Science Reviews


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Buyer reviews for "Science" sorted by average review score:

Battle Hunter
Made by Tommo Inc.
Age Group: 6 years and up
    Amazon base price: $6.90
    List price: $14.99 (that's 54% off!)
    Used price: $4.00
    Buy one from zShops for: $9.99
    Average review score:

    No reviews found for this product.
    Overated - Give it a pass. (Try Suikoden 1 & 2 instead)
    I recently played this game and I'm pretty disappointed with it. Battle Hunter is a simple, easy to master game. However, it lacks a good story line. In a nutshell, you play a "hunter" who gets paid to search for items (or persons) in the dungeons. As you level up, you are given a prime mission each time. When you don't, you are just given ordinary mission to search for ordinary items. You are paid each time you retrieve it.

    There are a number of crates containing items in the dungeons but each time you enter the dungeons, there will always be 3 other hunters there too. The item you need to search for is placed randomly in any crates and the dungeon maps are randomly selected too. You can only exit the dungeon if you've obtained the item you were told to search for, if the other hunters found it and exits or if the dungeon boss knocks out the hunter (or you) with the item.

    After a few games, dungeon battles becomes boring as it is very repetitive. Your rate of a successful attack depends on random cards play (dice roll) and special cards you can collect and use. Unlike normal RPG games where one gains better attack and special moves, Battle Hunter gives you only one standard way of attack. To make things worse, there's no option to turn off battles by other hunters. So you force to watch all the other battles takes place that are of no concern to you. This is a major waste of time in my opinion.

    While you can get go to the hospital to heal your HPs or pay to level up. The only thing you find yourself doing mostly is going into the dungeons to search for items.

    The game tries to make it more interesting by having various items for you to identify. Most of which you can sell for money, others like weapons and armor you can use yourself. Some of these items are floppy disks containing BGs (Background or wallpaper). Once you have identified them, you can select it as the background for the game.

    I would only recommend this game for kids or for those who want to try new genre of games. For the avid RPG gamers, you can give this a pass.

    Decent Party Game
    All the people that gave it one star, first realise that the "Role-Playing Game" on the top is a misnomer. An RPG demands that you play a role (duh), which demands that a storyline exists. This game does not have a bad storyline-it completely lacks one. Anyways, while this game can become dull when playing solo, with a multitap and three friends, it becomes hilarious. Battle Hunter, at the very least, is unique.

    Battle Hunter:a pretty good RPG
    it's a good game.the only two bad features are that when you're playing with other people you have to pass the controller around and you can only move a certain amount of blocks each turn.other than that Battle Hunter is a Great game.


    Mega Man
    Made by Nintendo
      Amazon base price: $19.99
      Used price: $6.99
      Average review score:

      Decent game
      In 1991, Mega Man finally arrived on the Game Boy. How does his first adventure on the hand-held system measure up? Read on and find out.

      Graphics: 4/5
      For the Gameboy at the time, these were great. The picture is sharp and clear, just like the NES games. The only problem is you have less room on the screen to move around, but other than that, the graphics are fine.

      Challenge: 4.75/5
      If you can beat this game, you're a Mega Man game master. The passwords only take you to Wily's Castle, which is only about three quarters of the way through the game. Likewise, the Castle and Space Fortress are extremely tough, and the bosses don't help things any. The fact that you don't have energy tanks only adds to the toughness.

      Play Control: 3.5/5
      Just like Mega Man 1 and 2 on the NES. Walk, shoot, jump.

      Theme/Fun: 3/5
      It's a portable Mega Man game, and the first one of its kind. Unfortunately, it's not likely to hold your attention long, unless you can get over the difficulty. If you manage to do so, it's pretty fun

      Storyline: 2/5
      Typical revenge plot. Enough said.

      Music/sound: 3.5/5
      Most of the tunes are mediocre remixes of the NES ones, but they aren't too bad. The music in Wily's Castle is killer. The sound effects are good.

      Overall: 3/5
      This game could've been so much more than it was. The extreme difficulty is sure to be a turn-off to many would-be players. I recommend this game to Mega Man fans only.

      Underrated classic.
      With the Mega Man games achieving high status on the NES, Capcom decided to take advantage of the hand held department and released the very first portable Mega Man game in 1991. Before we go into the GOOD and BAD of this game, let me tell you that this game was the very first Mega Man game I ever completed. So in that respect, this game helped me get into the Mega Man franchise, even though I had played the first two prior to this game (again, this one I beat before them.). Read on or die:

      THE GOOD
      The graphics and animation transfer well from the NES counterpart and we get to fight four bosses from the first game. After you defeat them, you fight four from Mega Man 2 (this cycle continues and ends at Mega Man IV.). The music was also good, some of them new including the Wily stages. It's also interesting to see a change on the bosses; examples: Cut Man's nastier and Elec Man is tamer, Fire Man's weapon is good against Quick Man, and so forth. And may I also state that the game is reasonably difficult... not "kick you in the [...] and make you love it" difficult like the first Mega Man for NES, but certainly not an easy venture. Capcom also created an extra boss specifically for this game: Enker. He's one of my FAVORITE robotmasters ever created. His weapon may seem useless, but... well, you'll figure it out. One last thing: YOU'LL LOVE THE ENDING.

      THE BAD
      There are two things I didn't like about the game. I wish it had more plot involved, and that isn't too much of a gripe, but Mega Man 2 (NES) basically had the same type and had more storyline involved (Dr. Wily wants to exact revenge upon Mega Man, hence the game's subtitle). Secondly, the game is actually not that hard, but it's made even more difficult because of the game boy's tiny screen, which makes him have a lower lifebar and smaller surroundings.

      OVERALL
      Aside from a couple bads, this is an enjoyable Mega Man adventure. I grew up with this game, so that might be why I like it so much. Nevertheless, nostalgia aside, it's certainly not a bad game. Mega Man fans, give this one a shot. In any event, hopefully this can be a good introduction into this phenomenal and legendary video game series as it was for me.

      My first introduction to Mega Man
      This was the first Mega Man game I ever got. The difficulty was hard, but not nearly as impossible as some other reviewer mentioned. The shots do tend to be slower than on its NES counterpart, but it's amazing how well it's transferred to the Game Boy's small screen. Very fun and very challenging, with an excellent ending as well! Heartily recommended to Mega Man fans.


      Dexter's Laboratory: Deesaster Strikes
      Made by BAM! Entertainment
      Age Group: 6 years and up
      • Over 6 addictive mini-games
      • 5 distinctive laboratory lobbies to explore
      • 2-player battles to prove who is the true scientific genius--Mandark or Dexter
      • Experiments and inventions to master in order to progress through Dexter's Lab
      • A fun, arcade, puzzle game where you must help Dexter regain control of his lab
      Amazon base price: $19.99
      List price: $29.99 (that's 33% off!)
      Used price: $9.99
      Buy one from zShops for: $10.95
      Dexter's Laboratory is a light-hearted arcade puzzle game. Dexter's archrival, Mandark, has managed to infiltrate Dexter's secret lab and is intent on its destruction so he can make himself Scientist Supreme and ruler of all. Using a combination of wits, courage, and skill, Dexter embarks on a quest to regain control of his lab.
      Average review score:

      TOOOOOOOOOOOOOo shoooooort
      Think i dont like dexter?! i like it but this game has only 4 levels with 2 mini games in each you could beat it less than 30 minutes . the graphics are dark and you cant see where youre going at times and bad loading times 2......

      Buyer's please be aware!!
      This game, eventhough newly released, does not play on the PS2 game system like most PS games. If you only have a PS2 and think you can still use it... don't get it. Amazon was wonderful to take it back..

      Keeps the kid's highly entertained and giggling!
      This was a gift for my two nephews, aged 12 and 10. If you're looking for something that will make them laugh and have fun, this is the game. If you're tired of the other rougher games they are playing, this one should make you feel better. A win win situation for parents (or Aunts!) and kids alike. If you know of children who love Dexter the tv show, they will adore this game. In the first several days of owning it, this game travelled everywhere with them and received constant play time. It's still a favorite even months later. How many video games can attest to that?


      O.R.B.
      Made by Strategy First
        Amazon base price: $9.99
        Used price: $7.49
        Buy one from zShops for: $8.00
        O.R.B. is a 3-D, real-time strategy game that pits the forces of two planets against each other in an epic struggle for control of the vast asteroid belt that circles their planets. Within the concentric rings of the belt are the precious resources that both planets desperately need to thrive. Millennia ago, an empire spanning the galaxy collapsed after a long and brutal war. In the Aldus system, two orphaned races slowly evolved on two separate planets. Both races believed that they were unique and alone in the universe. They were soon to find out that they were wrong.

        Enter the fray as one of two fully developed races with unique campaigns and strategies. Immerse yourself in O.R.B.'s environment--a living solar system with planets and a vast asteroid field where danger and opportunity lurk. Shape the world and the fate of your race by building secret bases inside them. Engage in epic fleet combat with a wide variety of vessels and specialized units, including orbital shock troops, mine layers, fighters, jamming units, probes, and massive capital ships. Enjoy a unique downloadable campaign editor and tools, complete with the ability to script your own cutscenes. Launch explosive battles with up to eight players in cooperative and head-to-head multiplayer mode.

        Average review score:

        Puts the Strategy back in RTS
        We shall eat naught but rocks, and live within the dust. Such sets the stage for Strategy First's first space RTS - O.R.B. Off-world Resource Base blends the three-dimensional RTS feel inspired by Homeworld with the tactical challenge that S.F. is known for. I must admit, having played nearly all well-known RTS since Dune 2, this game was the first to challenge me on normal difficulty.

        Gameplay:
        I'm really a ground-pounder at heart, so I always approach space RTS' with a little trepidation. O.R.B. was able to guide me into the interface with a number of tutorial missions that explained the most basic aspects to moving in 3 dimensions, and mining in the Aldus System. The interface is quite intuitive, making viewing the entire map to looking at the hatches on your interceptors quite easy. Learning how to interface with the world is easy, it's learning how to skirmish that will take some time to perfect.
        Unlike ground-based FPS where battles rely on numbers to tactics, O.R.B. relies on wing formations and dog-fighting - especially when you are facing equally capable foes. Once you get a feeling for what ships are good against what enemies, you should be off to a good start. As your ships get larger, your tactics will start to resemble naval engagements rather than aerial ones, and that adds to the fun.
        The story in O.R.B. is much better than I had expected to find in an RTS. The two campaigns play off each other, so the enemies you fight in one, will not necessarily be the enemies you fight in the next. It is a much better improvement than the standard formula of play side A and kill side B; play side B and kill side A. It's safe to say that once you get into the story, you'll want to know what's going to happen next.
        Finally, since the game has a fairly large tech tree and limited resources (it increases the challenge - that's a good thing!) your tech carries over from one mission to the next. There are also missions where your fleet carries over, so you will want to focus on preservation rather than high kill and death ratios. The highly limited resources also means that there will be times when you'll have to make the effort to capture enemy vessels just in order to scrap them. It really requires planning so that your enemy starves himself before you do; even then odds are you'll spend every last credit you earn on every mission.

        Graphics:
        Nice and sharp, just as I'd expect in a space sim. The close zoom doesn't reveal any lazy modeling, and though they lack ultra detail, it saves the system when there are a hundred units swirling around your screen. The only slowdown I ever had was when I tried to camera inside an explosion, but that was because I was trying to stress the engine. Beyond that, the only gripe I can think of is the short distance at which your ships zoom into green dots on your screen. Yet that is more of a design issue than a gaming one.

        Sound:
        Space is silent - I'm usually too zoomed out to hear the gunfire, so all I ever ended up hearing were the ever persistent alarms and various cues. Your ships do talk to you, but it's in some alien language, so voice acting is... un-judge-able. The music is spacey, reminds me of background music to MOO 3, but again it's exactly what you would expect from a space sim. In truth, that's not a bad thing. No points off here either.

        Overall:
        It's quite clear that the goal of this game was to make you think about your tactics, rather than letting you pick one unit to build a thousand of. Each ship has its function and you need to learn when and how to use them. The manpower limits and highly limited resources all add to this game in a good way that will offer a challenge on any difficulty level.
        The only downside is the lack of multiplayer community available for it. The few times I loaded up gamespy to check for games I rarely ever saw more than 1 or 2 people bumming around in chat. If you are looking to play this online, it would behoove you to have a friend pick up a copy as well.
        If you only buy games to play online, well then this might not be the best game to spend your money on, but if you like single play, or just don't have access to a good stable connection, then I highly recommend O.R.B as being one of the best and most challenging RTS' to hit the market in a long while.

        3-D space RTS done right
        This game has so much strategy with its space bases, rotating asteroid fields, secret bases built inside asteroids. massive scale. Two unique playable races (yes there are subtle differences that add up to major strategic edges in various areas). The SP campaign starts off kinda slow (as do most rts SP) but the later stages of the first campaign and the second campaign are truly outstanding. The skirmish AI is well done and challenging. In fact this game is very challenging at every level. The developers are very active and responsive to the fanbase and are currently working on the minor fixes as well as future updates that will include new vessels and added features. The graphics are absolutely spectacular. Well worth the ...[undisclosed dollar amount].

        All in all a great game destined to get even better.

        A must have for any TRUE RTS fan.
        O.R.B has too often been compared to Homeworld. Although the interface is somewhat similar, it far better. The graphics are awesome. The scale is perfect. Fighters look like flys next to capital ships, and there are huge maps for MP. Some of the ship designs are not as pretty as some would like, but they fit to the story line. Some complain that there isn't enough ship classes, I believe this also. But the developers have promised to add new ships and features. I will admit the story in SP is a little boring. But after the 5th Malus mission it gets a whole lot more interesting. Most people that rewiew the game never get that far. This game involves STRATEGY.

        There are all these Homeworld and Hegemonia fanboys giving bad reviews to a superior game. Now I loved and still play Homeworld. It is truely what started its genure. If your looking for a Homeworld clone, don't buy O.R.B.

        Hegemonia shouldn't even be compared to O.R.B. In my opinion it is Conquest: Frontier Wars redone. Sure it has pretty explosions. The graphics are too cartoonish for my taste. The scale is awful. I would only recommend this game if you like the C&C series. So you can use one type of unit to destroy everything.


        Silkworm City
        Made by Insect Lore
        Age Group: 5 - 11 years
          Amazon base price: $14.99
          Silkworm City is a fanciful insect kit that takes you through the metamorphosis--and history--of the silkworm. From larva to moth, your young entomologist will become an expert on species Bombyx mori. Native to Asia, silkworms are known for spinning cocoons of strong, lustrous fibers that have been used commercially for over 4,600 years. Factoid: to make one silk dress, it takes up to 2,000 cocoons! Of course, the worms you get with this kit won't be able to provide enough silk to make an eye-patch, but this kit offers an educational excursion that will make a lifelong impression on your child and might even spark genuine scientific interest.

          The kit includes a cozy silkworm habitat; a certificate for three live larvae (shipped with their own food); an incubation tub; a silkworm "brush" for handling the worms; and, a Silkworm City instruction/activity booklet. As with all insects that have no skeletal structures, the silkworm larvae are quite delicate, and so are the moths they transform into. It would behoove parents to instruct younger children on caretaking before leaving them to set up the kit alone. Otherwise, they may be disappointed. --Diane Beall

          Average review score:

          No reviews found for this product.
          THEY GOT LOST!!!! =(
          I got silk worms and they were really bad. It was very hard to take care of them because getting the mulberry leaves to feed them was a huge hassel. I didnt get the kit because I had never heard of it so for the worm "habitat" I used a cardbord box and for when the worms spin the cocoons I got egg cartons for that.
          All of the poop was everywhere!! It was impossible to clean up because the poo is so(...)smaall. Also, even though the moths are flighless, they still managed to get out of their box and romed around the house for about a month. I later found the white and yellow cocoons underneath a piece of furniture in my dining room along with some dead worms and moths. It was completely horrible. Even though I didnt have the kit the picture looks very much like the habitat I had.

          No reviews found for this product.
          kids will be disappointed
          We received our "city" and although the kids enjoyed feeding the tiny things- they never evolved or turned into the moths. And the silk they did spin was very sparse. My children did learn about the life of a silkworm but were very disappointed not to see the end results. We had much better luck with the butterfly garden and that was a big hit!

          No reviews found for this product.
          silkworms are great
          ok ive never gotten this kit but my neighbor who raises food for reptiles gave me 4 silkworms and in a field near my house were two mullberry trees. the caterpillars are soo fun to watch grow up and its cool beause the silkworm canot survive in the wild without people: its a totaly domesticated insect. three turned into cocoons, one felll in the water the plant was in. and they all hatched and the adult moths are soo much fun! they cant fly and dont need to eat so u can keep them. they usually sit around all day but at night they get hyper and run around buzzing their wings really fast and it feels like a little fan. They also mated and laid eggs and i had a whole new colony! then in 1 or 2 weeks they withered away. They are really fun i dont know why all of u peoples never hatched from their cocoons.. because even tho their used for silk they keep some to let hatch to mate with and make more. anyways huge talk but i recomend getting silkworms or this kit if they hatch from there cocoons.


          Star Trek: Starship Creator Add-On
          Made by Pearson Software
          Age Group: 5 years and up
            Amazon base price: $9.99
            Participate in seven new missions with even better art and more intricate plots. The three new Starship classes--Oberth, Akira, and Prometheus--are capable of sending two ships out on the same mission at the same time. With 12 new commands in the mission scripting language, Starship Creator Add-On allows you to create more exciting engines. And now you can import JPEG photos (for Windows users) to more easily make your friends and family captain and crew!
            Average review score:

            Every Trekkers Dream?
            Well, it's pretty cool being about to "build" or I should say "mutilate" you own starship, but they game isn't quite for any real trekker. Aside from the frew problem I've had running it, they ships themselve are the real problem. I was very disappointed in that the equipment that you install on the ship isn't really what's on them. The Sovereign class shihp doesn't live up to the movies at all. In First Contact, we clearly see that the Enterprise-E has a holodeck. Well, in SSC there isn't an option to install such a device on the ship. Granted, the Enterprise-E may not be a scientifically oriented as the Enterprise-D, but only half of the sensors that are on the D are on the E in the SSC. As well as the lack of ANY labs on the Enterprise-E. It has the same type of warp engines as the Enterprise-D but it's slower than a 100-year old Constitution class ship. "The most advanced starship in the fleet..." is only capable of doing half the missions. And even then, only half as well as a lowly Miranda class vessel which can do atleast eighty percent of them. Voyager could stand some tweaking... where did the astophysics lab go? All in all, the intrepid class ship is good. Defiant, a warship, with a cloaking device which serves no purpose in the game. Excelsior, as fast and better than the Voyager? Mayber Excelsior is bigger so more things can go on her, but she isn't more capable all around than Voyager. In Advanced mode, the ships have to be perfectly balanced. Meaning that you need to maake the Enterprise-D exactly what the Engineering Manual say is should be. Well, more mistakes are here. The Enterprise-D has 12 phaser banks (including the one hidden on the Star Drive Section) yet only Six can be installed. Really, I think it is still a lot of fun to play with, but when you like the Sovereign class vessel a lot (like I) and it turn out to be one of the least capable ships, it kinda turns you off to the whole thing. Mike Okuda needed to help S&S on this project and if he did, well, I don't write Star Trek, but it has flaw that conflict severely with Star trek movies and shows alike. Finally, its a cheap game. It'll entertain you for a few weeks or months and afew years from now you'll play with it again, maybe, so I suggest you get it. Nothing else like it exist and if you a Mac user you can play this. (I really feel sorry for all Mac users. Great computers, but no one wants to make great games for then like Klingon Academy, and Dominion Wars) Get it, play with it, and have fun. If you're not a Trekologist like myself (I know, I'm a nerd) then you'll have a blast and won't be hung up on these discrepancies.

            You know...
            in Warp two theres a Update featre in the options menu that will allow you to add the miranda, excelisor, oberth, and prometheus classes so you can have all the ship in one program.... i thought the game originally was well crap because it implied that you could also captain the ships in the missions. well i was wrong but now that Warp 2 made an addon where you could export certain ships to dominion wars is cool. but i want to export all my designs!

            Star Trek Starship Creator Add-On Pack
            This is the best Starship Creator game EVER!!!!!!! I love the Akira and Prometheus ships. Its better than Starship Creator WARP II.


            Urban Chaos
            Made by Eidos Interactive
            Age Group: 17 years and up
              Amazon base price: $9.90
              List price: $39.99 (that's 75% off!)
              Used price: $2.60
              Buy one from zShops for: $5.95
              Average review score:

              kind of a early GTA3
              this game is no where near as good as GTA3 but it is kind of like it the controls are set up similarly to tomb raider the game was fun but i didn't like how you had to pass a driving test and a physical test on the game before you could do missions

              Good, Different gameplay
              I dont understand why this game has such a bad rep. Its like a early version of grand theft auto. You get almost complete freedom, you get to be the good guy or the bad guy, or the crooked cop. I never had a problem with the graphics, and the voice overs are pretty good. I would recommend this game, its pretty good.

              Urban Chaos
              In Urban Chaos you are a cop called Darci Stern. But in some levels you are a criminal called Mako. The graphics are not the best ones but the gameplay is good. You get most weapons by etheir killing or arresting the gang members ( or Neds as we call them in Scotland). In most levels you have a gun in some levels you must find them or kill for them. The freeform nature of the game means you can explore the area you are in. The weapons include shotguns, pistols, knifes, M16 machine guns and a baseball bat. In Mako's levels you kill the police and can murder innocent people and steal peoples cars (you can also steal cars and kill innocent people in Darci's levels as well).
              I am glad the Wildcat gang is'nt here in Ayr. This is a great game from the makers of Tomb Raider and Soul Reaver and I would recommend this to anyone.


              X-Men Mutant Wars
              Made by Activision
              Age Group: 5 years and up
              • Assume the role of one of five super heroes
              • Use their unique powers to defeat a band of cyborgs on a deadly rampage
              • 9 mission-based levels
              • choose from story mode or fight mode
              • For 1 player
              Amazon base price: $9.90
              List price: $29.99 (that's 67% off!)
              Used price: $22.95
              Buy one from zShops for: $29.95
              Average review score:

              Had promise but poorly executed
              Activision has a dubious track record for making great and near excellent Spider-Man games and making poor and lacking X-Men games. Why this is is anyone's guess, and X-Men: Mutant Wars for the GameBoy Color is one of these types of games featuring everyone's favorite merry band of mutants. In this 2-D side scroller you get to pick from Wolverine, Storm, Cyclops, Iceman, and Gambit as you take out hordes of generic baddies and then take on bosses, most of which are most well known even to casual X-Men fans. The graphics are nice and colorful and look surprisingly good, and each character's powers are presented well, but the overall feel of the game just feels unfinished and the levels are poorly designed. If your a GameBoy gamer of any kind and are a fan of the X-Men then this game is worth a look, but don't expect anything remotely redeeming from it.

              I like it!
              I concur with the other reviewers. This game is pretty fun and I like the characters. I've been using it on the GameBoy Advance and it is pretty nice.

              THE X-MEN ROCK
              This game is very fun to play. It has lots of levels and each character has there own special moves. It has a boss at the end of each level which is cool also. If you like X-men or action, get this game!


              Rocket Power
              Made by THQ
              Age Group: 5 years and up
              • Cartoony extreme sports game for fans of the series
              • Play as your favorite Team Rocket character
              • 8 different levels with varied extreme sports like snowboarding and skating
              • Cool story elements
              • For 1 player
              Amazon base price: $5.29
              List price: $29.99 (that's 82% off!)
              Used price: $6.00
              Buy one from zShops for: $19.89
              Average review score:

              awful
              This game is awful. THQ didn't make an effort to make this look a little 3-D. The controls are pretty bad you can almost never do tricks. Maybe if your a die-hard rocket power fan you'll like this. Please don't buy it.

              WAY 2 EASY!
              I love Rocket Power. And when I saw a Gameboy Game for it, I had to buy it. When I started, I finished it in like the same hour! Then I was bored, having completed it, and let my sister play the games, something I never do. This game was good, and a slight waste of my time!

              Rocket power game boy game rules
              this is the best game ever you can always dotricks.It kinda easy
              It `s one of the best games i ever played .


              Wild 9
              Made by Interplay
              Age Group: 12 years and up
                Amazon base price: $19.98
                List price: $49.99 (that's 60% off!)
                Used price: $2.49
                Buy one from zShops for: $3.50
                Average review score:

                No reviews found for this product.
                This game isn't very good.
                This game was supposed to be really good. I had seen it in stores many times and had thought about getting it, but wasn't sure. But when I went to my friends house he had it, and I played. DISSAPOINTING. This really isn't as good as it was supposed to be. Sure it is fun torturing your enemies, but it gets old. And it is pretty hard. You can get rockets, grenades, and stuff like that. And the controls aren't very responsive, especially jump, which doesn't help, considering this is a platformer. Overall this game wasn't very fun. You might like it, but I didn't.

                i did get it yet can you tellme when i get it
                adidnt get it yet when do i get itand i need to no what it mean ear3845 for the item oredo dose that mean i have mony to oredo more game up to that about 3845

                i did get it yet can you tellme when i get it
                didnt get it yet when do i get it


                Related Subjects: Educational-Child-Toy Animals Archaeology Astronomy Bugs Chemistry Creative_Kit Dinosaur Electronic_Book Electronic_Kit Geography Geology Globe Insects Microscope Physics Reptiles Robotic_Kit Sea_Life Telescope
                More Pages: Science Page 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58