Science Reviews
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Must have!!!!
PERFECT! BEAUTIFUL! STUNNING! LOVELY! BOWIE!
Best Game in the World!!
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Disappointed by a poor effortEven though the sound effects were turned up to maximum volume in the Configuration screen, I still had to turn up my computer's volume ALL the way to hear them. Adjusting the John Williams background music had no effect on its volume, so I had to turn it off. There was no training exercise information on how to handle missiles locked on to the player's ship, which was quite an oversight for a supposedly "fun" product.
A good multiplayer game- NOT single playerAside from new texturing, the models are similar to the ones in TIE Fighter. In fact, you will be unpleasantly surprised to see that there are fewer types of ships and stations than in the earlier game. Until you get Balance of Power, the only heavy Rebel fighter is the Y-Wing. This bodes ill for any Rebel fans that want to play missions in which a target must be disabled. I also can't help but notice that the Imperials have the superior TIE Advanced and Assault Gunboat, which seems a bit unbalancing for multiplay purposes.
If you like playing with friends, then you can play this and the expansion cooperatively. That can be a good deal of fun, provided you have a fast and stable connection. If you're looking for a cool story like the ones in X-Wing or TIE Fighter, go get Alliance instead. It's much better for the single play aspect that the older games were so strong in.
Oldy but goodyThis is one of the better Star Wars games I have played becuase of it's replay value, you can either play online or work for higher medals and rank on your missions. A great game for any Star Wars fan.

List price: $19.99 (that's NaN% off!)
The game is based on the pod-racing scene from Episode I, which was arguably the best and most exciting segment of the film. Players enter a series of pod races as either Anakin Skywalker or one of his 20 different alien rivals--including Sebulba, once you get far enough into the game to unlock this bonus character. Races are linked in four different circuits, each more difficult than the last. The highest circuit, in fact, can be extremely tough.
Each race is a white-knuckled ride on the wild side, as the game does an excellent job of conveying a feeling of ferocious speed. It helps that Racer utilizes spectacular 3-D graphics to depict the racetracks and their alien surroundings. But racers can't waste time admiring the scenery: tracks are not always well marked, and it's all too easy to get lost and fly off the track.
As with most Star Wars games, the sound effects and music in Racer are top-notch. True, Anakin's cutesy voice can be annoying at times, but the other racers sound great when they complain as you pass them on the track. Watto the shopkeeper, the floating alien guy who sells new parts and upgrades for your pod, is a great character who chatters away humorously as you shop his store.
Overall, Racer is a game that can easily stand on its own merits rather than ride the coattails of Star Wars: Episode I. Intense speed, unique racing action, and excellent 3-D graphics make this one a sure-fire winner. --Michael E. Ryan
Pros:
- Unique, high-speed racing action
- Excellent graphics
- Pod upgrades
- Great sound effects and music
- Becomes extremely difficult at the highest levels
- Tracks can be confusing at times
- The voice of Jake Lloyd (Anakin Skywalker)

Fun for all!The graphics are great, I set all the settings on high in the options and I have to say I am impressed, from the little stream coming from the back of the pod to the transparencys to the cool other stuff... mmmm...
Also, the track design is great, while it can be confusing at times (several routes), there is a great amount of replay value in just one track. From trying to find a shorter way to get from point C to point D and so on.
I strongly reccomend this game for anyone, especially Star Wars Fanatics and Fantasy Racing Fans
Commuting is never like this!!!!
Ready for More and about time for Mac
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oh dearDuke Nukem for Gameboy is awful!
Obviously I wasnt expecting fancy 3D graphics and speech, but this game is the most basic of platform games.
There is nothing original at all here, and it is simply a case of extending a good brand one stage too far.
A pity, but there you go...
A great game!
Beast Game Boy Game Ever!
Used price: $10.00
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In Chemicus: Journey to the Other Side players gain knowledge and use their intelligence to solve challenging riddles and unlock the city's darkest secrets. Take up the quest for ancient science truths and discover powerful tools; explore science facts and gather essential resources; experiment with chemical elements and discover the ultimate power. Chemicus awaits your return with stunning 3-D movies, riveting animation, more than 2,000 3-D images, exotic landscapes, and mysterious interiors.

Education and confusion come together in ChemicusThis game has so much potential for teaching chemistry, but the set up was lacking logic - you don't know what you are supposed to be doing, and you have to go back and forth between the various "stops", never knowing if you have really done what needs to be done. And because you have to go back and forth so much, you have to wait for each area to load when you go to another stop. I tried skipping the animation of the transport zooming through the tube, but it still took a long time for the stop to load. And you want to scream when you click on the wrong button and have to wait twice!!
One example of frustration for us is that you have to melt the ingredients for solder someplace other than the melting furnace before you put it into the melting furnace... How does that make sense? The logic behind why some ingredients are placed in certain places is very foggy, and sometimes you just don't have enough (understandable) information to figure something out, or the information is there but so obscure that you have to be a rocket scientist to understand it.
So you look for help, and all you are given is a walkthrough, when hints would be so much better... and would help you learn why you are doing things. I have thought of making my own hints to pass on to someone who would like to learn something from the game.
I ran Chemicus on a mac running OSX. It had to run on classic, so there were many times when it lagged. Don't know how it runs on a PC.
Much Better Than Physicus, But...We just completed "Chemicus" and I can honestly say that this was a MUCH better overall attempt. Nearly all of the puzzles of the game are chemistry-related ranging from the fairly easy and logical to the pretty hard and requiring a hint or two (we peeked into the included walkthrough only a couple of times to get us unstuck).
The greatest improvement over "Physicus", however, was on the game design side. Like "Physicus" the graphics and music are lush and inviting. But, the scope of the game is where "Chemicus" shines over its predecessor. "Physicus" was just a singular environment or location to explore with very few cut-scenes and conveyances to enjoy along the way; both popular elements to a successful adventure game. In "Chemicus", even though the "subway" system was a little on the cheesy and repetitive side, at least it felt like we were transporting between unique locations (thank goodness the space bar forwards you through the animations). Plus, after solving some particularly difficult puzzles, we were rewarded with some nice cut-scenes; the balloon ride over the city being the best one. It wasn't on the same level as the bigger games like Riven and Schizm, but still an improvement.
One thing that "Physicus" did get right and that "Chemicus" fails on, is its link into the "Brain Center", the included chemistry text book. The content of the chemistry text is impressive, although, it looks as if the inclusion of animation and narration of some of the experiments and topics went by the wayside probably due to the added scope of the underlying game. What really annoyed us was the fact that we couldn't follow a link from the particular puzzle we were working on into the appropriate chapters or topics of the textbook. Along the way, you pick up "Knowledge Chips" that add chapters to your Brain Center and I suppose, if you kept up with the reading along the way, the new topics would relate to the new puzzles in the area. But, later on, when we were still working on the puzzle, it was very difficult to find those same topics in the textbook again. Like "Physicus", a link to just the appropriate topics would have been very useful.
Other than that, the game was very well written and designed. The user interface was very intuitive and easy to use. Could have done without the gratuitous, politically-correct diatribes on "greenhouse gasses" and "socially responsible science" that we have come to expect in these games (easy to ignore, though). We just started on "Bioscopia", but it looks as if that one more closely resembles "Physicus" in design and scope, bummer. I hear they are working on a "Chemicus II" game, so once we finish with URU, we will probably give it a go, too.
Not bad for edutainment!


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Zzzzzzz BORING!
Simple Game
My kid loves itSpecailly after the CUBIX show on WB.

Used price: $28.99
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The story of Star Wars: Episode 1, Obi-Wan's Adventures follows the adventures of a young Obi-Wan from the beginning of Star Wars: Episode I, The Phantom Menace to Obi's encounter with Darth Maul. He travels on a ship to Naboo, then Coruscant, then to Queen Amidala's palace, and then faces the sinister Sith warrior himself.
In this game you even have the choice of using two high-profile pieces of Star Wars weaponry: the lightsaber and the blaster. You also have the telekinetic power better known as the Force. Using the lightsaber, Obi-Wan can deflect laser blasts back at enemies; using the Force, he can move boxes and rocks; and using his blaster, he can inflict serious damage on any enemies he faces.
The action in this game is very straightforward. You advance through levels by defeating enemies, flipping some switches, and heading to the next level. On numerous occasions you will be forced to jump over electrical fields, make your way past poisonous gas bursts, and use the Force to fill chasms with boulders. Most of the time, though, this game is just a hack-and-slash adventure.
If you do feel the need to do some exploration, you may find a power-up or two, but the levels in this game are so easy that you often won't need them. More likely, you will be able to get through most levels in one try, and you'll find that the levels get progressively easier as the game wears on.
The graphics in this game should have been better scaled, and the characters should have been larger. Obi-Wan's Adventures tries to fill the small Game Boy screen with too much of the surrounding environment, hence the characters, around whom the action revolves, are too small. Larger sprites would have improved the game and made it a lot easier on the eyes. --Todd Mowatt
Pros:
- Star Wars buffs will enjoy having a little bit of portable Force
- Slow, unchallenging gameplay
- Graphics aren't on par with other Game Boy Color adventures

Obi Wan In th palm of you handOVERALL
GRAPHICS-4/5
SOUND-3/5
GAMEPLAY-4/5
COOL
Great!
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A monster of a game
Godzilla is great!
Used price: $40.00

Awesome, but lackingThere is a bit more to playing the game than just point and shoot. You will have to learn to operate your ship in the Academy missions. It requires more than your average player is willing to invest.
All-in-all, an execellent game and worth the money.
Pleased so far....
Complex, but overall a good simulationJust as you would imagine on a starship, there are many different things to do - and yes, it does take time for weapons to recharge in battle! However, the game does offer a series of tutorials at the Academy that walk you through everything you need. If you head straight for your opponent head-on and try to overpower them, you will get hurt. You need to know your opponent and their weaknesses.
Best part: the sense that these (or real naval battles) don't happen in lightning fast time. You don't need fast fingers to run this simulation; it helps to be able to think strategically about ship positions, which shields should be facing your opponent, which weapons will be ready to fire next, etc. This is an elegant waltz, not a blitzkrieg.
Worst part: the battlefield is 2-D. I assume this is due to the basis in the Star Fleet Battle board game, but it is frustrating to be limited to two dimensions in space.
Bottom line: if you approach this as a fast-fingered shoot-em-up, you will likely be frustrated. If you take the time to learn the game, you will likely enjoy the experience.