Sports Reviews
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Good looks, awful gameplay
If you're a sports fan with a Dreamcast, you need this.The gameplay doesn't quite live up to the graphics, but it makes a gallant attempt. There's a broad, well-organized inventory of plays to select from; and a special VMU playcalling mode allows you to select plays from your controller's screen, denying your human opponent any chance to spy on your play calls. (However, unlike the normal mode, which shows a full diagram of the players' routes for the available plays, the VMU only displays the play names. So if you're not enough of a football fan to recognize plays by their names alone, VMU playcalling won't work well for you.)
The AI puts up a ferocious defense against the run; it's certainly possible to effectively use the running game, but it requires a great deal of practice. So if you're like most players, you'll find yourself mounting a largely aerial attack, mixing in a few running plays to keep the defense honest. A good mixture of play calls is critical--the computer will shut you down unmercifully if you use a particular pass pattern too often. One potential snag: There are only three difficulty levels (Rookie, Pro and All-Pro), and the differences between them are severe; you may find that Pro is too easy but All-Pro is too unmercifully hard. But this is a solvable problem; for example, you can play on All-Pro for the first half of the game, then switch to Pro for the second half and see if you can mount a John Elway-style comeback.
This game certainly isn't perfect; it could use more difficulty levels, and the audio commentary gets repetitious quickly. But make no mistake about it: it's a great game, and (along with Soul Calibur) the best showcase of the Dreamcast's power. It's well worth the money.
great
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Street has two different game modes--City Circuit and Hold the Court--yet the differences here are minimal. Both feature three-on-three games of 21, in which you must assemble a squad composed of (initially) NBA players. Soon you'll play against street legends (read: bosses) that, once defeated, can be added to your team. Your ultimate goal is to defeat the biggest legend ever: Michael Jordan.
To survive the streets, you must learn which buttons to mash as you master specific stunts. This will add special points to your score and give you access to different ways to score. Though similar to NBA Jam and its sequels, Street is deeper, and sports a surprisingly developed finesse game.
Street does commit some fouls, though, with its over-the-top, repetitive commentary and lack of play modes. However, even if you hate arcade-style basketball, you'll find Street differs from the pack, making it a solid MVP contender.
Pros:
- Good controls and gameplay
- Pleasantly cartoonish graphics
- Arcade approach makes it fun for those turned off by very technical basketball simulations
- Horrific commentary
- Only 2 very similar gameplay modes
- No 4-player support

Great GameAs soon as you play this disc, you'll see great graphics and smooth control play that made EA Sports Big's other game, SSX, such a great hit. This game allows you to do the funkiest moves and plays that you only would see on tv. You know that Nike commercial with the montage of mad dribbling skills? Reproduce those moves with the players in NBA Street.
You get to play on great courts with cool characters in addition to NBA players. There are many things to discover in this game on your own. Multiplayer is even better as you try to outfake your opponent. Don't expect realism in this game. It wouldn't be fun if it was. Just expect doing major things you only wish you could do on the court. Overall, a game worth buying and playing over and over. Well worth the money.
The best video game basketball in years
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There are a variety of backstage areas modeled after Madison Square Garden, and more than 14 PPV arenas, including Backlash, Vengeance, and Unforgiven. The thousands of animations include superstar signature moves with double- and triple-team moves. The improved create-a-wrestler mode lets players build the ultimate wrestler with a dynamic layer system and a new thumbnail system, allowing even more CAW options. An expanded partner system allows players to take control of their tag-team counterparts.

2)Albert
3)Big Show
4)The Big Valbowshi
5)Billy Gunn
6)Billy Kidman
7)Booker T
8)Bradshaw
9)Brock Lesnar
10)Bubba Ray Dudley
11)Chris Benoit
12)Chris Jericho
13)Christian
14)Chuck Palumbo
15)Diamond Dallas Page
16)D-Von Dudley
17)Eddie Guerrero
18)Edge
19)Faarooq
20)Goldust
21)Hardcore Holly
22)Hollywood Hulk Hogan
23)The Hurricane
24)Ivory
25)Jazz
26)Jeff Hardy
27)Kane
28)Kevin Nash
29)Kurt Angle
30)Lance Storm
31)Lita
32)Mark Henry
33)Matt Hardy
34)Maven
35)Molly Holly
36)Randy Orton
37)Raven
38)Rhyno
39)Ric Flair
40)Rico
41)Rikishi
42)Rob Van Dam
43)The Rock
44)Scotty 2 Hotty
45)Shawn Michaels
46)Shawn Stasiak
47)Spike Dudley
48)Stacy Keibler
49)Stephanie McMahon
50)Stone Cold Steve Austin
51)Tajiri
52)Tazz
53)Test
54)Torrie Wilson
55)Triple H
56)Trish Stratus
57)Undertaker
58)Vince McMahon
59)William Regal
60)X-Pac
There is new elimination matches.
Best Wrestling Game Ever Made!1)Al Snow
2)Albert
3)Big Show
4)The Big Valbowshi
5)Billy Gunn
6)Billy Kidman
7)Booker T
8)Bradshaw
9)Brock Lesnar
10)Bubba Ray Dudley
11)Chris Benoit
12)Chris Jericho
13)Christian
14)Chuck Palumbo
15)Diamond Dallas Page
16)D-Von Dudley
17)Eddie Guerrero
18)Edge
19)Faarooq
20)Goldust
21)Hardcore Holly
22)Hollywood Hulk Hogan
23)The Hurricane
24)Ivory
25)Jazz
26)Jeff Hardy
27)Kane
28)Kevin Nash
29)Kurt Angle
30)Lance Storm
31)Lita
32)Mark Henry
33)Matt Hardy
34)Maven
35)Molly Holly
36)Randy Orton
37)Raven
38)Rhyno
39)Ric Flair
40)Rico
41)Rikishi
42)Rob Van Dam
43)The Rock
44)Scotty 2 Hotty
45)Shawn Michaels
46)Shawn Stasiak
47)Spike Dudley
48)Stacy Keibler
49)Stephanie McMahon
50)Stone Cold Steve Austin
51)Tajiri
52)Tazz
53)Test
54)Torrie Wilson
55)Triple H
56)Trish Stratus
57)Undertaker
58)Vince McMahon
59)William Regal
60)X-Pac
There are plenty of match types:
Single, Tag Six-Man Tag, Handicap, Royal Rumble, King of the Ring, Survival Match, Cage, Elimination, Hell in a Cell, I Quit, Ironman, LadderLast Man Standing, Lumberjack, Slobberknocker, Special Referee, Street Fight, Submission, Table, TLC, and Three Stages of Hell. Plus there are variations on most of these matches.
The create a superstar mode is pretty good. You can create Rey Mysterio, D'Lo Brown, Bret Hart, Road Dogg pretty easily.
The storylines are great! Kissing butts, 18-wheelers driving into ambulances, cheap shots, interviews, nWo spraypainted on backs, and a lot more. And of course, the draft between McMahon and Flair. I suggest you buy this game. It's great!
One of the best!The game is amazing! The graphics are alot better then on SmackDown! 2. There are 60 superstars to choose from, and ALOT of match types to choose in Exhibition mode. Single, tag team, six-man tag (yes, six people), handicap, Royal Rumble, King of the Ring, Hardcore, survival, and special. The special matches include Cage, Elimination, Hell in the Cell, I Quit, Ironman, Ladder, Last Man Standing, Lumber Jack, Slobber Knocker, Special Referee, Street Fight, Submission, Table, TLC, and Three Stages of Hell. As you can see, that's ALOT of matches! The controls are just as easy to get used to as SmackDown! 2, even though there are some newer controls. One downfall is that there are no title defenses in Exhibition, something I enjoyed alot. But that was only because it was affect Season mode, which I understand.
Season mode is SO much better! Everything about it is better. You go through 2 years in the WWE as one superstar, and try to get to the top of the business, and keep that spot throughout the rest of season, which isn't always easy! After you beat a match at a pay-per-view, you get the choice to unlock one item, which can include create parts, ability points, signs, moves, and more!
You can also unlock movies in Season which you can watch in Movie mode. It's a pretty pointless addition, but okay if you're bored.
Ah. Create mode! Now, it's been toned down a bit since SmackDown! 2. There's no Create a PPV or Create a Stable, but Create a Superstar more then makes up for that! It's amazing. You have control over pretty much everything on your superstar! I spend hours creating sometime, and it never gets boring. Also, you can now change moves of default superstars in the Moves mode. And then there's Create an Animation. Just as pointless as before, but with the addition of Fighting, Walking, Running, Winning, and of course, Taunt.
So that's pretty much all of the game. All in all, one of the best games that I own. If you have a PS2, buy this game!

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Neversoft, the developer of the first Hawk game, really deepens this installment by challenging players with 10 objectives per level. Now, not only do players have to find hidden tapes and reach high scores by doing tricks, they have to jump certain gaps, as well as collect items and cash. This kept us playing some levels for hours before completing the majority of level objectives--and even then there were some objectives, like achieving a "sick" score, that we couldn't quite manage.
The levels are set up to allow some clever trick combinations, and players even can create their own skate parks by choosing from over a hundred props, including ramps, rails, and pools. Also fun is creating a skater from scratch, and determining his weight, attire, and skills, which can be improved by earning cash in career mode.
Like the last game, Tony Hawk's Pro Skater 2 dips into the worlds of hip-hop, rap, and punk rock for its soundtrack, although many of the songs are recognizable and pretty old--this loses some of the freshness that the soundtrack had on the original. And that describes the game in a nutshell: not as fresh, but still an extreme amount of fun. --Robb Guido
Pros:
- More objectives per level than previous game
- 13 pro skaters, with different outfits and boards
- Soundtrack lacks freshness of original
- More of same stuff we saw in original

Fun Factor's Sky HighBut wait...there's more. You can also create your own skater in this game, unlock hidden characters, cheats, and things to make the game a little strange, but fresh so you don't lose interest. Think that that's the end? You're wrong. If you happen to grow bored with the game, (which isn't very likely), you can take some time out of your day to create your own skate park.
This game, though maybe not the best game for the system, (that star belongs to Medal of Honor), may have the best replay value for your money ever! (Second to Perfect Dark, which is for N64.) (...)
Hopelessly addicted...
Tony Hawk 2 absolutely Rocks
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With an overhead isometric view and its use of only four buttons, Hawk vets will need to readjust their attacks. Still, we were amazed by how many tricks have been crammed into this cartridge. For the most part, the visuals are clear and detailed and the skaters are incredibly well animated.
Gameplay hasn't changed much. Initially, there are six levels available (more are unlocked as rewards). After picking a skater, you must perform tricks and locate items to earn loot for buying new gear, which will enable you to improve your skater's stats and continue to the next skate park. The game is sadly without some of the cooler features of the big consoles. For example, you cannot create parks or skaters, and multiplay is sorely missed.
The feeling of accomplishment one gets when perfectly landing a stunt is just as satisfying on the GBA as it is on the PS One and Dreamcast versions. Even folks who don't like skateboarding games will think Tony Hawk's Pro Skater 2 is a great (and addictive) achievement for the handheld platform. --Mark Brooks
Pros:
- Incredibly fluid and detailed graphics
- Responsive controls
- Many, many tricks
- Somewhat steep learning curve for all gamers, even Tony Hawk vets
- Missing features of older versions, such as player and park creation
- No multiplayer feature

Top notch gameOn the downside, the sound suffers somewhat---you'll find no licensed music from real artists on this version, only your typical gameboy stuff. I just turned the music off, no big deal. Also, in certain areas on almost every board you will probably find it difficult to determine where your skater is in relation to his/her surroundings i.e. ramps, decks, corners, etc. For example you think you are in line to ollie onto a ledge from a certain ramp and in realiy you miss it entirely and slam. This type of thing you will get used to, so don't let it deter you from buying this game. Just look for shadows to help you out.
One other thing, despite what you may hear, there is NOT a create-a-skater feature.
CoolThe game is from an overhead diagonal view and you're just going to have to deal with that. The colors are amazing and nothing is blocky. The pixels that they used are smooth and nicely rendered. The places are really cool too, like a schoolyard. The game is hard to learn but that's not really a flaw. No multiplayer. Well racing was stupid anyway but this one you can really concentrate on some grinds. Sound is okay I guess. All in all I would get this game because I frankly think it's the coolest launch game for the Game Boy Advance.
A Great game for all Skateboarders!
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As mentioned earlier, the gameplay is identical to Madden's. It has a high degree of realism that purists will enjoy, but fans of faster, arcade-style games might not care for. This is one of the few games that uses every button on the PlayStation2 controller--casual gamers might be intimidated by the complex controls. Also like Madden, there are a number of unstoppable plays that can nullify any defense. From a technical standpoint, this game doesn't offer enough improvements to warrant its purchase if you already own Madden. However, if you don't own Madden or love college football, this is the game to buy. --Raymond M. Padilla
Pros:
- Sharp presentation
- Extremely realistic gameplay
- A deluge of statistics to track
- Complex controls
- A few cheap, unstoppable plays
- Too slow for fans of arcade sports games

This is the ultimate NCAA game yet
Great Game!!!!!! A must buy for any college fan> The Running Option is the best feature on this game.
The option allows you to have 3 options on where to run the football, up the middle, down the side by yourself, or on the side pitching it to the funning back right as your falling down gaining a bunch of yards.
This is the reason this game is so good.
You can choose from and exibition, season, DYNASTY, and many other things.
The Dynasty is the coolest thing about this game, because you can take your team to the championship every year, going through the recruting process and cutting players and another cool thing is you can add some of the players names in and they will actually say their names.
This game is undescribable of how great it is!
Only one flaw.
When your on defense playing on Varsity, it is almost impossible to stop the pass.
I am Nebraska and I almost lossed to Troy State, because they threw for 300 yards passing on me. Not very realistic.
But overall this game is the best!!!!!!!!!!!

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For starters, there are 65-plus wrestlers, including old- and new-schoolers, tossed onto carefully copied sets like Wrestlemania and SmackDown. There are also new backstage areas, like the sharply detailed bar, which incorporates a pool table for optimal slammage.
New matches, such as the ladder match and guest-referee match, offer numerous possibilities, like using the ladder as a springboard, or ignoring pins when taking control of the official. Weapons also abound, and now these items can be hurled around, even from the floor to the ring, where they're likely to hit a clueless opponent. A story mode adds tremendous replay value to this one, giving players the option of turning good or bad, with a variety of consequences that are based on that decision.
As stated, the game plays just like Wrestlemania 2000--meaning the same degree of slowdown and questionable artificial intelligence. The slowdown particularly hampers the game when many wrestlers take the ring at once; it seems that this title pushes the Nintendo 64 to the limit, as far as on-screen action goes.
But the game's good points more than outweigh its bad, and, all told, No Mercy will satisfy wrestling fans who are looking for a taste of their favorite male melodrama. --Robb Guido
Pros:
- Overwhelming number of wrestlers, complete with special moves
- Excellent novelty matches, and plenty of weapons for clobbering opponents
- Big-time slowdown when the action starts to heat up in the ring

"No Mercy"..... I Think That Says It All.....1 of those is the fact that for new players to WWF Wrestling games on the 64 it may be difficult to control. But when you master the control of the game, it is very addicting.
A great feature is the ability to create your own characters. When you create your own wrestlers (Man OR Woman) you can use them or the original wrestlers like The Rock, Chris Jericho or Lita to go after the titles, be it the Hardcore Title, Womens Title or the coveted WWF World Heavyweight Title.
You can also create a Pay-Per-Veiw of your own, with as many as 16 matches, including the new matches like Ladder, Handicapped (1 against 2), Iron Man and have a special Guest Referee, and have old favorites like cage matches or the Roayl Rumble, where as many as 30 wrestlers and try to eliminate each other untill there is only 1 man left standing victorios.
There is also a new sort of shopping area called "SmackDown Mall" where you can "buy" such things as moves, new wrestlers, arenas, weapons & props, and clothes for your game. To get money for them you have to compete in either Championship mode or Survival, where you must eliminate other men to get points, and you only get points for men YOU eliminate. So in short Survival is pretty much the ENTIRE Federation roster is against you with 4 men in the ring at 1 time, and it is only over when you are eliminated. A helpful hint is to attack only 1 person at a time so there is less to worry about, and eliminate them quickly. When another man comes down to replace the eliminated man, they will be focused on you. They can attack each other, as it is not a 1-on-3 handicapped match where when a new, fully reested man comes down to beat you to the mat, as that would be get too hard eventually. The more men you eliminate (which you can do by pinning, submission, or knocking them over the top rope) the more points, and the more points, the more money you get to buy out the Smackdown Mall shopping zone. The most expensive thing is the Ho, which is 500,000 WWF$, which is alot compared to what they give you, so start saving.
There are many other features like the old games such as WWF WrestleMania 2000, like normal 1-on-1, Tag Team, Triple Threat (1-on-1-on-1) and Cage Matches, or even the fabled legendary King Of The Ring, where as many as 16 men compete in matches (in either tag format or 1-on-1 format) to determine who is the best of the best.
1 more thing i would like to quickly cover is the fact that now you can travel backstage to rooms like the parking lot, locker room, sports lounge, and the (gasp) Boiler room. There is also the hallway, the stage, and maybe a few more little areas.
To me there could be only 2 other new features, with a couple of handy things along with it, that could make this game truely amazing... #1.Table Matches! and #2.Hell in a Cell Matches! #1.If you may have heard this game has Table matches, you herd wrong. I can safely tell you there are NO Table Matches, only tables in a few different areas, like the Commentators Table at Ringside, a Pool Table in the Sports Lounge, and a table in the Locker Room, but they no matches directly involving needing to put others through tables. Though in Championship mode there are requirements involving tables, putting men on tables and doing such things as Powerbomb them through it is as close as you can currently get, but I here THQ is working on a new game that has table matches! As that is only a rumor, let us all pray that this kind of new hardcore gameplay comes to the 64. #2.And as for the Hell in a Cell, it is no ordinary Cage Match, as you are COMPLETELY locked in the cell because the cage has a roof on it. It is like an extreme singles match with the bar raised to another level, since I have seen screenshots of Playstaion WWF games with Hell in a Cell, I can tell you if a new game were to have it, you can get on TOP of the cage itself, creating for an extreme atmosphere.
That is about all there is in No Mercy. A great game, awesome gameplay, pretty good handling in the 3D world in which they wrestle, but when there are 4 men on the screen in seperate areas of the ringside zone, gameplay begins to slow down quite a bit. Hook up a Memory Card and save wrestlers to the Card to play on someone else's game and challange them with your greatest wrestler to see who is the better man. I rate this game 9/10 out of my personal opinion, and I know there are others that don't agree with that, but that's just me. A game that is worth a try, WWF No Mercy is, I think, the best wrestling game in stores yet. But because with time comes upgrades that, simply put, outdate older games, there will be better games in the future, in which I await in a world where technology has no limit, only setbacksand current computing capabilities that can't handle such things later games may have. And as such great technology such as GameBoy Advance looms closer for better gameplay, I shall continue on the everlasting path commonly called... Life.....
The reason I bought N64PRO'S
1. All the favorites; Undertaker, Stone Cold, Rock, Triple H...
2. A bunch of others guys; the Dudleys, Hardys, divas...
3. Lots of matches like Cage, Latter, Handicap, Triple Threat, Battle Royal.
4. Special ref- Be the ref. You can call rope break early, DQ somebody, count them out too fast, do 3 count just as long as you want, just don't be the target.
5. Create mode- Make 18 different people, with the moves YOU want them to have (you can't change the regular guys moves)
6. Real storylines. Remember when HHH retires Foley. That's in here!
7. All the belts
8. Story changes depending on what you do.
9. It might take some experimenting to get the controls right, but once you have them, it's easy.
10. Earn money to buy moves, characters, weapons.
11. Graphics decent for that time in history (2000)
CON'S
Well what do you know, there aren't any...
Awesome
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Best Console Sports Game EverSo how does this latest edition of Madden translate to the new generation of consoles?
GRAPHICS - 9 I couldn't tell you the difference between a framerate and an interest rate, but I can tell you this: the graphics for this game are absolutely incredible. I just cannot do them justice in written format. Although a cliché, you really do have to see them to believe them. The auto replays are astonishing. Details such as a player's breath in cold weather and the glare of the stadium lights on a player's helmet augment the experience. Why not a 10? Occasionally, the picture becomes slightly choppy. And those demon-like eyes! Don't stare directly into them! :)
GAMEPLAY - 9 The realistic gameplay is unmatched. One thing I noticed immediately was that the juke and spin moves are not as responsive as those found in the PSX version. (The juke move is supposedly touch-sensitive; I've not noticed this.) In the PSX version, the juke move was a wild swiping move, almost like a player skating across a frozen pond. It was highly effective, but not entirely realistic. Same with the spin move. These moves in the PS2 version are not nearly as arcade-ish as their PSX counterparts. This took me a while to get used to. However, the fact is that these moves in the PS2 version are much more realistic than those in the PSX.
The Madden series has built its reputation through a detailed franchise mode, where you control an extensive off-season of trades, signings and a 7-round draft. Veterans of the Madden series will be glad to know that the franchise mode is in place and deeper than ever. I have found it more challenging to negotiate with players than in the PSX version. Agents for more highly-valued players are not likely to deviate from their original salary requests. Again, a little more frustrating, but much more realistic. (One quick sidenote: I truly wish EA Sports could take this franchise mode and translate it into a similar mode for its NBA Live, NHL and Triple Play series.)
The Create-A-Player mode is incredible. The amount of detail you can adjust is simply overwhelming, but in a great way.
A couple of negatives in the gameplay: 1) Kicking in M2K1 has been a challenge so far, as the kicking meter is a faint red and is difficult to see. Hopefully this will be fixed in the 2K2 version.
2) Sacking the QB thus far has been an impossible task for me. On M2K1-PSX I could work through blocks and get to the QB a couple times a game. So far this has not been the case with the PS2 version. Even controlling a defensive tackle with an overall rating of 90 I struggle breaking free from a guard or center rated in the low 70s.
3) WR Patterns - This is really the one aspect of the Madden series which has always frustrated me. For as long as I can remember, receivers in the Madden series have not always run full patterns. This is no exception in the PS2 version. Simply put, you can't throw timing patterns in this game. In order for a QB to throw an adequate 10 yard out, he must throw the ball *before* the receiver makes his cut. If you do this in Madden, the receiver, who's supposed to run an out-pattern, changes his route most often to a fly pattern. You're supposed to be able to press the L2 in order to lead the receiver. A couple of problems: (a) most of the time this does not work, and (b) the concept is that QBs are *supposed* to lead the receivers, so why should I have to press a special button? The aforementioned 'College Football's National Championship' for the Genesis was hands-down the most accurate football game in this regard. If I threw an out, the receiver ran an out. This is a detail that, although very frustrating to me, does not detract from my overall enjoyment of the game.
AUDIO - 6 Summerall and Madden are exhaustingly repetitive. It's time for EA take advantage of the full power of the PS2 and jazz up the play-by-play. And one more question: Is Leslie Visser really necessary? The environmental sounds, the hits on the field and all of the other noises that come along with the football game are in here and are well-done.
REPLAY VALUE - 9 The in-depth franchise mode means that it's not likely you'll get bored with this game too quickly. I didn't think I would, but I miss the 2 Minute Warning play mode and the fantasy draft mode that was available in Madden 2001 for the PSX. Hopefully they will add these features in the 2002 version.
Furthermore, for those who prefer more arcade-like play, there are Madden Cards which unlike special codes. You collect these by accomplishing certain tasks. I've not used these, but people I know say that they truly enhance their overall enjoyment of the game.
OVERALL - 9 This is the best football game ever created for a console. The audio can be maddening at times (no pun intended), but it's not enough to take away from the overall enjoyment of the game. As the PS2 enters its second year and programmers become more familiar with it, I hope that some of these little quirks can be fixed. But this is definitely a must-own for football fans.
Nearly Perfect GameGRAPHICS - almost perfect. Collision detection is a little off sometimes (player falls before graphics show the collision), and occasional glitches (player's helmet goes through another player) but overall amazing
SOUND - very bad! John Madden and Pat Summerall are terrible announcers - no emotion in Pat's voice and Madden's phrases are repeated far too often. One time Madden repeated the same phrase on 3 straight plays
GAMEPLAY - perfect. The game is a little slower than the PS1 version, which actually makes it better. More time to read blocks and really appreciate the graphics
OVERALL - great game. Great replayability with Franchise Mode and Madden cards (earn them by accomplishing various challenges, then trade with friends). Just fix the commentary and graphics glitches and this is a perfect game.
fun game even for non football fans
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The clean graphics show some extremely well-detailed players, stadiums, fans, and even coaches. While the player animations aren't quite smooth as glass (there are quite a few speed-ups and slowdowns), the players do move in a fairly realistic manner. When you see the instant replay of your favorite power forward delivering a massive dunk, you'll cheer. To complement the visuals, Sega has added play-by-play and color commentary to document the on-screen action. While this does get a little repetitive, this feature ultimately adds to the atmosphere of realism.
NBA 2K shows some trouble with controls. This is most apparent in handling loose balls. You'll cringe as you occasionally watch long passes sail out of the court, resulting in mindless turnovers. This is especially painful to watch when the Dreamcast can't complete passes to computer-controlled players. These stupid turnovers can, will, and do affect a game's final score--and have even caused a few games to be restarted in disgust. On the positive side, NBA 2K contains a new finesse-based method of hitting foul shots that requires that you squeeze the control triggers in near perfect synch.
The create-a-player and coaching options make it relatively easy to lead your team from postseason TV watchers to championship ring owners.
While the 2000 season's prettiest basketball game offers more than just the most delicious eye candy, there is still a lingering feeling that NBA 2K could've been much better with a little more fine-tuning. At the very least, while NBA 2K is recommended, it is anticipated that the successor NBA 2K1 will offer even more backboard-breaking fun. --Mark Brooks
Pros:
- Spectacular graphics that show plenty of detail
- Play-by-play and color commentary add to the fun
- Easy to play, but different from most console roundball games
- Foul shots are a highlight
- Graphics suffer from occasional slowdown for no apparent reason
- Controls could be stronger

NBA 2k. The Best of The Best and Better Then The Rest!
Best b-ball game out there.
The Best Basketball Game Ever
List price: $49.99 (that's NaN% off!)
Used price: $0.01
Buy one from zShops for: $2.25
Player faces are much more recognizable, and the resolution and detail of the court is higher than it was before. The coaches, too, are more animated--raising their hands in the air as a three-pointer goes up and in--and the crowd is more three-dimensional and lively.
During the game, players will encounter better defense against lay-ups; also, they'll have to break down defenses with quick passing, and post up and back their way to the basket. On defense, the computer always looks for easy buckets, which forces players to double-team opponents and keep scorers to the outside.
Franchise mode is the icing on the cake, as players can draft a team, and sign their own players and free agents by making offers and orchestrating trades. A few more special offensive moves would have been nice; but, as is, this is a must-have title for fanatic and casual b-ball fans alike. --Robb Guido
Pros:
- Excellent graphics and improved artificial intelligence
- Players can go online and play opponents across the country
- Could have used more offensive special moves

NBA 2k. The Best of The Best and Better Then The Rest!
Best b-ball game out there.
The Best Basketball Game Ever