can keep farming). The goal is to build a farm large enough so you can quit your job in town and become a full time farmer. You buy equipment, acreage of hay, grain (wheat and corn) and fruit, cows and lease ridges in an Eastern Washington farming Valley. If you are familiar with that area of the country this game might have particular appeal to you. As you travel around the board you come to different harvest times. The dollar amount you earn depends upon how much of that crop you have and a roll of the die. Whenever you harvest you also draw an operating expenses card, and if the space you landed on says so you may also draw a dreaded "Farmer's Fate" card. You realize how hard farming can be when you are $45,000 in debt, you harvest doesn't cover your operating expenses and the IRS comes to audit your farm all in one turn.
This game is a lot of fun for the whole family. I recommend it for its educational value because it requires some simple percentage, addition, subtraction, budgeting skills and for its social implications.

List price: $49.99 (that's 60% off!)
Used price: $11.90
Buy one from zShops for: $15.95

Rocket RocksI also liked the fact that there are not too many puzzles that just rely on gamepad dexterity. Since it's easy to make things arbitrarily hard, I really appreciated the careful game design.
Finally, some of the levels are just beautiful. I spent at least a couple of hours flying around just for fun.
If you liked Mario and Banjo Kazooie, get Rocket. You won't be sorry.
A note from the creatorsIn the tradition of Banjo-Kazooie and Mario 64, Rocket's adventure takes him through a series of fantastic locations and challenges. We didn't skimp on the worlds either -- they're huge and beautiful.
On top of that we've created 7 exciting vehicles, like the hot-dog-dune-buggy "DuneDog" and the paint-ball-firing-hovercraft "HoverSplat". Rocket gets to ride them all in his quest to defeat JoJo the Raccoon.
The game engine features our proprietary "fun-physics" engine which simply means Rocket, the vehicles, and all the objects in the world seem incredibly life like! It's something you have to see to believe.
But don't just take our word for it. In addition to the reviews here, Rocket has been receiving raves in print and online. Check out the November issue of Nintendo Power, where Rocket: Robot on Wheels was the top rated game!
THE BEST!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
List price: $10.99 (that's 9% off!)

A fun, challenging variation of our favorite dice gameKismet offers many of the same scoring sections and rules of Yacht, (including the pip totals for Full Houses and minus the "Little Straight"), with the addition of 3 of A Kind (from Yahtzee), Flush, Full House (same color) and 2 Pair (same color). The upper, or Basic section also has a bonus for obtaining a high score; the higher the score, the higher the bonus so a more aggressive approach is required when deciding where to put your best rolls. The game's Poker background is much more obvious with the additional scoring combinations. The dice are tri-colored: ones and sixes are black, threes and fours are red and twos and fives are red. Fans of dice games also know that the sum of these opposite numbers of the same color total seven. These colors offer new challenges in scoring in categories requiring an identical color. Another marked difference is in the lower, or Kismet section; both Full House sections, 4 of a Kind and Kismet (5 of a Kind) award a bonus when gaining the respective score in those sections. Perhaps the most daunting (and probably the most cutthroat) difference in Kismet is revealed when scoring a second Kismet. When playing against other opponents, all other players must score a zero in the Basic or Kismet section near the top of either section AND lose their turns while the player who scored the second Kismet rolls again. This can continue as long as that same player continues additional Kismets! My only problems are with the dice cup; it is much too narrow to shake the dice properly, it's a bit flimsy and is definitely not as pictured on the box. The game also does not make provisions for purchasing additional score pads; these are essential for constant play alone or with groups. Kismet is a fun must have for any lover of dice games, and for fans of the Yacht game family looking for an additional challenge.
Shake, Rattle and Roll the Dice for Fun!
List price: $29.99 (that's 27% off!)



GREAT GAME!
2-1/2 year old son zooms through level 1.The Leapster products are AWESOME!
Thanks, Brett
Cute, a must for your Dora Fan!
List price: $24.99 (that's 56% off!)

Great game, depending who you play withThe reason I gave the game 4 stars, however, is that I had an awful experience the first time I played the game. Here's the scoop...the group I played with included my father-in-law (a country music singer) and young brother-in-law (a rap fan). They repeatedly claimed and sang songs and tunes I had never heard of. I'm not saying that any cheating went on, but I was so far out of the loop about the songs they were choosing that there was no way to tell who was winning and who was losing. Well, OK, I was losing.
This can be a fun game if played with your musical peers. It can be a major disaster otherwise.
I hope this insight helps someone out there.


The best game outIf your going to buy a Monopoly game, it really has to be this one.
There is a God
List price: $34.99 (that's 14% off!)

Great fun for 9 - 10 year olds, too
List price: $39.95 (that's 5% off!)
Used price: $15.00
Buy one from zShops for: $13.99
With a huge roster of heroes, monsters, and artifacts, you control your personal corner of Erathia. The heroes go out to accumulate treasure and wipe out monsters on your behalf. In the meantime, you improve your land holdings, further strengthening your tactical position.
Quick thinking and shrewd tactical judgment are required to come out on top in this intrigue- and danger-filled world. Like many current strategy games, players do not have to settle for merely besting a computer. Network and online play are available for those wishing to test their mettle against a live opponent.
Heroes of Might and Magic 3 is accessible to less serious gamers (those who don't wish to determine whether an orc can beat a power lich), but it provides combat statistics and a wealth of information to hard-core number crunchers. This admirable flexibility makes it a game that will appeal to anyone interested in sword-and-sorcery gaming. --Alyx Dellamonica

Best Mac game in yearsThe game is a nice combination of role-playing and strategy games. I prefer turn-based games like this to real-time games like Warcraft, as it is based more on strategy and less on dexterous mouse-clicking. This game is also great for multiplayer, either online with Game Ranger, or the hotseat version with multiple players taking turns on the same computer. The only caveat is that the first player seems to have a better starting position in most scenarios.
The only critisms of this port would be the lack of the map and scenario editors which are available in the PC versions. While there are plenty of scenarios and the randomly generated maps are challenging enough, it would be fun to create your own. The other is that the manual, which should have been printed and not just included on the CD so that you can use it while playing the game, is not comprehensive and uses the tired scam of trying to get you to spend more money to figure out how to win the thing.
That said, I can't think of a better game to buy for the Mac. This one was well worth the wait.
Decent graphics, decent music, all-in-all a great game
Heroes of Might & MagicFor a single scenario, it's just one scenario, you complete it, and you're done. When doing this, you can either start with completely random things, or you can chose what different castles you want, what resource you want to start with, and what single hero you will begin with. There are 9 different castles, and for each castle there are maybe 10 heroes. For resources, you get to choose between gold, an artifact, or a different resource (depending on the castle you've chosen). Then you begin the game. In each scenario and campaign you have a different goal - most of the time it's to defeat all your enemies castles and heroes, but there are some where you have to kill a monster, gather all resource supplies(?), get a certain amount of gold, collect an artifact, kill a certain hero, or defend one of your castles from being captured by the enemy. When you start, it all depends on the certain scenario on what you have. Some start with your only hero, and you have to get a castle before you can really start playing - and in this game, if you are without a castle for a week, then you lose. In other scenarios, you start with one or more castles, and sometimes more than your chosen hero. In your castle, you can buy something to improve it once a day. It has barracks for different creatures to recruit, resource silos that will earn you some resources each day, mage towers that enable your heroes to learn magic spells, castles to improve the defences of the castle, and the greatest thing is the Capital, which you don't get until you get a few other things first, but once you do, it increases the amount of creatures in your barracks each week, and it gives you the mighty sum of 4000 gold per day. In your castle you can also recruit heroes, a choice of two per week - unless you recruit one, then a different one fills its place. And don't get me wrong - it takes money to recruit your heroes and creatures. You can also find money around the map with your hero, but most of the time you'll find yourself short of cash - unless it's a really long game and you've bought everything in your castle, have the limit of eight heroes, and your money is just piling up.
But enough about the castle - it's very important, but what you're trying to do is achieve your goal, and unless it's to accumulate gold, you can't achieve it by doing nothing with you hero. In any case, you have to have your hero capture resource places (ore pits, crystal mines etc.) so you have the resources to buy the things in your castle. You hero has a certain amount he/she can move each day - this increase with certain statistics you can get, or certain artifacts. There are also spells, if your hero is advanced enough to learn them and you have the right mage tower (and level) that enable him/her to transport somewhere on the map. That map in the beginning, by the way, is black, and you can only see things once you've explored there. If you have an ally, then you get to see where they've explored as well. Your hero sometimes starts out with a good army, but normally you have to wait to fight anything until you get enough troops in your castle. You hero has 8 'slots', which you can fill with an unlimited amount of 8 different creatures. There are different levels of creatures as well, and some are better than others. Your hero fights creatures around the map to get places, to gain experience (enough allows him/her to go up a level), to gather resources and artifacts, or to win the game. When you attack 'a' creature, sometimes they will flee and you can chase them (not on the map, your hero stays in one place) or let them go, and sometimes they will join you, which is always nice. You can also kill enemy heroes, but take in mind that if their army is better, you can die. You can make your hero retreat, however, and recruit him/her in the tavern in your castle. You can sort of view an enemies army by putting your mouse over them and holding down a certain key - I think it's the control key, the tap key, or the option key. Some heroes are also better than others from experience. You can also gain experience by doing other things besides killing beasts.
So now you have this very long narrative, and I still haven't told you everything about this game. Don't worry, you can figure it out yourself (I'm so nice). This is a really great game, for children and adults alike. It does involve strategy, however, so maybe you should be at least 10 before playing. It's a great game, and I recommend it to anyone who likes computer games - this version is for Mac OS, but there are Windows versions. This pack comes with three heroes games, all having many different campaigns and scenarios - as you can pick levels to each single scenario, that is almost an unlimited amount. You can also create your own map, but I haven't really figured out how to do this the exact way I want to, so I can't help you there.
I hope this review has helped, even it was really long. I hope you enjoy the game!

- Classic video game originally created for the Nintendo Entertainment System (NES)
- Save princess Zelda from the dark lord Ganon
- Action and puzzle-solving gameplay
- Collect rupees to buy weapons and special items
- For 1 player
Used price: $15.99
Buy one from zShops for: $20.64

TOP OF THE LIST for the Retro NES Packages!
A gaming mastepiece makes a triumphant returnPROS:
-THIS GAME IS A DEAD-ON ACCURATE PORT OF THE NES CLASSIC. Nintendo has been promising for years that they would rerelease the game on a modern console, and at long last, they have delivered on that promise.
-EVEN BY TODAY'S STANDARDS, THIS IS A FUN AND CHALLENGING GAME. This is a game that will really make you think on more than a few moments. The puzzles aren't as compelling as anything later in the series, but they add to the fun nonetheless.
-IT'S SO SIMPLE, YET SO COMPLEX AT THE SAME TIME. I loathe games of the modern age due to their high complexity level. The games of today force gamers to spend as much time reading instruction manuals as they do playing the games! This game is simple to learn, but it so compelling that it will keep your attention for an indefinite period of time.
CONS:
-TWENTY DOLLARS (the launch price) FOR THIS GAME IS HIGHWAY ROBBERY! If you were paying twenty dollars for a Game Boy Advance ANTHOLOGY of classic NES or Zelda titles, that would be a good price, but to charge that much for a game that was out before many modern video gamers were even born is just insulting! Why not just whip out your old NES cart instead?
-THE GAME IS HARD, AND NOT ALWAYS IN A GOOD WAY. There is almost no social element in this game whatsoever, so you're more likely than not going to have to use an FAQ or walkthrough to beat the game. You can't tell were dungeons are hidden, nor can you tell where walls can be destroyed with a bomb. Also, many of the dungeon maps are inaccurate - your character can enter rooms of the dungeon that "don't exist", according to the maps. Likewise, the game gives no clues whatsoever as to how some puzzles are solved.
-IT'S THE ORIGINAL - NO NEW FEATURES OR ANYTHING. This is a real shame, because Nintendo could have created a stunningly beautiful remake of this game (kind of like what they did with the Metroid series with Metroid Zero Mission.) This release is a wasted opportunity.
OVERALL:
I know, I complained a lot about this reissue. But that doesn't really change the way I feel about the game itself. This game is a classic, and truly one of Nintendo's greatest triumphs ever. If you've got a Game Boy Advance, give this one a whirl - you'll be glad you did.
Amazing
When we were well into the first game, my friend put off going to the bathroom for 45 minutes so she could take "just one more turn" and then another and then another. We finally pried ourselves away from the game to go eat at 9:00pm.
It does start out slowly, so give it 2 or 3 times around the board before you give up on it. You start out in debt at the beginning of a new year. One trip around the board is one calendar year. Your goal is to build a profitable farming operation by buying/renting equipment,planting and harvesting, buying and selling livestock. In the meantime, Real Life intervenes in the form of insects, drought, disease, bad weather,taxes,equipment breakdowns, etc. In spite of these frustrations, the fun part is in the harvest. It's sort of like Monopoly with an adrenaline rush! The more fields you own, the bigger the harvest. The more land you own, the more livestock you can support.
The Farming Game is a great educational model for any business, or Life for that matter. You can borrow too much and end up bankrupt. You can have too little cash on hand and not be able to plant. No planting, no harvest. No harvest, no money. No money, no planting.
This is a great game for competitive players. For it to be fun for everyone, players need to be able to count money and either read the cards or be able to follow directions if someone else reads them. If a child can play Monopoly, he or she can play the Farming Game.